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| Player Profile |
| Scores |
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| Global | 200,998 | | Team | 78,231 | | Combat | 113,712 | | Commander | 15,735 |
| Time |
|---|
| Commander | 83:50:35 | | Squad Leader | 517:47:48 | | Squad Member | 778:59:59 | | Lone Wolf | 75:39:15 | | Total | 1456:52:28 |
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| Team Profile |
| Wins & Losses | 2,006 / 1,743 (1.15) |
| Capture Points |
|---|
| Captured CP | 18,046 | | Capture Assist | 10,734 | | Defended CP | 3,581 |
| Teamwork |
|---|
| Kill Assist | 7,839 | | Heal | 3,296 | | Revive | 8,690 | | Support | 2,730 | | Repair | 358 | | Driver | 4,332 |
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| Combat Profile |
| Accuracy | 19 % | | SPM | 2.30 | | Suicides | 682 | | K/D Ratio | 1.23 |
| Kills |
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| Total & Streak | 56,856 / 41 | | Per Minute | 0.65 | | Per Round | 15.09 |
| Deaths |
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| Total & Streak | 46,064 / 19 | | Per Minute | 0.53 | | Per Round | 12.23 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 654:53:39 | 977 | 725 | 1.35 | 373 | | Middle Eastern Coalition | 419:55:13 | 544 | 529 | 1.03 | 418 | | Peoples Liberation Army | 292:15:42 | 337 | 368 | 0.92 | 210 | | U.S. Navy SEAL (SF) | 02:09:58 | 2 | 5 | 0.40 | 85 | | British SAS (SF) | 26:47:58 | 42 | 37 | 1.14 | 193 | | Russian Spetsnaz (SF) | 16:50:15 | 26 | 20 | 1.30 | 123 | | MEC Special Forces (SF) | 02:10:18 | 3 | 6 | 0.50 | 151 | | Rebels (SF) | 06:48:38 | 16 | 6 | 2.67 | 112 | | Insurgent Forces (SF) | 15:43:08 | 22 | 22 | 1 | 245 | | Totals | 1437:34:49 | 1,969 | 1,718 | 1.15 | 1,910 |
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| Averages | 159:43:53 | 219 | 191 | 1.15 | 212 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 29:21:01 | 30 | 27 | 1.11 | | | Mashtuur City | 45:32:26 | 90 | 122 | 0.74 | | | Operation Clean Sweep | 24:31:08 | 24 | 25 | 0.96 | | | Zatar Wetlands | 04:50:06 | 9 | 3 | 3 | | | Strike at Karkand | 505:29:49 | 676 | 526 | 1.29 | | | Sharqi Peninsula | 28:12:08 | 41 | 44 | 0.93 | | | Gulf Of Oman | 14:44:12 | 23 | 25 | 0.92 | | | Daqing Oilfields | 224:31:20 | 298 | 277 | 1.08 | | | Dalian Plant | 49:11:11 | 68 | 57 | 1.19 | | | Dragon Valley | 89:38:42 | 80 | 83 | 0.96 | | | FuShe Pass | 121:50:51 | 169 | 126 | 1.34 | | | Songhua Stalemate | 05:42:12 | 15 | 10 | 1.50 | | | Wake Island 2007 | 17:22:46 | 23 | 27 | 0.85 | | | Devil's Perch (SF) | 01:22:00 | 2 | 3 | 0.67 | | | The Iron Gator (SF) | 01:27:18 | 1 | 5 | 0.20 | | | Night Flight (SF) | 01:25:05 | 3 | 3 | 1 | | | Warlord (SF) | 33:48:17 | 50 | 41 | 1.22 | | | Leviathan (SF) | 01:30:59 | 2 | 3 | 0.67 | | | Mass Destruction (SF) | 03:59:07 | 4 | 7 | 0.57 | | | Surge (SF) | 12:33:22 | 27 | 10 | 2.70 | | | Ghost Town (SF) | 14:24:12 | 22 | 24 | 0.92 | | | Totals | 1231:28:12 | 1,657 | 1,448 | 1.14 | 0 |
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| Averages | 58:38:30 | 79 | 69 | 1.14 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 654:53:39 | 977 | 725 | 1.35 | 373 | | MEC (Middle East) | 419:55:13 | 544 | 529 | 1.03 | 418 | | PLA (Far East) | 292:15:42 | 337 | 368 | 0.92 | 210 | | SEALs | 02:09:58 | 2 | 5 | 0.40 | 85 | | SAS | 26:47:58 | 42 | 37 | 1.14 | 193 | | Spetznaz | 16:50:15 | 26 | 20 | 1.30 | 123 | | MECSF | 02:10:18 | 3 | 6 | 0.50 | 151 | | Rebels | 06:48:38 | 16 | 6 | 2.67 | 112 | | Insurgents | 15:43:08 | 22 | 22 | 1 | 245 | | Totals | 1437:34:49 | 1,969 | 1,718 | 1.15 | - |
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| Averages | 159:43:53 | 219 | 191 | 1.15 | 212 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 169:51:52 | 5,802 | 5,113 | 1.13 | | Assault | 175:58:40 | 7,788 | 6,458 | 1.21 | | Engineer | 198:33:50 | 6,366 | 5,081 | 1.25 | | Medic | 332:16:50 | 19,093 | 14,154 | 1.35 | | Spec Ops | 203:44:26 | 7,341 | 6,529 | 1.12 | | Support | 156:17:56 | 5,913 | 4,864 | 1.22 | | Sniper | 119:11:15 | 4,553 | 3,865 | 1.18 | | Totals | 1355:54:49 | 56,856 | 46,064 | 1.23 |
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| Averages | 193:42:08 | 8,122 | 6,581 | 1.23 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 322:48:44 | 19,154 | 14,848 | 1.29 | 17% | | Grenade Launcher Attachment | 10:12:40 | 499 | 299 | 1.67 | 33% | | Carbine | 76:30:56 | 2,292 | 3,084 | 0.74 | 18% | | Light Machinegun | 63:52:15 | 2,763 | 2,886 | 0.96 | 13% | | Sniper Rifle | 54:59:34 | 1,207 | 1,700 | 0.71 | 33% | | Pistol | 17:22:43 | 1,210 | 1,783 | 0.68 | 19% | | Anti-tank | 26:20:56 | 712 | 1,470 | 0.48 | 44% | | Submachinegun | 40:37:04 | 848 | 1,500 | 0.57 | 15% | | Shotgun | 43:57:59 | 1,024 | 1,617 | 0.63 | 10% | | Knife | 01:13:55 | 154 | 113 | 1.36 | 16% | | Defribrillator | 08:27:09 | 7 | 636 | 0.01 | 79% | | Explosives (C4, Claymore, AT Mine) | 17:40:31 | 1,997 | 998 | 2 | 29% | | Hand Grenade | 38:56:43 | 4,579 | 1,810 | 2.53 | 24% | | Totals | 723:01:09 | 36,446 | 32,744 | - | - |
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| Averages | 55:37:01 | 2,804 | 2,519 | 1.11 | 27% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 97:05:40 | 4,151 | 1,816 | 2.29 | 413 | | Aviator | 227:41:48 | 10,625 | 3,684 | 2.88 | 924 | | Air Defense | 24:24:16 | 1,318 | 699 | 1.89 | 218 | | Helicopter | 167:07:28 | 4,409 | 4,268 | 1.03 | 452 | | Transport | 63:56:12 | 1,468 | 1,720 | 0.85 | 307 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 580:15:24 | 21,971 | 12,187 | 1.80 | 2,314 |
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| Averages | 96:42:35 | 3,662 | 2,031 | 1.80 | 386 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 5903030 | | Date of Enrollment | September 20, 2007, 1:11PM PST | | Last Battle on | July 24, 2010, 10:37AM PST | | Kicked & Banned | 183 / 0 | | Cost ($50 base) | 3.4320 cph |
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| Awards |
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| Badges |
Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Expert Aviator
Requirements..
Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
BasicSharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
VeteranAir Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Expert Engineer Specialist
Requirements..
Expert Sniper Specialist
Requirements..
Expert Medic Specialist
Requirements..
Expert Spec Ops Specialist
Requirements..
Expert Assault Specialist
Requirements..
Expert Anti-Tank Specialist
Requirements..
Expert Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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