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Status: Offline
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| Player Profile |
| Scores |
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| Global | 11,220 | | Team | 4,468 | | Combat | 6,624 | | Commander | 397 |
| Time |
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| Commander | 3:44:47 | | Squad Leader | 34:05:07 | | Squad Member | 45:07:08 | | Lone Wolf | 29:41:57 | | Total | 112:40:45 |
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| Team Profile |
| Wins & Losses | 290 / 268 (1.08) |
| Capture Points |
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| Captured CP | 1,338 | | Capture Assist | 624 | | Defended CP | 177 |
| Teamwork |
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| Kill Assist | 865 | | Heal | 29 | | Revive | 14 | | Support | 106 | | Repair | 34 | | Driver | 854 |
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| Combat Profile |
| Accuracy | 18 % | | SPM | 1.66 | | Suicides | 60 | | K/D Ratio | 1.05 |
| Kills |
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| Total & Streak | 3,312 / 33 | | Per Minute | 0.49 | | Per Round | 5.92 |
| Deaths |
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| Total & Streak | 3,148 / 12 | | Per Minute | 0.47 | | Per Round | 5.63 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 60:59:44 | 163 | 136 | 1.20 | 132 | | Middle Eastern Coalition | 36:56:28 | 88 | 95 | 0.93 | 95 | | Peoples Liberation Army | 14:44:22 | 39 | 37 | 1.05 | 63 | | U.S. Navy SEAL (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | British SAS (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Russian Spetsnaz (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | MEC Special Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgent Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 112:40:34 | 290 | 268 | 1.08 | 290 |
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| Averages | 12:31:11 | 32 | 30 | 1.08 | 32 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 06:19:58 | 14 | 17 | 0.82 | | | Mashtuur City | 19:52:26 | 62 | 52 | 1.19 | | | Operation Clean Sweep | 11:16:58 | 22 | 18 | 1.22 | | | Zatar Wetlands | 05:05:59 | 11 | 14 | 0.79 | | | Strike at Karkand | 18:39:26 | 62 | 40 | 1.55 | | | Sharqi Peninsula | 07:40:56 | 22 | 15 | 1.47 | | | Gulf Of Oman | 06:08:56 | 9 | 18 | 0.50 | | | Daqing Oilfields | 11:12:58 | 26 | 27 | 0.96 | | | Dalian Plant | 07:53:40 | 17 | 24 | 0.71 | | | Dragon Valley | 08:22:36 | 20 | 20 | 1 | | | FuShe Pass | 04:11:29 | 10 | 11 | 0.91 | | | Songhua Stalemate | 05:55:23 | 15 | 12 | 1.25 | | | Wake Island 2007 | 00:00:00 | 0 | 0 | 0 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 00:00:00 | 0 | 0 | 0 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:00:00 | 0 | 0 | 0 | | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | | Ghost Town (SF) | 00:00:00 | 0 | 0 | 0 | | | Totals | 112:40:45 | 290 | 268 | 1.08 | |
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| Averages | 05:21:57 | 14 | 13 | 1.08 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 60:59:44 | 163 | 136 | 1.20 | 132 | | MEC (Middle East) | 36:56:28 | 88 | 95 | 0.93 | 95 | | PLA (Far East) | 14:44:22 | 39 | 37 | 1.05 | 63 | | SEALs | 00:00:00 | 0 | 0 | 0 | 0 | | SAS | 00:00:00 | 0 | 0 | 0 | 0 | | Spetznaz | 00:00:00 | 0 | 0 | 0 | 0 | | MECSF | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgents | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 112:40:34 | 290 | 268 | 1.08 | - |
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| Averages | 12:31:11 | 32 | 30 | 1.08 | 32 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 61:18:14 | 1,873 | 1,912 | 0.98 | | Assault | 14:25:19 | 387 | 389 | 0.99 | | Engineer | 10:37:52 | 334 | 269 | 1.24 | | Medic | 06:23:36 | 233 | 182 | 1.28 | | Spec Ops | 02:19:36 | 67 | 72 | 0.93 | | Support | 11:57:13 | 374 | 283 | 1.32 | | Sniper | 01:45:37 | 44 | 41 | 1.07 | | Totals | 108:47:27 | 3,312 | 3,148 | 1.05 |
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| Averages | 15:32:30 | 473 | 450 | 1.05 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 07:09:33 | 143 | 253 | 0.57 | 15% | | Grenade Launcher Attachment | 00:55:05 | 20 | 39 | 0.51 | 33% | | Carbine | 00:51:28 | 18 | 34 | 0.53 | 16% | | Light Machinegun | 03:30:51 | 42 | 134 | 0.31 | 20% | | Sniper Rifle | 01:10:34 | 24 | 27 | 0.89 | 36% | | Pistol | 00:03:54 | 4 | 6 | 0.67 | 19% | | Anti-tank | 09:42:16 | 216 | 479 | 0.45 | 44% | | Submachinegun | 01:56:25 | 24 | 80 | 0.30 | 11% | | Shotgun | 15:50:55 | 300 | 573 | 0.52 | 11% | | Knife | 00:11:54 | 4 | 3 | 1.33 | 1% | | Defribrillator | 00:05:03 | 0 | 13 | 0 | 34% | | Explosives (C4, Claymore, AT Mine) | 00:34:07 | 16 | 22 | 0.73 | 27% | | Hand Grenade | 00:25:03 | 6 | 13 | 0.46 | 24% | | Totals | 42:27:08 | 817 | 1,676 | - | - |
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| Averages | 03:15:57 | 63 | 129 | 0.49 | 22% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 13:58:22 | 799 | 223 | 3.58 | 70 | | Aviator | 00:31:22 | 3 | 13 | 0.23 | 0 | | Air Defense | 02:27:58 | 124 | 71 | 1.75 | 15 | | Helicopter | 41:15:25 | 1,450 | 1,029 | 1.41 | 129 | | Transport | 08:32:39 | 265 | 248 | 1.07 | 50 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 66:45:46 | 2,641 | 1,584 | 1.67 | 264 |
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| Averages | 11:07:38 | 440 | 264 | 1.67 | 44 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 43363248 | | Date of Enrollment | June 10, 2005, 5:35PM PST | | Last Battle on | May 24, 2006, 9:07PM PST | | Kicked & Banned | 3 / 0 | | Cost ($50 base) | 44.3738 cph |
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| Awards |
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| Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Basic Sniper Combat
Next: Veteran Sniper Combat
Requirements..
Basic Medic Combat
Next: Veteran Medic Combat
Requirements..
Basic Spec-Ops Combat
Next: Veteran Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Knife Combat
Requirements..
Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Explosives Ordinance
Requirements..
Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Basic First Aid
Next: Veteran First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
Navy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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