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Player Profile |
Scores |
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Global | 218,518 | Team | 49,623 | Combat | 169,850 | Commander | 7,482 |
Time |
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Commander | 51:44:06 | Squad Leader | 504:39:11 | Squad Member | 300:58:54 | Lone Wolf | 547:27:34 | Total | 1405:11:26 |
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Team Profile |
Wins & Losses | 3,426 / 1,960 (1.75) |
Capture Points |
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Captured CP | 4,142 | Capture Assist | 3,323 | Defended CP | 2,641 |
Teamwork |
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Kill Assist | 11,232 | Heal | 3,407 | Revive | 7,486 | Support | 1,406 | Repair | 1,491 | Driver | 12,502 |
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Combat Profile |
Accuracy | 25 % | SPM | 2.59 | Suicides | 868 | K/D Ratio | 3.25 |
Kills |
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Total & Streak | 84,925 / 86 | Per Minute | 1.01 | Per Round | 15.76 |
Deaths |
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Total & Streak | 26,122 / 32 | Per Minute | 0.31 | Per Round | 4.85 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 469:41:50 | 1,090 | 700 | 1.56 | 229 | Middle Eastern Coalition | 408:55:13 | 975 | 598 | 1.63 | 171 | Peoples Liberation Army | 268:26:09 | 668 | 309 | 2.16 | 174 | U.S. Navy SEAL (SF) | 12:33:40 | 31 | 15 | 2.07 | 109 | British SAS (SF) | 77:37:06 | 218 | 98 | 2.22 | 166 | Russian Spetsnaz (SF) | 65:43:56 | 194 | 91 | 2.13 | 125 | MEC Special Forces (SF) | 10:15:20 | 25 | 19 | 1.32 | 155 | Rebels (SF) | 40:13:19 | 94 | 62 | 1.52 | 105 | Insurgent Forces (SF) | 51:43:57 | 131 | 68 | 1.93 | 155 | Totals | 1405:10:30 | 3,426 | 1,960 | 1.75 | 1,389 |
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Averages | 156:07:51 | 381 | 218 | 1.75 | 154 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 51:17:00 | 79 | 53 | 1.49 | | Mashtuur City | 105:05:30 | 285 | 175 | 1.63 | | Operation Clean Sweep | 54:16:28 | 89 | 63 | 1.41 | | Zatar Wetlands | 25:39:05 | 59 | 25 | 2.36 | | Strike at Karkand | 288:44:07 | 738 | 467 | 1.58 | | Sharqi Peninsula | 163:24:39 | 437 | 190 | 2.30 | | Gulf Of Oman | 79:26:21 | 163 | 129 | 1.26 | | Daqing Oilfields | 59:17:28 | 128 | 91 | 1.41 | | Dalian Plant | 38:48:37 | 86 | 77 | 1.12 | | Dragon Valley | 51:19:52 | 105 | 50 | 2.10 | | FuShe Pass | 25:16:37 | 53 | 40 | 1.33 | | Songhua Stalemate | 23:37:01 | 52 | 36 | 1.44 | | Wake Island 2007 | 180:51:09 | 459 | 211 | 2.18 | | Devil's Perch (SF) | 06:09:41 | 22 | 9 | 2.44 | | The Iron Gator (SF) | 13:59:48 | 30 | 21 | 1.43 | | Night Flight (SF) | 03:34:33 | 4 | 10 | 0.40 | | Warlord (SF) | 96:16:40 | 252 | 117 | 2.15 | | Leviathan (SF) | 02:39:32 | 4 | 4 | 1 | | Mass Destruction (SF) | 37:32:19 | 87 | 69 | 1.26 | | Surge (SF) | 38:17:42 | 120 | 33 | 3.64 | | Ghost Town (SF) | 59:37:17 | 174 | 90 | 1.93 | | Totals | 1405:11:26 | 3,426 | 1,960 | 1.75 | |
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Averages | 66:54:50 | 163 | 93 | 1.75 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 469:41:50 | 1,090 | 700 | 1.56 | 229 | MEC (Middle East) | 408:55:13 | 975 | 598 | 1.63 | 171 | PLA (Far East) | 268:26:09 | 668 | 309 | 2.16 | 174 | SEALs | 12:33:40 | 31 | 15 | 2.07 | 109 | SAS | 77:37:06 | 218 | 98 | 2.22 | 166 | Spetznaz | 65:43:56 | 194 | 91 | 2.13 | 125 | MECSF | 10:15:20 | 25 | 19 | 1.32 | 155 | Rebels | 40:13:19 | 94 | 62 | 1.52 | 105 | Insurgents | 51:43:57 | 131 | 68 | 1.93 | 155 | Totals | 1405:10:30 | 3,426 | 1,960 | 1.75 | - |
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Averages | 156:07:51 | 381 | 218 | 1.75 | 154 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 151:30:05 | 9,246 | 4,019 | 2.30 | Assault | 195:45:36 | 9,903 | 3,915 | 2.53 | Engineer | 201:54:15 | 12,878 | 2,982 | 4.32 | Medic | 374:04:07 | 25,651 | 7,161 | 3.58 | Spec Ops | 174:22:16 | 9,755 | 3,580 | 2.72 | Support | 108:53:08 | 7,486 | 1,732 | 4.32 | Sniper | 145:29:35 | 10,006 | 2,733 | 3.66 | Totals | 1351:59:02 | 84,925 | 26,122 | 3.25 |
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Averages | 193:08:27 | 12,132 | 3,732 | 3.25 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 223:15:33 | 10,640 | 5,401 | 1.97 | 23% | Grenade Launcher Attachment | 37:47:07 | 2,375 | 997 | 2.38 | 69% | Carbine | 71:10:58 | 2,760 | 1,733 | 1.59 | 26% | Light Machinegun | 32:34:42 | 1,271 | 979 | 1.30 | 13% | Sniper Rifle | 61:37:31 | 2,440 | 1,051 | 2.32 | 49% | Pistol | 27:39:04 | 1,201 | 1,184 | 1.01 | 26% | Anti-tank | 45:55:13 | 1,754 | 1,674 | 1.05 | 56% | Submachinegun | 12:52:08 | 292 | 333 | 0.88 | 16% | Shotgun | 63:28:37 | 2,951 | 1,800 | 1.64 | 10% | Knife | 04:24:34 | 279 | 224 | 1.25 | 21% | Defribrillator | 14:06:23 | 57 | 796 | 0.07 | 80% | Explosives (C4, Claymore, AT Mine) | 30:52:08 | 3,588 | 1,185 | 3.03 | 54% | Hand Grenade | 16:24:02 | 2,875 | 691 | 4.16 | 35% | Totals | 642:08:00 | 32,483 | 18,048 | - | - |
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Averages | 49:23:42 | 2,499 | 1,388 | 1.80 | 37% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 132:39:07 | 12,284 | 1,798 | 6.83 | 731 | Aviator | 260:08:43 | 30,165 | 1,599 | 18.86 | 2,621 | Air Defense | 12:47:25 | 651 | 255 | 2.55 | 89 | Helicopter | 169:53:54 | 8,088 | 2,341 | 3.45 | 466 | Transport | 87:40:26 | 3,636 | 1,460 | 2.49 | 505 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 663:09:35 | 54,824 | 7,453 | 7.36 | 4,412 |
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Averages | 110:31:36 | 9,137 | 1,242 | 7.36 | 735 |
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Miscellaneous Stats |
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PID (Player ID Number) | 45534605 | Date of Enrollment | July 6, 2005, 9:38PM PST | Last Battle on | March 12, 2006, 8:38PM PST | Kicked & Banned | 172 / 10 | Cost ($50 base) | 3.5582 cph |
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Awards |
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Badges |
Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
BasicSharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
BasicMedal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
ExpertCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
BasicAir Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
BasicMeritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Expert Engineer Specialist
Requirements..
Expert Sniper Specialist
Requirements..
Expert Medic Specialist
Requirements..
Expert Spec Ops Specialist
Requirements..
Expert Assault Specialist
Requirements..
Expert Anti-Tank Specialist
Requirements..
Expert Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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