[img]
|
| Player Profile |
| Scores |
|---|
| Global | 104,190 | | Team | 26,172 | | Combat | 68,622 | | Commander | 19,714 |
| Time |
|---|
| Commander | 89:26:11 | | Squad Leader | 264:27:28 | | Squad Member | 341:45:54 | | Lone Wolf | 94:14:18 | | Total | 790:26:28 |
|
|
| Team Profile |
| Wins & Losses | 2,368 / 1,063 (2.23) |
| Capture Points |
|---|
| Captured CP | 2,519 | | Capture Assist | 2,821 | | Defended CP | 845 |
| Teamwork |
|---|
| Kill Assist | 6,836 | | Heal | 1,781 | | Revive | 6,838 | | Support | 1,629 | | Repair | 244 | | Driver | 866 |
|
|
| Combat Profile |
| Accuracy | 20 % | | SPM | 2.20 | | Suicides | 866 | | K/D Ratio | 1.18 |
| Kills |
|---|
| Total & Streak | 34,311 / 77 | | Per Minute | 0.72 | | Per Round | 10 |
| Deaths |
|---|
| Total & Streak | 28,982 / 16 | | Per Minute | 0.61 | | Per Round | 8.45 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 364:42:42 | 1,060 | 488 | 2.17 | 202 | | Middle Eastern Coalition | 336:57:19 | 1,062 | 474 | 2.24 | 260 | | Peoples Liberation Army | 85:48:15 | 233 | 97 | 2.40 | 95 | | U.S. Navy SEAL (SF) | 00:05:13 | 0 | 1 | 0 | 2 | | British SAS (SF) | 00:09:56 | 1 | 0 | 0 | 13 | | Russian Spetsnaz (SF) | 00:51:24 | 3 | 2 | 1.50 | 20 | | MEC Special Forces (SF) | 00:11:55 | 1 | 0 | 0 | 0 | | Rebels (SF) | 00:27:57 | 2 | 0 | 0 | 34 | | Insurgent Forces (SF) | 00:32:34 | 2 | 1 | 2 | 29 | | Totals | 789:47:15 | 2,364 | 1,063 | 2.22 | 655 |
|---|
| Averages | 87:45:16 | 263 | 118 | 2.22 | 73 |
|---|
|
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 01:59:00 | 4 | 7 | 0.57 | | | Mashtuur City | 07:10:11 | 26 | 18 | 1.44 | | | Operation Clean Sweep | 03:34:32 | 7 | 8 | 0.88 | | | Zatar Wetlands | 00:58:00 | 1 | 3 | 0.33 | | | Strike at Karkand | 374:16:38 | 1,160 | 502 | 2.31 | | | Sharqi Peninsula | 246:59:09 | 767 | 319 | 2.40 | | | Gulf Of Oman | 12:25:25 | 31 | 32 | 0.97 | | | Daqing Oilfields | 01:24:50 | 5 | 4 | 1.25 | | | Dalian Plant | 05:22:23 | 12 | 11 | 1.09 | | | Dragon Valley | 03:37:06 | 8 | 5 | 1.60 | | | FuShe Pass | 02:28:35 | 5 | 8 | 0.63 | | | Songhua Stalemate | 01:00:03 | 5 | 3 | 1.67 | | | Wake Island 2007 | 119:26:30 | 301 | 129 | 2.33 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:17:08 | 1 | 1 | 1 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 00:32:34 | 2 | 1 | 2 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:41:22 | 2 | 1 | 2 | | | Surge (SF) | 00:27:37 | 2 | 1 | 2 | | | Ghost Town (SF) | 00:20:19 | 2 | 0 | 0 | | | Totals | 783:01:22 | 2,341 | 1,053 | 2.22 | 0 |
|---|
| Averages | 37:17:13 | 111 | 50 | 2.22 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 364:42:42 | 1,060 | 488 | 2.17 | 202 | | MEC (Middle East) | 336:57:19 | 1,062 | 474 | 2.24 | 260 | | PLA (Far East) | 85:48:15 | 233 | 97 | 2.40 | 95 | | SEALs | 00:05:13 | 0 | 1 | 0 | 2 | | SAS | 00:09:56 | 1 | 0 | 0 | 13 | | Spetznaz | 00:51:24 | 3 | 2 | 1.50 | 20 | | MECSF | 00:11:55 | 1 | 0 | 0 | 0 | | Rebels | 00:27:57 | 2 | 0 | 0 | 34 | | Insurgents | 00:32:34 | 2 | 1 | 2 | 29 | | Totals | 789:47:15 | 2,364 | 1,063 | 2.22 | - |
|---|
| Averages | 87:45:16 | 263 | 118 | 2.22 | 73 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 47:16:41 | 1,914 | 2,538 | 0.75 | | Assault | 32:02:40 | 2,267 | 1,927 | 1.18 | | Engineer | 41:10:12 | 2,510 | 943 | 2.66 | | Medic | 218:59:26 | 8,375 | 9,414 | 0.89 | | Spec Ops | 27:58:09 | 1,298 | 1,117 | 1.16 | | Support | 55:25:20 | 4,320 | 3,483 | 1.24 | | Sniper | 294:47:58 | 13,627 | 9,560 | 1.43 | | Totals | 717:40:26 | 34,311 | 28,982 | 1.18 |
|---|
| Averages | 102:31:30 | 4,902 | 4,140 | 1.18 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 117:39:00 | 5,690 | 6,190 | 0.92 | 17% | | Grenade Launcher Attachment | 08:40:24 | 637 | 503 | 1.27 | 51% | | Carbine | 15:27:03 | 477 | 642 | 0.74 | 18% | | Light Machinegun | 44:41:07 | 3,741 | 3,072 | 1.22 | 12% | | Sniper Rifle | 231:27:44 | 7,801 | 6,024 | 1.29 | 38% | | Pistol | 25:09:04 | 1,415 | 2,199 | 0.64 | 20% | | Anti-tank | 20:12:29 | 624 | 1,308 | 0.48 | 44% | | Submachinegun | 10:56:53 | 348 | 572 | 0.61 | 13% | | Shotgun | 08:38:16 | 245 | 343 | 0.71 | 10% | | Knife | 05:54:44 | 527 | 495 | 1.06 | 20% | | Defribrillator | 17:03:50 | 67 | 1,458 | 0.05 | 77% | | Explosives (C4, Claymore, AT Mine) | 19:11:46 | 2,853 | 1,036 | 2.75 | 34% | | Hand Grenade | 14:59:17 | 1,018 | 854 | 1.19 | 24% | | Totals | 540:01:37 | 25,443 | 24,696 | - | - |
|---|
| Averages | 41:32:26 | 1,957 | 1,900 | 1.03 | 29% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 49:36:54 | 3,576 | 1,097 | 3.26 | 200 | | Aviator | 57:04:18 | 2,341 | 1,231 | 1.90 | 296 | | Air Defense | 05:19:54 | 175 | 139 | 1.26 | 25 | | Helicopter | 14:41:20 | 333 | 347 | 0.96 | 38 | | Transport | 22:01:35 | 756 | 619 | 1.22 | 116 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 148:44:01 | 7,181 | 3,433 | 2.09 | 675 |
|---|
| Averages | 24:47:21 | 1,197 | 572 | 2.09 | 113 |
|---|
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 46093502 | | Date of Enrollment | July 16, 2005, 11:51AM PST | | Last Battle on | March 4, 2010, 9:24PM PST | | Kicked & Banned | 231 / 8 | | Cost ($50 base) | 6.3256 cph |
|
|
| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|