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| Player Profile |
| Scores |
|---|
| Global | 73,324 | | Team | 24,373 | | Combat | 37,662 | | Commander | 13,338 |
| Time |
|---|
| Commander | 67:33:46 | | Squad Leader | 219:28:11 | | Squad Member | 271:34:57 | | Lone Wolf | 44:14:00 | | Total | 603:02:24 |
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| Team Profile |
| Wins & Losses | 1,147 / 1,099 (1.04) |
| Capture Points |
|---|
| Captured CP | 2,041 | | Capture Assist | 1,390 | | Defended CP | 806 |
| Teamwork |
|---|
| Kill Assist | 2,197 | | Heal | 1,497 | | Revive | 6,380 | | Support | 1,560 | | Repair | 1,380 | | Driver | 1,047 |
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| Combat Profile |
| Accuracy | 20 % | | SPM | 2.03 | | Suicides | 385 | | K/D Ratio | 1.34 |
| Kills |
|---|
| Total & Streak | 18,831 / 214 | | Per Minute | 0.52 | | Per Round | 8.37 |
| Deaths |
|---|
| Total & Streak | 14,067 / 22 | | Per Minute | 0.39 | | Per Round | 6.25 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 199:54:03 | 362 | 381 | 0.95 | 488 | | Middle Eastern Coalition | 142:00:39 | 321 | 305 | 1.05 | 451 | | Peoples Liberation Army | 120:09:33 | 166 | 139 | 1.19 | 703 | | U.S. Navy SEAL (SF) | 02:28:02 | 3 | 5 | 0.60 | 174 | | British SAS (SF) | 61:07:52 | 108 | 148 | 0.73 | 490 | | Russian Spetsnaz (SF) | 16:43:31 | 45 | 36 | 1.25 | 85 | | MEC Special Forces (SF) | 02:54:12 | 2 | 12 | 0.17 | 46 | | Rebels (SF) | 03:33:58 | 11 | 4 | 2.75 | 53 | | Insurgent Forces (SF) | 54:09:41 | 129 | 69 | 1.87 | 117 | | Totals | 603:01:31 | 1,147 | 1,099 | 1.04 | 2,607 |
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| Averages | 67:00:11 | 127 | 122 | 1.04 | 290 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 03:30:17 | 5 | 6 | 0.83 | | | Mashtuur City | 07:40:46 | 29 | 10 | 2.90 | | | Operation Clean Sweep | 02:50:40 | 5 | 5 | 1 | | | Zatar Wetlands | 02:02:34 | 7 | 3 | 2.33 | | | Strike at Karkand | 237:19:47 | 486 | 483 | 1.01 | | | Sharqi Peninsula | 12:59:59 | 21 | 26 | 0.81 | | | Gulf Of Oman | 22:29:18 | 44 | 49 | 0.90 | | | Daqing Oilfields | 04:36:58 | 7 | 11 | 0.64 | | | Dalian Plant | 14:03:50 | 34 | 18 | 1.89 | | | Dragon Valley | 32:53:27 | 37 | 51 | 0.73 | | | FuShe Pass | 02:16:28 | 3 | 8 | 0.38 | | | Songhua Stalemate | 00:34:00 | 3 | 3 | 1 | | | Wake Island 2007 | 107:06:32 | 139 | 119 | 1.17 | | | Devil's Perch (SF) | 01:43:00 | 1 | 4 | 0.25 | | | The Iron Gator (SF) | 03:17:31 | 4 | 10 | 0.40 | | | Night Flight (SF) | 00:59:02 | 1 | 3 | 0.33 | | | Warlord (SF) | 99:04:36 | 200 | 181 | 1.10 | | | Leviathan (SF) | 00:21:44 | 0 | 3 | 0 | | | Mass Destruction (SF) | 02:59:28 | 9 | 2 | 4.50 | | | Surge (SF) | 02:48:21 | 8 | 5 | 1.60 | | | Ghost Town (SF) | 29:43:48 | 75 | 66 | 1.14 | | | Totals | 591:22:06 | 1,118 | 1,066 | 1.05 | 0 |
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| Averages | 28:09:38 | 53 | 51 | 1.05 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 199:54:03 | 362 | 381 | 0.95 | 488 | | MEC (Middle East) | 142:00:39 | 321 | 305 | 1.05 | 451 | | PLA (Far East) | 120:09:33 | 166 | 139 | 1.19 | 703 | | SEALs | 02:28:02 | 3 | 5 | 0.60 | 174 | | SAS | 61:07:52 | 108 | 148 | 0.73 | 490 | | Spetznaz | 16:43:31 | 45 | 36 | 1.25 | 85 | | MECSF | 02:54:12 | 2 | 12 | 0.17 | 46 | | Rebels | 03:33:58 | 11 | 4 | 2.75 | 53 | | Insurgents | 54:09:41 | 129 | 69 | 1.87 | 117 | | Totals | 603:01:31 | 1,147 | 1,099 | 1.04 | - |
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| Averages | 67:00:11 | 127 | 122 | 1.04 | 290 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 64:30:31 | 2,250 | 1,731 | 1.30 | | Assault | 50:23:17 | 1,649 | 1,471 | 1.12 | | Engineer | 67:14:28 | 1,642 | 1,351 | 1.22 | | Medic | 107:07:28 | 3,158 | 3,092 | 1.02 | | Spec Ops | 104:07:31 | 3,155 | 2,221 | 1.42 | | Support | 65:16:00 | 2,829 | 1,374 | 2.06 | | Sniper | 108:55:17 | 4,148 | 2,827 | 1.47 | | Totals | 567:34:32 | 18,831 | 14,067 | 1.34 |
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| Averages | 81:04:57 | 2,690 | 2,010 | 1.34 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 82:48:20 | 2,579 | 2,611 | 0.99 | 15% | | Grenade Launcher Attachment | 07:15:58 | 499 | 374 | 1.33 | 55% | | Carbine | 57:43:06 | 1,376 | 1,437 | 0.96 | 19% | | Light Machinegun | 34:29:10 | 1,583 | 1,046 | 1.51 | 11% | | Sniper Rifle | 78:07:27 | 2,468 | 1,775 | 1.39 | 46% | | Pistol | 37:16:49 | 1,657 | 1,046 | 1.58 | 21% | | Anti-tank | 11:24:09 | 468 | 559 | 0.84 | 52% | | Submachinegun | 23:02:11 | 290 | 503 | 0.58 | 14% | | Shotgun | 33:51:31 | 863 | 1,044 | 0.83 | 10% | | Knife | 10:08:04 | 1,496 | 383 | 3.91 | 21% | | Defribrillator | 19:06:05 | 346 | 562 | 0.62 | 71% | | Explosives (C4, Claymore, AT Mine) | 11:58:34 | 1,155 | 436 | 2.65 | 36% | | Hand Grenade | 05:49:27 | 656 | 229 | 2.86 | 27% | | Totals | 413:00:51 | 15,436 | 12,005 | - | - |
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| Averages | 31:46:14 | 1,187 | 923 | 1.29 | 31% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 39:20:26 | 1,501 | 422 | 3.56 | 87 | | Aviator | 10:26:32 | 101 | 184 | 0.55 | 20 | | Air Defense | 03:22:06 | 140 | 78 | 1.79 | 21 | | Helicopter | 37:02:06 | 500 | 715 | 0.70 | 72 | | Transport | 39:27:02 | 608 | 390 | 1.56 | 87 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 129:38:12 | 2,850 | 1,789 | 1.59 | 287 |
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| Averages | 21:36:23 | 475 | 298 | 1.59 | 48 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 67259874 | | Date of Enrollment | March 17, 2006, 10:48AM PST | | Last Battle on | January 15, 2008, 6:00AM PST | | Kicked & Banned | 106 / 0 | | Cost ($50 base) | 8.2913 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
BasicMeritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Expert Sniper Specialist
Requirements..
Expert Medic Specialist
Requirements..
Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
BasicInsurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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