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| Player Profile |
| Scores |
|---|
| Global | 383,107 | | Team | 143,904 | | Combat | 232,046 | | Commander | 8,460 |
| Time |
|---|
| Commander | 37:26:20 | | Squad Leader | 180:21:27 | | Squad Member | 1255:48:42 | | Lone Wolf | 217:04:54 | | Total | 1691:14:32 |
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| Team Profile |
| Wins & Losses | 4,181 / 2,568 (1.63) |
| Capture Points |
|---|
| Captured CP | 7,187 | | Capture Assist | 11,563 | | Defended CP | 3,442 |
| Teamwork |
|---|
| Kill Assist | 16,876 | | Heal | 10,366 | | Revive | 38,465 | | Support | 27,700 | | Repair | 109 | | Driver | 717 |
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| Combat Profile |
| Accuracy | 22 % | | SPM | 3.78 | | Suicides | 1,311 | | K/D Ratio | 2.17 |
| Kills |
|---|
| Total & Streak | 116,023 / 45 | | Per Minute | 1.14 | | Per Round | 17.18 |
| Deaths |
|---|
| Total & Streak | 53,397 / 14 | | Per Minute | 0.53 | | Per Round | 7.90 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 822:56:13 | 1,958 | 1,295 | 1.51 | 497 | | Middle Eastern Coalition | 781:19:34 | 1,995 | 1,121 | 1.78 | 385 | | Peoples Liberation Army | 46:02:39 | 131 | 88 | 1.49 | 192 | | U.S. Navy SEAL (SF) | 02:54:50 | 6 | 2 | 3 | 96 | | British SAS (SF) | 12:42:17 | 28 | 22 | 1.27 | 151 | | Russian Spetsnaz (SF) | 08:03:19 | 15 | 15 | 1 | 91 | | MEC Special Forces (SF) | 01:56:41 | 4 | 3 | 1.33 | 109 | | Rebels (SF) | 02:01:29 | 4 | 4 | 1 | 99 | | Insurgent Forces (SF) | 05:46:49 | 14 | 5 | 2.80 | 159 | | Totals | 1683:43:51 | 4,155 | 2,555 | 1.63 | 1,779 |
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| Averages | 187:04:53 | 462 | 284 | 1.63 | 198 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 15:44:29 | 37 | 19 | 1.95 | | | Mashtuur City | 108:01:13 | 354 | 195 | 1.82 | | | Operation Clean Sweep | 06:45:15 | 16 | 9 | 1.78 | | | Zatar Wetlands | 04:56:49 | 10 | 11 | 0.91 | | | Strike at Karkand | 1191:45:56 | 2,791 | 1,649 | 1.69 | | | Sharqi Peninsula | 133:47:16 | 344 | 214 | 1.61 | | | Gulf Of Oman | 46:56:07 | 113 | 114 | 0.99 | | | Daqing Oilfields | 10:05:33 | 26 | 18 | 1.44 | | | Dalian Plant | 13:14:36 | 33 | 35 | 0.94 | | | Dragon Valley | 13:17:57 | 33 | 21 | 1.57 | | | FuShe Pass | 09:46:22 | 33 | 24 | 1.38 | | | Songhua Stalemate | 05:30:47 | 30 | 6 | 5 | | | Wake Island 2007 | 18:36:47 | 40 | 40 | 1 | | | Devil's Perch (SF) | 04:09:39 | 9 | 3 | 3 | | | The Iron Gator (SF) | 00:41:53 | 1 | 2 | 0.50 | | | Night Flight (SF) | 00:15:47 | 0 | 2 | 0 | | | Warlord (SF) | 11:39:36 | 29 | 10 | 2.90 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 02:30:13 | 6 | 3 | 2 | | | Surge (SF) | 00:57:33 | 1 | 2 | 0.50 | | | Ghost Town (SF) | 13:10:47 | 25 | 29 | 0.86 | | | Totals | 1611:54:35 | 3,931 | 2,406 | 1.63 | 0 |
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| Averages | 76:45:28 | 187 | 115 | 1.63 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 822:56:13 | 1,958 | 1,295 | 1.51 | 497 | | MEC (Middle East) | 781:19:34 | 1,995 | 1,121 | 1.78 | 385 | | PLA (Far East) | 46:02:39 | 131 | 88 | 1.49 | 192 | | SEALs | 02:54:50 | 6 | 2 | 3 | 96 | | SAS | 12:42:17 | 28 | 22 | 1.27 | 151 | | Spetznaz | 08:03:19 | 15 | 15 | 1 | 91 | | MECSF | 01:56:41 | 4 | 3 | 1.33 | 109 | | Rebels | 02:01:29 | 4 | 4 | 1 | 99 | | Insurgents | 05:46:49 | 14 | 5 | 2.80 | 159 | | Totals | 1683:43:51 | 4,155 | 2,555 | 1.63 | - |
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| Averages | 187:04:53 | 462 | 284 | 1.63 | 198 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 60:19:43 | 2,739 | 2,010 | 1.36 | | Assault | 29:12:51 | 1,864 | 1,261 | 1.48 | | Engineer | 32:03:17 | 1,607 | 900 | 1.79 | | Medic | 624:38:09 | 43,609 | 23,066 | 1.89 | | Spec Ops | 42:10:52 | 2,117 | 1,431 | 1.48 | | Support | 562:21:10 | 51,889 | 19,671 | 2.64 | | Sniper | 177:30:18 | 12,198 | 5,058 | 2.41 | | Totals | 1528:16:20 | 116,023 | 53,397 | 2.17 |
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| Averages | 218:19:29 | 16,575 | 7,628 | 2.17 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 443:57:17 | 33,742 | 16,622 | 2.03 | 21% | | Grenade Launcher Attachment | 06:11:06 | 375 | 229 | 1.64 | 38% | | Carbine | 27:52:57 | 1,275 | 920 | 1.39 | 22% | | Light Machinegun | 392:01:01 | 34,655 | 15,541 | 2.23 | 15% | | Sniper Rifle | 139:54:13 | 6,703 | 2,954 | 2.27 | 42% | | Pistol | 06:50:26 | 684 | 659 | 1.04 | 22% | | Anti-tank | 26:10:14 | 943 | 920 | 1.03 | 44% | | Submachinegun | 11:52:18 | 427 | 489 | 0.87 | 18% | | Shotgun | 07:58:29 | 278 | 326 | 0.85 | 15% | | Knife | 03:26:47 | 657 | 218 | 3.01 | 22% | | Defribrillator | 43:36:58 | 198 | 2,696 | 0.07 | 82% | | Explosives (C4, Claymore, AT Mine) | 29:59:14 | 5,479 | 1,317 | 4.16 | 37% | | Hand Grenade | 147:41:28 | 23,824 | 5,282 | 4.51 | 28% | | Totals | 1287:32:28 | 109,240 | 48,173 | - | - |
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| Averages | 99:02:30 | 8,403 | 3,706 | 2.27 | 31% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 29:23:48 | 1,927 | 564 | 3.42 | 136 | | Aviator | 31:23:25 | 2,453 | 676 | 3.63 | 257 | | Air Defense | 15:30:24 | 717 | 331 | 2.17 | 109 | | Helicopter | 10:21:41 | 399 | 316 | 1.26 | 34 | | Transport | 18:39:35 | 840 | 565 | 1.49 | 128 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 105:18:53 | 6,336 | 2,452 | 2.58 | 664 |
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| Averages | 17:33:09 | 1,056 | 409 | 2.58 | 111 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 84197937 | | Date of Enrollment | November 17, 2006, 3:28AM PST | | Last Battle on | February 15, 2010, 3:10PM PST | | Kicked & Banned | 282 / 0 | | Cost ($50 base) | 2.9564 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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