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| Player Profile |
| Scores |
|---|
| Global | 187,517 | | Team | 44,682 | | Combat | 128,002 | | Commander | 21,005 |
| Time |
|---|
| Commander | 129:31:33 | | Squad Leader | 282:04:52 | | Squad Member | 539:12:35 | | Lone Wolf | 558:14:42 | | Total | 1509:30:39 |
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| Team Profile |
| Wins & Losses | 2,713 / 3,037 (0.89) |
| Capture Points |
|---|
| Captured CP | 7,021 | | Capture Assist | 7,746 | | Defended CP | 2,489 |
| Teamwork |
|---|
| Kill Assist | 9,090 | | Heal | 1,490 | | Revive | 7,754 | | Support | 1,947 | | Repair | 125 | | Driver | 1,080 |
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| Combat Profile |
| Accuracy | 16 % | | SPM | 2.07 | | Suicides | 1,249 | | K/D Ratio | 1.05 |
| Kills |
|---|
| Total & Streak | 64,001 / 27 | | Per Minute | 0.71 | | Per Round | 11.13 |
| Deaths |
|---|
| Total & Streak | 60,690 / 23 | | Per Minute | 0.67 | | Per Round | 10.55 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 712:07:26 | 1,251 | 1,387 | 0.90 | 285 | | Middle Eastern Coalition | 539:35:38 | 1,089 | 1,193 | 0.91 | 259 | | Peoples Liberation Army | 195:21:48 | 242 | 283 | 0.86 | 189 | | U.S. Navy SEAL (SF) | 00:01:10 | 1 | 0 | 0 | 0 | | British SAS (SF) | 26:24:20 | 46 | 90 | 0.51 | 156 | | Russian Spetsnaz (SF) | 05:17:01 | 11 | 9 | 1.22 | 64 | | MEC Special Forces (SF) | 00:07:47 | 0 | 1 | 0 | 0 | | Rebels (SF) | 00:53:25 | 2 | 1 | 2 | 38 | | Insurgent Forces (SF) | 23:37:09 | 61 | 61 | 1 | 155 | | Totals | 1503:25:44 | 2,703 | 3,025 | 0.89 | 1,146 |
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| Averages | 167:02:52 | 300 | 336 | 0.89 | 127 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 11:44:07 | 12 | 14 | 0.86 | | | Mashtuur City | 17:36:42 | 43 | 28 | 1.54 | | | Operation Clean Sweep | 01:07:22 | 3 | 1 | 3 | | | Zatar Wetlands | 00:11:38 | 3 | 0 | 0 | | | Strike at Karkand | 986:12:59 | 1,962 | 2,148 | 0.91 | | | Sharqi Peninsula | 06:16:39 | 8 | 11 | 0.73 | | | Gulf Of Oman | 01:24:52 | 3 | 3 | 1 | | | Daqing Oilfields | 10:04:09 | 16 | 22 | 0.73 | | | Dalian Plant | 03:54:50 | 5 | 11 | 0.45 | | | Dragon Valley | 339:22:21 | 408 | 486 | 0.84 | | | FuShe Pass | 02:40:54 | 4 | 5 | 0.80 | | | Songhua Stalemate | 00:09:34 | 1 | 1 | 1 | | | Wake Island 2007 | 06:04:08 | 7 | 13 | 0.54 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:08:57 | 1 | 1 | 1 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 46:17:39 | 99 | 138 | 0.72 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 01:22:47 | 3 | 1 | 3 | | | Surge (SF) | 00:24:12 | 1 | 1 | 1 | | | Ghost Town (SF) | 08:07:31 | 17 | 21 | 0.81 | | | Totals | 1443:11:21 | 2,596 | 2,905 | 0.89 | 0 |
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| Averages | 68:43:24 | 124 | 138 | 0.89 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 712:07:26 | 1,251 | 1,387 | 0.90 | 285 | | MEC (Middle East) | 539:35:38 | 1,089 | 1,193 | 0.91 | 259 | | PLA (Far East) | 195:21:48 | 242 | 283 | 0.86 | 189 | | SEALs | 00:01:10 | 1 | 0 | 0 | 0 | | SAS | 26:24:20 | 46 | 90 | 0.51 | 156 | | Spetznaz | 05:17:01 | 11 | 9 | 1.22 | 64 | | MECSF | 00:07:47 | 0 | 1 | 0 | 0 | | Rebels | 00:53:25 | 2 | 1 | 2 | 38 | | Insurgents | 23:37:09 | 61 | 61 | 1 | 155 | | Totals | 1503:25:44 | 2,703 | 3,025 | 0.89 | - |
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| Averages | 167:02:52 | 300 | 336 | 0.89 | 127 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 429:39:48 | 20,795 | 18,758 | 1.11 | | Assault | 155:27:43 | 8,113 | 7,486 | 1.08 | | Engineer | 263:16:04 | 13,872 | 13,861 | 1 | | Medic | 128:24:07 | 5,656 | 6,279 | 0.90 | | Spec Ops | 85:17:34 | 3,409 | 3,153 | 1.08 | | Support | 153:25:01 | 6,798 | 6,673 | 1.02 | | Sniper | 130:59:36 | 5,358 | 4,480 | 1.20 | | Totals | 1346:29:53 | 64,001 | 60,690 | 1.05 |
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| Averages | 192:21:25 | 9,143 | 8,670 | 1.05 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 144:38:01 | 8,489 | 8,232 | 1.03 | 15% | | Grenade Launcher Attachment | 65:41:41 | 3,201 | 2,491 | 1.29 | 45% | | Carbine | 40:22:08 | 1,465 | 1,720 | 0.85 | 17% | | Light Machinegun | 101:26:02 | 5,313 | 5,370 | 0.99 | 10% | | Sniper Rifle | 105:22:06 | 3,764 | 3,225 | 1.17 | 42% | | Pistol | 10:02:32 | 946 | 1,507 | 0.63 | 20% | | Anti-tank | 217:29:46 | 8,264 | 7,798 | 1.06 | 36% | | Submachinegun | 39:33:35 | 1,519 | 2,179 | 0.70 | 15% | | Shotgun | 255:10:15 | 18,134 | 17,212 | 1.05 | 9% | | Knife | 06:42:00 | 719 | 656 | 1.10 | 24% | | Defribrillator | 17:09:49 | 136 | 1,154 | 0.12 | 77% | | Explosives (C4, Claymore, AT Mine) | 13:07:29 | 1,060 | 709 | 1.50 | 26% | | Hand Grenade | 35:02:11 | 3,212 | 1,359 | 2.36 | 27% | | Totals | 1051:47:35 | 56,222 | 53,612 | - | - |
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| Averages | 80:54:26 | 4,325 | 4,124 | 1.05 | 28% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 78:23:50 | 2,435 | 1,339 | 1.82 | 316 | | Aviator | 50:35:42 | 1,246 | 1,384 | 0.90 | 137 | | Air Defense | 50:31:07 | 1,851 | 1,274 | 1.45 | 299 | | Helicopter | 56:19:49 | 1,863 | 1,640 | 1.14 | 172 | | Transport | 26:40:41 | 293 | 597 | 0.49 | 64 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 262:31:09 | 7,688 | 6,234 | 1.23 | 988 |
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| Averages | 43:45:12 | 1,281 | 1,039 | 1.23 | 165 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | kurt449, Sergeant Major (13) View | | Worst Enemy (Deaths by, via EA) | sharkb8_91, Sergeant Major (18) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 70838024 | | Date of Enrollment | May 16, 2006, 3:34AM PST | | Last Battle on | February 22, 2010, 1:23PM PST | | Kicked & Banned | 156 / 0 | | Cost ($50 base) | 3.3123 cph |
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| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Expert Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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