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Status: Offline
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| Player Profile |
| Scores |
|---|
| Global | 31,547 | | Team | 8,808 | | Combat | 15,822 | | Commander | 10,950 |
| Time |
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| Commander | 84:21:27 | | Squad Leader | 102:52:01 | | Squad Member | 105:31:46 | | Lone Wolf | 45:28:14 | | Total | 338:20:00 |
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| Team Profile |
| Wins & Losses | 672 / 611 (1.10) |
| Capture Points |
|---|
| Captured CP | 3,572 | | Capture Assist | 1,489 | | Defended CP | 399 |
| Teamwork |
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| Kill Assist | 1,006 | | Heal | 264 | | Revive | 392 | | Support | 356 | | Repair | 369 | | Driver | 477 |
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| Combat Profile |
| Accuracy | 18 % | | SPM | 1.55 | | Suicides | 159 | | K/D Ratio | 0.75 |
| Kills |
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| Total & Streak | 7,911 / 28 | | Per Minute | 0.39 | | Per Round | 6.17 |
| Deaths |
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| Total & Streak | 10,528 / 20 | | Per Minute | 0.52 | | Per Round | 8.21 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 152:21:32 | 328 | 254 | 1.29 | 331 | | Middle Eastern Coalition | 118:28:13 | 201 | 233 | 0.86 | 188 | | Peoples Liberation Army | 43:03:12 | 83 | 82 | 1.01 | 210 | | U.S. Navy SEAL (SF) | 02:43:14 | 9 | 2 | 4.50 | 48 | | British SAS (SF) | 04:33:40 | 11 | 10 | 1.10 | 56 | | Russian Spetsnaz (SF) | 05:56:13 | 14 | 12 | 1.17 | 54 | | MEC Special Forces (SF) | 03:55:15 | 9 | 4 | 2.25 | 48 | | Rebels (SF) | 02:23:17 | 7 | 6 | 1.17 | 48 | | Insurgent Forces (SF) | 04:55:12 | 10 | 8 | 1.25 | 59 | | Totals | 338:19:48 | 672 | 611 | 1.10 | 1,042 |
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| Averages | 37:35:33 | 75 | 68 | 1.10 | 116 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 25:10:18 | 39 | 32 | 1.22 | | | Mashtuur City | 24:29:22 | 72 | 54 | 1.33 | | | Operation Clean Sweep | 10:42:09 | 16 | 20 | 0.80 | | | Zatar Wetlands | 07:59:53 | 23 | 12 | 1.92 | | | Strike at Karkand | 84:10:52 | 169 | 150 | 1.13 | | | Sharqi Peninsula | 46:03:49 | 85 | 77 | 1.10 | | | Gulf Of Oman | 26:43:15 | 52 | 43 | 1.21 | | | Daqing Oilfields | 15:43:39 | 33 | 32 | 1.03 | | | Dalian Plant | 15:43:54 | 28 | 39 | 0.72 | | | Dragon Valley | 12:38:14 | 24 | 22 | 1.09 | | | FuShe Pass | 10:34:57 | 20 | 25 | 0.80 | | | Songhua Stalemate | 10:46:20 | 20 | 24 | 0.83 | | | Wake Island 2007 | 22:30:55 | 31 | 37 | 0.84 | | | Devil's Perch (SF) | 01:54:33 | 6 | 2 | 3 | | | The Iron Gator (SF) | 01:30:21 | 3 | 3 | 1 | | | Night Flight (SF) | 01:33:10 | 2 | 3 | 0.67 | | | Warlord (SF) | 06:02:57 | 11 | 13 | 0.85 | | | Leviathan (SF) | 03:13:35 | 9 | 1 | 9 | | | Mass Destruction (SF) | 02:51:32 | 8 | 4 | 2 | | | Surge (SF) | 02:55:38 | 9 | 6 | 1.50 | | | Ghost Town (SF) | 04:25:05 | 12 | 10 | 1.20 | | | Totals | 337:44:28 | 672 | 609 | 1.10 | |
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| Averages | 16:04:59 | 32 | 29 | 1.10 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 152:21:32 | 328 | 254 | 1.29 | 331 | | MEC (Middle East) | 118:28:13 | 201 | 233 | 0.86 | 188 | | PLA (Far East) | 43:03:12 | 83 | 82 | 1.01 | 210 | | SEALs | 02:43:14 | 9 | 2 | 4.50 | 48 | | SAS | 04:33:40 | 11 | 10 | 1.10 | 56 | | Spetznaz | 05:56:13 | 14 | 12 | 1.17 | 54 | | MECSF | 03:55:15 | 9 | 4 | 2.25 | 48 | | Rebels | 02:23:17 | 7 | 6 | 1.17 | 48 | | Insurgents | 04:55:12 | 10 | 8 | 1.25 | 59 | | Totals | 338:19:48 | 672 | 611 | 1.10 | - |
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| Averages | 37:35:33 | 75 | 68 | 1.10 | 116 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 22:06:05 | 425 | 894 | 0.48 | | Assault | 35:13:42 | 913 | 1,144 | 0.80 | | Engineer | 46:20:26 | 950 | 1,461 | 0.65 | | Medic | 42:58:24 | 862 | 1,575 | 0.55 | | Spec Ops | 103:06:01 | 3,118 | 3,131 | 1 | | Support | 43:58:03 | 1,228 | 1,575 | 0.78 | | Sniper | 24:10:53 | 415 | 748 | 0.55 | | Totals | 317:53:34 | 7,911 | 10,528 | 0.75 |
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| Averages | 45:24:48 | 1,130 | 1,504 | 0.75 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 38:11:08 | 626 | 1,411 | 0.44 | 17% | | Grenade Launcher Attachment | 01:55:57 | 65 | 107 | 0.61 | 38% | | Carbine | 51:50:33 | 815 | 1,761 | 0.46 | 22% | | Light Machinegun | 23:43:02 | 490 | 1,001 | 0.49 | 11% | | Sniper Rifle | 14:42:19 | 173 | 410 | 0.42 | 32% | | Pistol | 08:50:06 | 79 | 384 | 0.21 | 19% | | Anti-tank | 04:05:20 | 81 | 264 | 0.31 | 36% | | Submachinegun | 09:11:18 | 96 | 355 | 0.27 | 12% | | Shotgun | 17:13:38 | 134 | 604 | 0.22 | 13% | | Knife | 05:16:40 | 156 | 250 | 0.62 | 18% | | Defribrillator | 01:34:42 | 7 | 138 | 0.05 | 69% | | Explosives (C4, Claymore, AT Mine) | 06:52:36 | 299 | 323 | 0.93 | 50% | | Hand Grenade | 02:42:09 | 68 | 165 | 0.41 | 33% | | Totals | 186:09:28 | 3,089 | 7,173 | - | - |
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| Averages | 14:19:12 | 238 | 552 | 0.43 | 28% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 58:28:57 | 2,504 | 1,207 | 2.07 | 213 | | Aviator | 01:58:57 | 28 | 102 | 0.27 | 2 | | Air Defense | 07:30:01 | 202 | 208 | 0.97 | 19 | | Helicopter | 09:13:31 | 154 | 296 | 0.52 | 24 | | Transport | 41:14:44 | 1,285 | 1,311 | 0.98 | 173 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 118:26:10 | 4,173 | 3,124 | 1.34 | 431 |
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| Averages | 19:44:22 | 696 | 521 | 1.34 | 72 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 58819738 | | Date of Enrollment | November 2, 2005, 6:01PM PST | | Last Battle on | February 8, 2008, 8:15PM PST | | Kicked & Banned | 27 / 0 | | Cost ($50 base) | 14.7783 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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