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| Player Profile |
| Scores |
|---|
| Global | 68,806 | | Team | 15,844 | | Combat | 46,306 | | Commander | 9,274 |
| Time |
|---|
| Commander | 69:37:40 | | Squad Leader | 224:49:49 | | Squad Member | 195:17:44 | | Lone Wolf | 319:42:18 | | Total | 809:46:13 |
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| Team Profile |
| Wins & Losses | 1,592 / 1,660 (0.96) |
| Capture Points |
|---|
| Captured CP | 3,568 | | Capture Assist | 2,751 | | Defended CP | 1,038 |
| Teamwork |
|---|
| Kill Assist | 3,542 | | Heal | 358 | | Revive | 425 | | Support | 1,851 | | Repair | 411 | | Driver | 1,967 |
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| Combat Profile |
| Accuracy | 17 % | | SPM | 1.42 | | Suicides | 586 | | K/D Ratio | 0.92 |
| Kills |
|---|
| Total & Streak | 23,153 / 46 | | Per Minute | 0.48 | | Per Round | 7.12 |
| Deaths |
|---|
| Total & Streak | 25,065 / 16 | | Per Minute | 0.52 | | Per Round | 7.71 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 323:41:43 | 644 | 621 | 1.04 | 260 | | Middle Eastern Coalition | 271:31:07 | 524 | 616 | 0.85 | 150 | | Peoples Liberation Army | 114:07:10 | 222 | 182 | 1.22 | 122 | | U.S. Navy SEAL (SF) | 06:41:08 | 13 | 17 | 0.76 | 48 | | British SAS (SF) | 35:43:44 | 68 | 90 | 0.76 | 93 | | Russian Spetsnaz (SF) | 36:04:55 | 82 | 83 | 0.99 | 104 | | MEC Special Forces (SF) | 04:03:40 | 8 | 11 | 0.73 | 26 | | Rebels (SF) | 06:03:56 | 9 | 15 | 0.60 | 55 | | Insurgent Forces (SF) | 09:32:22 | 18 | 20 | 0.90 | 57 | | Totals | 807:29:45 | 1,588 | 1,655 | 0.96 | 915 |
|---|
| Averages | 89:43:19 | 176 | 184 | 0.96 | 102 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 18:37:53 | 20 | 31 | 0.65 | | | Mashtuur City | 55:49:59 | 133 | 115 | 1.16 | | | Operation Clean Sweep | 18:04:38 | 28 | 25 | 1.12 | | | Zatar Wetlands | 05:50:00 | 16 | 13 | 1.23 | | | Strike at Karkand | 171:11:09 | 340 | 403 | 0.84 | | | Sharqi Peninsula | 54:56:41 | 108 | 105 | 1.03 | | | Gulf Of Oman | 112:01:02 | 224 | 229 | 0.98 | | | Daqing Oilfields | 25:49:10 | 50 | 56 | 0.89 | | | Dalian Plant | 47:03:46 | 88 | 98 | 0.90 | | | Dragon Valley | 27:15:26 | 43 | 43 | 1 | | | FuShe Pass | 16:02:11 | 25 | 28 | 0.89 | | | Songhua Stalemate | 10:33:35 | 25 | 13 | 1.92 | | | Wake Island 2007 | 75:14:39 | 120 | 118 | 1.02 | | | Devil's Perch (SF) | 03:10:20 | 5 | 9 | 0.56 | | | The Iron Gator (SF) | 05:34:15 | 14 | 14 | 1 | | | Night Flight (SF) | 00:11:20 | 0 | 1 | 0 | | | Warlord (SF) | 21:29:45 | 36 | 48 | 0.75 | | | Leviathan (SF) | 02:00:15 | 2 | 5 | 0.40 | | | Mass Destruction (SF) | 06:31:18 | 15 | 15 | 1 | | | Surge (SF) | 04:09:35 | 5 | 11 | 0.45 | | | Ghost Town (SF) | 55:03:13 | 121 | 133 | 0.91 | | | Totals | 736:40:10 | 1,418 | 1,513 | 0.94 | |
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| Averages | 35:04:47 | 68 | 72 | 0.94 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 323:41:43 | 644 | 621 | 1.04 | 260 | | MEC (Middle East) | 271:31:07 | 524 | 616 | 0.85 | 150 | | PLA (Far East) | 114:07:10 | 222 | 182 | 1.22 | 122 | | SEALs | 06:41:08 | 13 | 17 | 0.76 | 48 | | SAS | 35:43:44 | 68 | 90 | 0.76 | 93 | | Spetznaz | 36:04:55 | 82 | 83 | 0.99 | 104 | | MECSF | 04:03:40 | 8 | 11 | 0.73 | 26 | | Rebels | 06:03:56 | 9 | 15 | 0.60 | 55 | | Insurgents | 09:32:22 | 18 | 20 | 0.90 | 57 | | Totals | 807:29:45 | 1,588 | 1,655 | 0.96 | - |
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| Averages | 89:43:19 | 176 | 184 | 0.96 | 102 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 125:37:31 | 3,763 | 4,529 | 0.83 | | Assault | 118:50:05 | 3,610 | 3,681 | 0.98 | | Engineer | 145:51:39 | 4,563 | 4,009 | 1.14 | | Medic | 34:53:01 | 1,143 | 1,378 | 0.83 | | Spec Ops | 131:18:11 | 3,318 | 4,029 | 0.82 | | Support | 90:14:42 | 3,144 | 4,049 | 0.78 | | Sniper | 113:22:46 | 3,612 | 3,390 | 1.07 | | Totals | 760:07:55 | 23,153 | 25,065 | 0.92 |
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| Averages | 108:35:26 | 3,308 | 3,581 | 0.92 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 84:52:17 | 1,684 | 2,806 | 0.60 | 16% | | Grenade Launcher Attachment | 07:00:51 | 281 | 408 | 0.69 | 29% | | Carbine | 64:48:21 | 1,183 | 2,099 | 0.56 | 20% | | Light Machinegun | 58:36:34 | 1,952 | 2,911 | 0.67 | 11% | | Sniper Rifle | 79:07:48 | 1,653 | 1,817 | 0.91 | 45% | | Pistol | 14:57:52 | 388 | 882 | 0.44 | 24% | | Anti-tank | 24:52:09 | 608 | 1,399 | 0.43 | 44% | | Submachinegun | 36:24:58 | 537 | 1,326 | 0.40 | 14% | | Shotgun | 56:03:47 | 572 | 1,616 | 0.35 | 13% | | Knife | 03:17:31 | 193 | 249 | 0.78 | 22% | | Defribrillator | 01:55:53 | 4 | 158 | 0.03 | 63% | | Explosives (C4, Claymore, AT Mine) | 27:05:04 | 1,651 | 1,277 | 1.29 | 27% | | Hand Grenade | 10:13:30 | 794 | 655 | 1.21 | 23% | | Totals | 469:16:35 | 11,500 | 17,603 | - | - |
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| Averages | 36:05:54 | 885 | 1,354 | 0.65 | 27% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 98:19:49 | 4,604 | 2,040 | 2.26 | 315 | | Aviator | 25:54:42 | 1,319 | 727 | 1.81 | 211 | | Air Defense | 20:35:50 | 924 | 503 | 1.84 | 154 | | Helicopter | 58:50:11 | 1,389 | 1,741 | 0.80 | 193 | | Transport | 57:54:01 | 1,991 | 1,774 | 1.12 | 196 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 261:34:33 | 10,227 | 6,785 | 1.51 | 1,069 |
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| Averages | 43:35:46 | 1,705 | 1,131 | 1.51 | 178 |
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| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | Hnns700, First Sergeant (7) View | | Worst Enemy (Deaths by, via EA) | oli47, Colonel (10) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 43359988 | | Date of Enrollment | June 10, 2005, 5:11PM PST | | Last Battle on | February 22, 2010, 1:25PM PST | | Kicked & Banned | 69 / 1 | | Cost ($50 base) | 6.1746 cph |
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| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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