Update Player Stats Last Updated: 14 years, 9 weeks, 2 days, 23 hours, 37 minutes, 35 seconds ago. (Mon, 09 Apr 2012 18:36:31 -0700)
Lance CorporalBoogyLoH,  Lance Corporal
Status: Offline







[img]
Player Profile
Scores
Global928
Team272
Combat664
Commander0
Time
Commander0:00:00
Squad Leader4:37:18
Squad Member4:32:37
Lone Wolf0:15:20
Total9:25:26
Team Profile
Wins & Losses14 / 30 (0.47)
Capture Points
Captured CP28
Capture Assist23
Defended CP12
Teamwork
Kill Assist55
Heal20
Revive40
Support3
Repair5
Driver64
Combat Profile
Accuracy16 %
SPM1.64
Suicides3
K/D Ratio1.06
Kills
Total & Streak332 / 9
Per Minute0.59
Per Round7.55
Deaths
Total & Streak312 / 9
Per Minute0.55
Per Round7.09
ArmyTimeWinsLossesRatioB.R.
United States Marine Corps03:30:534110.3680
Middle Eastern Coalition03:49:585140.3659
Peoples Liberation Army01:11:0733116
U.S. Navy SEAL (SF)00:00:000000
British SAS (SF)00:00:000000
Russian Spetsnaz (SF)00:00:000000
MEC Special Forces (SF)00:00:000000
Rebels (SF)00:00:000000
Insurgent Forces (SF)00:00:000000
Totals08:31:5812280.43155
Averages00:56:54130.4317

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MapTimeWinsLossesRatioB.R.
Kubra Dam00:39:33020
Mashtuur City00:47:34020
Operation Clean Sweep00:00:00000
Zatar Wetlands00:00:00000
Strike at Karkand01:21:35250.40
Sharqi Peninsula00:00:00000
Gulf Of Oman00:37:01120.50
Daqing Oilfields00:00:00000
Dalian Plant00:38:56111
Dragon Valley00:00:00000
FuShe Pass00:00:00000
Songhua Stalemate00:02:39010
Wake Island 200700:15:15111
Devil's Perch (SF)00:00:00000
The Iron Gator (SF)00:00:00000
Night Flight (SF)00:00:00000
Warlord (SF)00:00:00000
Leviathan (SF)00:00:00000
Mass Destruction (SF)00:00:00000
Surge (SF)00:00:00000
Ghost Town (SF)00:00:00000
Totals04:22:335140.36
Averages00:12:31010.360
TheaterTimeWinsLossesRatioB.R.
USMC03:30:534110.3680
MEC (Middle East)03:49:585140.3659
PLA (Far East)01:11:0733116
SEALs00:00:000000
SAS00:00:000000
Spetznaz00:00:000000
MECSF00:00:000000
Rebels00:00:000000
Insurgents00:00:000000
Totals08:31:5812280.43-
Averages00:56:54130.4317
KitTimeKillsDeathsRatio
Anti-Tank01:13:2646700.66
Assault03:20:12127981.30
Engineer01:45:1673451.62
Medic01:35:0154690.78
Spec Ops00:10:2811140.79
Support00:36:3721121.75
Sniper00:06:02040
Totals08:47:023323121.06
Averages01:15:1847451.06
WeaponTimeKillsDeathsRatioAcc
Assault Rifle02:56:331201081.1115%
Grenade Launcher Attachment00:38:2828201.4034%
Carbine00:08:45690.6730%
Light Machinegun00:06:41340.753%
Sniper Rifle00:04:5401040%
Pistol00:01:36130.3320%
Anti-tank00:28:3512330.3639%
Submachinegun00:16:5411150.7313%
Shotgun00:28:179160.563%
Knife00:01:38723.5021%
Defribrillator00:04:31150.2069%
Explosives
(C4, Claymore, AT Mine)
00:02:16230.6721%
Hand Grenade00:04:49580.6320%
Totals05:23:57205227--
Averages00:24:5616170.9025%
VehicleTimeKillsDeathsRatioRoad Kills
Armor01:43:0191422.177
Aviator00:01:350100
Air Defense00:01:150100
Helicopter00:50:1519171.121
Transport00:28:199200.452
Ground Defense00:00:000000
Totals03:04:25119811.4710
Averages00:30:4520141.472
Opponents
Favorite Victim
(Kills to, via EA)
KGB_Clark, Colonel (3)   View 
Worst Enemy
(Deaths by, via EA)
Buckbeak, Lieutenant General (3)   View 
Miscellaneous Stats
PID
(Player ID Number)
70715074
Date of EnrollmentMay 13, 2006, 8:48PM PST
Last Battle onSeptember 28, 2010, 11:12PM PST
Kicked & Banned1 / 0
Cost ($50 base)530.5665 cph
Unlocks
G3Jackhammer Mk3A1L85A1G36CPKMM95DAO-12
F2000MP7G36ESCAR-LMG-36L96A1P90
Awards
Badges

Basic Engineer Combat


Next: Veteran Engineer Combat

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Sniper Combat


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Basic Medic Combat


Next: Veteran Medic Combat

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Basic Spec-Ops Combat


Next: Veteran Spec-Ops Combat

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Basic Assault Combat


Next: Veteran Assault Combat

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Basic Anti-tank Combat


Next: Veteran Anti-tank Combat

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Basic Support Combat


Next: Veteran Support Combat

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Knife Combat


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Pistol Combat


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Ground Defense


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Explosives Ordinance


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Command


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Engineer


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Basic First Aid


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Resupply


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Air Defense


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Basic Armor


Next: Veteran Armor

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Aviator


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Basic Helicopter


Next: Veteran Helicopter

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Transport


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Medals

BasicBronze Star


Awarded to those individuals who have distinguished themselves through proven skill and teamwork Requirements: *IAR: Third place

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BasicSilver Star


Awarded to those individuals who have distinguished themselves through superior skill and teamwork Requirements: *IAR: Second place

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BasicGold Star


Awarded to those individuals who have distinguished themselves through excellent skill and teamwork Requirements: *IAR: First place

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BasicDistinguished Service Medal


Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility Requirements: *IAR: Team score of 45 *A total of 100h Total time as commander *A total of 100h Total time as squad leader *A total of 100h Total time as squad member

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BasicCombat Infantry Medal


Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation. Requirements: *IAR: Play for 34 minutes *A total of 500h Total time played *All Basic Combat Badges

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BasicMarksman Infantry Medal


Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations. Requirements: *IAR: Play for 34 minutes *All Veteran Combat Badges and the Combat Infantry Medal (see above)

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BasicSharpshooter Infantry Medal


Awarded to individuals who have excelled in every action expected of the infantry in a combat situation Requirements: *IAR: Play for 34 minutes *All Expert Combat Badges and the Marksman Infantry Medal (see above)

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BasicMedal of Valor


Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life. Requirements: *A total of 250h Total time played *A total of 5,000 driver special ability points *A total of 1,000 times defended control point *A total of 30,000 Teamwork points

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BasicNavy Cross


Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force Requirements: *A total of 100 Best round score (USA) *A total of 250h Total time played (USA) *A total of 500 wins (USA) Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.

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BasicGolden Scimitar


Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force Requirements: *A total of 100 Best round score (MEC) *A total of 250h Total time played (MEC) *A total of 500 wins (MEC) Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.

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BasicPeople's Medallion


Awarded to members of the People Requirements: *A total of 100 Best round score (China) *A total of 250h Total time played (China) *A total of 500 wins (China) Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.

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BasicCombat Action Medal


Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat. Requirements: *IAR: Play for 33 minutes *A total of 250h Total time played *A total of 25,000 kills *A Best kill streak of 25

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BasicHelicopter Combat Medal


Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat. Requirements: *IAR: 30 kills in a Helicopter *A total of 250h Total time using Helicopter *A total of 20,000 kills with Helicopter

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BasicAir Combat Medal


Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat. Requirements: *IAR: 25 kills in a Plane *A total of 200h Total time using Aviator *A total of 10,000 kills with Aviator

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BasicArmor Combat Medal


Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat. Requirements: *IAR: 25 kills in an Armor Vehicle *A total of 250h Total time using Armor *A total of 10,000 kills with Armor

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BasicGood Conduct Medal


Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity Requirements: *IAR: 27 kills and no Team kills, damage or vehicle damage *Global: 250h Total time played

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BasicMeritorious Service Medal


Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades Requirements: *A total of 250h Total time played *A total of 1,000 heals *A total of 1,000 repairs *A total of 1,000 resupplies

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BasicPurple Heart


Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country Requirements: *IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths

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Ribbons

BasicAir-Defense


Awarded to recognize the individual who performed their duty while engaged in active air-defense combat. Requirements: *IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse *IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)

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BasicGround Defense


Awarded to recognize the individual who participated in sustained ground combat. Requirements: *IAR: 3 minutes and 5 kills in a [[BGM-71 TOW

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BasicInfantry Officer


Awarded to recognize the superior dedication of unit leaders during combat situations Requirements: *IAR: 25 minutes as Squad Leader *A total of over 250 Teamwork points Globally

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BasicStaff Officer


Awarded to recognize superior achievement by unit commanders during sustained combat situations Requirements: *IAR: 28 minutes as Commander *IAR: 50 Command points (before 2x for a winning commander)

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BasicAerial Service


Awarded to recognize the individual who performed their duty while engaged in active aerial combat Requirements: *IAR: 15 minutes in an [[Airplane]] *IAR: 19 kills in an Airplane

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BasicArmored Service


Awarded to recognize the individual who performed their duty while engaged in active armored combat *IAR: 20 minutes in an [[Tank *IAR: 19 kills in an Armor Vehicle

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BasicCrew Service


Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember. Requirements: *IAR: 1 Driver Special Ability Point *IAR: 13 Driver Kill Assists *IAR: 5 kills

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BasicDistinguished Service


Awarded to recognize the superior achievement of an individual in all aspects of unit command. Requirements: *IAR: 15 team points *A total of 10h Total time as squad member *A total of 10h Total time as squad leader *A total of 10h Total time as commander

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BasicFar East Service


Awarded to recognize service in the Far East Theater. Requirements: *A total of 5h Total time for [[People *Played all maps of Far East Theater

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BasicMiddle East Service


Awarded to recognize service in the Middle East Theater Requirements: *A total of 5h Total time for [[Middle Eastern Coalition *Played all maps of [[Middle East]] Theater

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BasicHelicopter Service


Awarded to recognize the individual who performed their duty while engaged in active helicopter combat Requirements: *IAR: 15 minutes in Helicopter *IAR: 19 kills in Helicopter

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BasicMeritorious Unit


Awarded to recognize an individual Requirements: *IAR: 26 minutes in a Squad *IAR: 40 team points

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BasicValorous Unit


Awarded to recognize extraordinary heroism in action against an armed enemy. Requirements: *IAR: 45 team points *A total of 25h Total time as squad member *A total of 25h Total time as squad leader

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BasicAirborne


Awarded to recognize individuals who have participated in sustained airborne operations during combat situations Requirements: *IAR: 10 seconds in a [[Parachute]]

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BasicCombat Action


Awarded to recognize active participation in ground or air combat Requirements: *IAR: 18 kills *A Best kill streak of at least 10

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BasicGood Conduct


Awarded to recognize exemplary behavior, efficiency, and fidelity in active service Requirements: *IAR: 14 kills *IAR: No Team kills/damage/vehicle damage *A total of 50h Total time played

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BasicLegion of Merit


Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions Requirements: *IAR: 50 team points *A total of 200h Total time played *A Best kill streak of at least 10 *A Worst death streak of at least 8

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BasicWar College


Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders. Requirements: *IAR: 45 Commander Points (before 2x) *A total of 50h Total time as commander *A win:loss ratio of at least 3:1

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SF Badges
& Medals

Engineer Specialist


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Sniper Specialist


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Medic Specialist


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Spec Ops Specialist


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Assault Specialist


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Anti-Tank Specialist


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Support Specialist


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Tactical Support Weaponry


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Grappling Hook Specialist


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Night Vision Combat


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Zip Line Specialist


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BasicU.S. Navy Seal Special Service Medal


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BasicBritish SAS Special Service Medal


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BasicRussian SPETZ Special Service Medal


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BasicMECSF Special Service Medal


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BasicRebels Special Service Medal


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BasicInsurgent Forces Special Service Medal


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BasicCourage Award


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BasicService Award


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BasicValor Award


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SF Ribbons

BasicAirborne Specialist Ribbon


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BasicArmored Transport Specialist Ribbon


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BasicBritish SAS Service Ribbon


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BasicCrew Specialist Ribbon


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BasicHelo Specialist Ribbon


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BasicInsurgent Forces Service Ribbon


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BasicLegion of Merit Ribbon


Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions Requirements: *IAR: 50 team points *A total of 200h Total time played *A Best kill streak of at least 10 *A Worst death streak of at least 8

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BasicMECSF Special Forces Service Ribbon


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BasicRebels Service Ribbon


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BasicRussian SPETZ Service Ribbon


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BasicU.S. Navy Seal Service Ribbon


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EF Medals

BasicEuro Special Service Medal (EF)


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Time to Advancement