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| Player Profile |
| Scores |
|---|
| Global | 155,182 | | Team | 34,417 | | Combat | 115,784 | | Commander | 4,978 |
| Time |
|---|
| Commander | 25:53:39 | | Squad Leader | 142:44:43 | | Squad Member | 368:18:22 | | Lone Wolf | 616:16:56 | | Total | 1153:30:11 |
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| Team Profile |
| Wins & Losses | 2,049 / 1,885 (1.09) |
| Capture Points |
|---|
| Captured CP | 4,267 | | Capture Assist | 3,993 | | Defended CP | 2,081 |
| Teamwork |
|---|
| Kill Assist | 7,174 | | Heal | 1,168 | | Revive | 5,398 | | Support | 2,705 | | Repair | 98 | | Driver | 2,453 |
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| Combat Profile |
| Accuracy | 19 % | | SPM | 2.24 | | Suicides | 678 | | K/D Ratio | 1.76 |
| Kills |
|---|
| Total & Streak | 57,892 / 134 | | Per Minute | 0.84 | | Per Round | 14.68 |
| Deaths |
|---|
| Total & Streak | 32,934 / 19 | | Per Minute | 0.48 | | Per Round | 8.35 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 560:13:48 | 964 | 959 | 1.01 | 313 | | Middle Eastern Coalition | 456:01:55 | 847 | 711 | 1.19 | 372 | | Peoples Liberation Army | 116:11:17 | 198 | 174 | 1.14 | 452 | | U.S. Navy SEAL (SF) | 03:44:44 | 10 | 2 | 5 | 41 | | British SAS (SF) | 04:23:08 | 8 | 12 | 0.67 | 138 | | Russian Spetsnaz (SF) | 03:51:44 | 9 | 8 | 1.13 | 68 | | MEC Special Forces (SF) | 04:42:02 | 7 | 10 | 0.70 | 102 | | Rebels (SF) | 00:42:49 | 2 | 1 | 2 | 68 | | Insurgent Forces (SF) | 01:38:33 | 2 | 4 | 0.50 | 57 | | Totals | 1151:30:00 | 2,047 | 1,881 | 1.09 | 1,611 |
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| Averages | 127:56:41 | 227 | 209 | 1.09 | 179 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 31:34:28 | 41 | 38 | 1.08 | | | Mashtuur City | 10:42:17 | 28 | 25 | 1.12 | | | Operation Clean Sweep | 07:38:42 | 11 | 13 | 0.85 | | | Zatar Wetlands | 01:43:30 | 5 | 3 | 1.67 | | | Strike at Karkand | 411:20:15 | 813 | 603 | 1.35 | | | Sharqi Peninsula | 67:52:15 | 88 | 94 | 0.94 | | | Gulf Of Oman | 329:32:28 | 533 | 603 | 0.88 | | | Daqing Oilfields | 23:08:11 | 44 | 46 | 0.96 | | | Dalian Plant | 25:27:25 | 36 | 42 | 0.86 | | | Dragon Valley | 34:33:21 | 58 | 51 | 1.14 | | | FuShe Pass | 05:45:49 | 14 | 9 | 1.56 | | | Songhua Stalemate | 02:34:03 | 6 | 8 | 0.75 | | | Wake Island 2007 | 117:24:56 | 212 | 190 | 1.12 | | | Devil's Perch (SF) | 00:11:37 | 1 | 0 | 0 | | | The Iron Gator (SF) | 07:43:42 | 15 | 12 | 1.25 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 02:25:11 | 3 | 9 | 0.33 | | | Leviathan (SF) | 00:31:29 | 1 | 0 | 0 | | | Mass Destruction (SF) | 00:48:54 | 1 | 3 | 0.33 | | | Surge (SF) | 00:32:55 | 1 | 0 | 0 | | | Ghost Town (SF) | 06:49:18 | 16 | 13 | 1.23 | | | Totals | 1088:20:46 | 1,927 | 1,762 | 1.09 | 0 |
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| Averages | 51:49:34 | 92 | 84 | 1.09 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 560:13:48 | 964 | 959 | 1.01 | 313 | | MEC (Middle East) | 456:01:55 | 847 | 711 | 1.19 | 372 | | PLA (Far East) | 116:11:17 | 198 | 174 | 1.14 | 452 | | SEALs | 03:44:44 | 10 | 2 | 5 | 41 | | SAS | 04:23:08 | 8 | 12 | 0.67 | 138 | | Spetznaz | 03:51:44 | 9 | 8 | 1.13 | 68 | | MECSF | 04:42:02 | 7 | 10 | 0.70 | 102 | | Rebels | 00:42:49 | 2 | 1 | 2 | 68 | | Insurgents | 01:38:33 | 2 | 4 | 0.50 | 57 | | Totals | 1151:30:00 | 2,047 | 1,881 | 1.09 | - |
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| Averages | 127:56:41 | 227 | 209 | 1.09 | 179 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 179:47:37 | 6,893 | 5,175 | 1.33 | | Assault | 130:58:03 | 6,512 | 4,030 | 1.62 | | Engineer | 80:27:24 | 3,828 | 2,154 | 1.78 | | Medic | 280:03:58 | 15,571 | 7,839 | 1.99 | | Spec Ops | 114:38:34 | 4,928 | 3,347 | 1.47 | | Support | 130:23:17 | 10,483 | 5,198 | 2.02 | | Sniper | 161:00:56 | 9,677 | 5,191 | 1.86 | | Totals | 1077:19:49 | 57,892 | 32,934 | 1.76 |
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| Averages | 153:54:16 | 8,270 | 4,705 | 1.76 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 174:21:24 | 10,920 | 7,218 | 1.51 | 19% | | Grenade Launcher Attachment | 14:39:42 | 908 | 601 | 1.51 | 40% | | Carbine | 44:22:54 | 1,731 | 1,847 | 0.94 | 19% | | Light Machinegun | 80:56:18 | 7,052 | 4,132 | 1.71 | 14% | | Sniper Rifle | 99:19:07 | 4,737 | 3,059 | 1.55 | 37% | | Pistol | 29:29:13 | 1,747 | 1,437 | 1.22 | 17% | | Anti-tank | 41:43:17 | 869 | 1,969 | 0.44 | 32% | | Submachinegun | 22:59:12 | 788 | 931 | 0.85 | 12% | | Shotgun | 24:49:13 | 1,052 | 1,103 | 0.95 | 9% | | Knife | 11:36:33 | 1,854 | 869 | 2.13 | 18% | | Defribrillator | 07:03:48 | 38 | 376 | 0.10 | 77% | | Explosives (C4, Claymore, AT Mine) | 10:17:41 | 1,493 | 456 | 3.27 | 29% | | Hand Grenade | 37:20:03 | 4,584 | 1,169 | 3.92 | 23% | | Totals | 598:58:25 | 37,773 | 25,167 | - | - |
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| Averages | 46:04:30 | 2,906 | 1,936 | 1.50 | 27% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 76:14:34 | 3,913 | 1,337 | 2.93 | 329 | | Aviator | 223:00:14 | 11,182 | 2,066 | 5.41 | 915 | | Air Defense | 21:14:53 | 786 | 545 | 1.44 | 145 | | Helicopter | 118:32:55 | 5,129 | 3,004 | 1.71 | 448 | | Transport | 20:56:50 | 613 | 613 | 1 | 139 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 459:59:26 | 21,623 | 7,565 | 2.86 | 1,976 |
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| Averages | 76:39:55 | 3,604 | 1,261 | 2.86 | 329 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | PackeNacke, Gunnery Sergeant (91) View | | Worst Enemy (Deaths by, via EA) | markyb170, 2nd Lieutenant (150) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 43497077 | | Date of Enrollment | June 11, 2005, 10:41AM PST | | Last Battle on | October 8, 2009, 6:36PM PST | | Kicked & Banned | 220 / 0 | | Cost ($50 base) | 4.3346 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
BasicHelicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
VeteranAir Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Expert Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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