[img]
|
| Player Profile |
| Scores |
|---|
| Global | 56,846 | | Team | 11,869 | | Combat | 43,508 | | Commander | 17,066 |
| Time |
|---|
| Commander | 144:11:58 | | Squad Leader | 137:17:46 | | Squad Member | 277:31:47 | | Lone Wolf | 80:57:05 | | Total | 640:14:27 |
|
|
| Team Profile |
| Wins & Losses | 1,117 / 1,451 (0.77) |
| Capture Points |
|---|
| Captured CP | 3,366 | | Capture Assist | 2,071 | | Defended CP | 1,004 |
| Teamwork |
|---|
| Kill Assist | 2,551 | | Heal | 144 | | Revive | 325 | | Support | 885 | | Repair | 205 | | Driver | 576 |
|
|
| Combat Profile |
| Accuracy | 21 % | | SPM | 1.48 | | Suicides | 365 | | K/D Ratio | 1.41 |
| Kills |
|---|
| Total & Streak | 21,754 / 49 | | Per Minute | 0.57 | | Per Round | 8.47 |
| Deaths |
|---|
| Total & Streak | 15,433 / 16 | | Per Minute | 0.40 | | Per Round | 6.01 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 329:13:49 | 476 | 840 | 0.57 | 196 | | Middle Eastern Coalition | 138:23:22 | 294 | 264 | 1.11 | 111 | | Peoples Liberation Army | 94:26:44 | 194 | 168 | 1.15 | 78 | | U.S. Navy SEAL (SF) | 14:11:30 | 32 | 27 | 1.19 | 67 | | British SAS (SF) | 23:32:26 | 37 | 51 | 0.73 | 109 | | Russian Spetsnaz (SF) | 14:49:19 | 35 | 39 | 0.90 | 106 | | MEC Special Forces (SF) | 11:29:34 | 14 | 33 | 0.42 | 79 | | Rebels (SF) | 07:39:47 | 22 | 11 | 2 | 84 | | Insurgent Forces (SF) | 06:27:28 | 13 | 18 | 0.72 | 119 | | Totals | 640:13:59 | 1,117 | 1,451 | 0.77 | 949 |
|---|
| Averages | 71:08:14 | 124 | 161 | 0.77 | 105 |
|---|
|
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 31:16:31 | 38 | 48 | 0.79 | | | Mashtuur City | 41:08:24 | 93 | 115 | 0.81 | | | Operation Clean Sweep | 51:49:49 | 87 | 97 | 0.90 | | | Zatar Wetlands | 22:25:42 | 25 | 64 | 0.39 | | | Strike at Karkand | 74:22:13 | 136 | 185 | 0.74 | | | Sharqi Peninsula | 49:58:02 | 102 | 99 | 1.03 | | | Gulf Of Oman | 41:23:52 | 75 | 92 | 0.82 | | | Daqing Oilfields | 34:31:14 | 66 | 73 | 0.90 | | | Dalian Plant | 31:22:29 | 63 | 71 | 0.89 | | | Dragon Valley | 46:02:44 | 64 | 100 | 0.64 | | | FuShe Pass | 40:37:10 | 56 | 95 | 0.59 | | | Songhua Stalemate | 39:44:32 | 80 | 90 | 0.89 | | | Wake Island 2007 | 46:51:35 | 62 | 117 | 0.53 | | | Devil's Perch (SF) | 09:49:38 | 16 | 26 | 0.62 | | | The Iron Gator (SF) | 06:14:27 | 16 | 13 | 1.23 | | | Night Flight (SF) | 08:36:14 | 15 | 17 | 0.88 | | | Warlord (SF) | 14:45:49 | 18 | 36 | 0.50 | | | Leviathan (SF) | 09:37:00 | 14 | 21 | 0.67 | | | Mass Destruction (SF) | 09:30:39 | 21 | 24 | 0.88 | | | Surge (SF) | 05:56:09 | 18 | 13 | 1.38 | | | Ghost Town (SF) | 13:40:13 | 35 | 29 | 1.21 | | | Totals | 629:44:26 | 1,100 | 1,425 | 0.77 | 0 |
|---|
| Averages | 29:59:16 | 52 | 68 | 0.77 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 329:13:49 | 476 | 840 | 0.57 | 196 | | MEC (Middle East) | 138:23:22 | 294 | 264 | 1.11 | 111 | | PLA (Far East) | 94:26:44 | 194 | 168 | 1.15 | 78 | | SEALs | 14:11:30 | 32 | 27 | 1.19 | 67 | | SAS | 23:32:26 | 37 | 51 | 0.73 | 109 | | Spetznaz | 14:49:19 | 35 | 39 | 0.90 | 106 | | MECSF | 11:29:34 | 14 | 33 | 0.42 | 79 | | Rebels | 07:39:47 | 22 | 11 | 2 | 84 | | Insurgents | 06:27:28 | 13 | 18 | 0.72 | 119 | | Totals | 640:13:59 | 1,117 | 1,451 | 0.77 | - |
|---|
| Averages | 71:08:14 | 124 | 161 | 0.77 | 105 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 32:03:17 | 968 | 1,233 | 0.79 | | Assault | 71:42:12 | 2,734 | 1,834 | 1.49 | | Engineer | 117:53:53 | 4,197 | 2,698 | 1.56 | | Medic | 30:33:16 | 1,215 | 900 | 1.35 | | Spec Ops | 148:06:17 | 4,869 | 3,585 | 1.36 | | Support | 111:25:38 | 4,841 | 3,526 | 1.37 | | Sniper | 94:05:14 | 2,930 | 1,657 | 1.77 | | Totals | 605:49:47 | 21,754 | 15,433 | 1.41 |
|---|
| Averages | 86:32:50 | 3,108 | 2,205 | 1.41 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 71:14:26 | 1,592 | 1,933 | 0.82 | 19% | | Grenade Launcher Attachment | 02:37:13 | 98 | 118 | 0.83 | 40% | | Carbine | 88:46:40 | 1,528 | 2,275 | 0.67 | 24% | | Light Machinegun | 77:24:32 | 2,851 | 2,708 | 1.05 | 17% | | Sniper Rifle | 74:59:19 | 1,172 | 1,155 | 1.01 | 52% | | Pistol | 04:06:08 | 117 | 276 | 0.42 | 28% | | Anti-tank | 07:26:04 | 224 | 471 | 0.48 | 53% | | Submachinegun | 20:05:16 | 288 | 620 | 0.46 | 17% | | Shotgun | 57:48:44 | 551 | 1,327 | 0.42 | 21% | | Knife | 00:52:38 | 152 | 33 | 4.61 | 36% | | Defribrillator | 00:54:25 | 1 | 69 | 0.01 | 63% | | Explosives (C4, Claymore, AT Mine) | 26:39:23 | 1,500 | 952 | 1.58 | 35% | | Hand Grenade | 05:24:31 | 532 | 366 | 1.45 | 31% | | Totals | 438:19:19 | 10,606 | 12,303 | - | - |
|---|
| Averages | 33:43:02 | 816 | 946 | 0.86 | 34% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 48:43:56 | 2,431 | 879 | 2.77 | 206 | | Aviator | 01:25:27 | 19 | 46 | 0.41 | 3 | | Air Defense | 21:14:06 | 983 | 313 | 3.14 | 69 | | Helicopter | 28:05:14 | 476 | 719 | 0.66 | 53 | | Transport | 53:21:55 | 1,535 | 1,115 | 1.38 | 164 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 152:50:38 | 5,444 | 3,072 | 1.77 | 495 |
|---|
| Averages | 25:28:27 | 907 | 512 | 1.77 | 83 |
|---|
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 36920144 | | Date of Enrollment | June 11, 2005, 1:16PM PST | | Last Battle on | October 14, 2011, 11:32PM PST | | Kicked & Banned | 89 / 1 | | Cost ($50 base) | 7.8096 cph |
|
|
| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Basic First Aid
Next: Veteran First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|