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Status: Offline
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| Player Profile |
| Scores |
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| Global | 62,801 | | Team | 14,410 | | Combat | 43,890 | | Commander | 8,930 |
| Time |
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| Commander | 74:05:00 | | Squad Leader | 150:06:34 | | Squad Member | 279:47:14 | | Lone Wolf | 95:04:01 | | Total | 599:14:14 |
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| Team Profile |
| Wins & Losses | 982 / 999 (0.98) |
| Capture Points |
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| Captured CP | 2,687 | | Capture Assist | 2,637 | | Defended CP | 1,224 |
| Teamwork |
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| Kill Assist | 3,174 | | Heal | 286 | | Revive | 925 | | Support | 278 | | Repair | 41 | | Driver | 1,723 |
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| Combat Profile |
| Accuracy | 21 % | | SPM | 1.75 | | Suicides | 136 | | K/D Ratio | 1.60 |
| Kills |
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| Total & Streak | 21,945 / 32 | | Per Minute | 0.61 | | Per Round | 11.07 |
| Deaths |
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| Total & Streak | 13,739 / 14 | | Per Minute | 0.38 | | Per Round | 6.93 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 294:37:09 | 513 | 466 | 1.10 | 252 | | Middle Eastern Coalition | 123:15:49 | 212 | 220 | 0.96 | 202 | | Peoples Liberation Army | 156:20:03 | 206 | 268 | 0.77 | 197 | | U.S. Navy SEAL (SF) | 00:48:28 | 2 | 2 | 1 | 33 | | British SAS (SF) | 04:13:15 | 8 | 5 | 1.60 | 229 | | Russian Spetsnaz (SF) | 03:33:40 | 9 | 7 | 1.29 | 111 | | MEC Special Forces (SF) | 00:00:16 | 0 | 0 | 0 | 0 | | Rebels (SF) | 02:07:33 | 5 | 2 | 2.50 | 71 | | Insurgent Forces (SF) | 03:25:10 | 5 | 1 | 5 | 142 | | Totals | 588:21:23 | 960 | 971 | 0.99 | 1,237 |
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| Averages | 65:22:23 | 107 | 108 | 0.99 | 137 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 15:37:43 | 28 | 22 | 1.27 | | | Mashtuur City | 09:54:41 | 17 | 26 | 0.65 | | | Operation Clean Sweep | 42:50:20 | 61 | 53 | 1.15 | | | Zatar Wetlands | 08:48:33 | 17 | 12 | 1.42 | | | Strike at Karkand | 47:18:38 | 94 | 66 | 1.42 | | | Sharqi Peninsula | 14:01:41 | 21 | 30 | 0.70 | | | Gulf Of Oman | 08:24:08 | 17 | 19 | 0.89 | | | Daqing Oilfields | 18:30:25 | 23 | 46 | 0.50 | | | Dalian Plant | 19:05:13 | 38 | 35 | 1.09 | | | Dragon Valley | 114:37:43 | 178 | 173 | 1.03 | | | FuShe Pass | 05:20:20 | 8 | 12 | 0.67 | | | Songhua Stalemate | 05:11:26 | 7 | 13 | 0.54 | | | Wake Island 2007 | 24:23:41 | 37 | 39 | 0.95 | | | Devil's Perch (SF) | 00:17:35 | 1 | 1 | 1 | | | The Iron Gator (SF) | 00:17:36 | 1 | 0 | 0 | | | Night Flight (SF) | 00:19:17 | 1 | 0 | 0 | | | Warlord (SF) | 05:47:57 | 9 | 3 | 3 | | | Leviathan (SF) | 00:13:33 | 0 | 1 | 0 | | | Mass Destruction (SF) | 01:36:14 | 6 | 0 | 0 | | | Surge (SF) | 02:33:42 | 4 | 7 | 0.57 | | | Ghost Town (SF) | 03:02:29 | 7 | 5 | 1.40 | | | Totals | 348:12:55 | 575 | 563 | 1.02 | 0 |
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| Averages | 16:34:55 | 27 | 27 | 1.02 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 294:37:09 | 513 | 466 | 1.10 | 252 | | MEC (Middle East) | 123:15:49 | 212 | 220 | 0.96 | 202 | | PLA (Far East) | 156:20:03 | 206 | 268 | 0.77 | 197 | | SEALs | 00:48:28 | 2 | 2 | 1 | 33 | | SAS | 04:13:15 | 8 | 5 | 1.60 | 229 | | Spetznaz | 03:33:40 | 9 | 7 | 1.29 | 111 | | MECSF | 00:00:16 | 0 | 0 | 0 | 0 | | Rebels | 02:07:33 | 5 | 2 | 2.50 | 71 | | Insurgents | 03:25:10 | 5 | 1 | 5 | 142 | | Totals | 588:21:23 | 960 | 971 | 0.99 | - |
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| Averages | 65:22:23 | 107 | 108 | 0.99 | 137 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 38:40:46 | 1,731 | 1,185 | 1.46 | | Assault | 105:20:10 | 4,429 | 2,784 | 1.59 | | Engineer | 29:48:57 | 1,071 | 736 | 1.46 | | Medic | 102:00:02 | 3,736 | 2,576 | 1.45 | | Spec Ops | 108:29:01 | 4,523 | 2,594 | 1.74 | | Support | 39:28:10 | 1,339 | 875 | 1.53 | | Sniper | 148:38:46 | 5,116 | 2,989 | 1.71 | | Totals | 572:25:52 | 21,945 | 13,739 | 1.60 |
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| Averages | 81:46:34 | 3,135 | 1,963 | 1.60 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 84:20:34 | 3,395 | 2,683 | 1.27 | 18% | | Grenade Launcher Attachment | 12:49:18 | 582 | 468 | 1.24 | 52% | | Carbine | 47:35:00 | 1,719 | 1,490 | 1.15 | 22% | | Light Machinegun | 14:22:48 | 436 | 463 | 0.94 | 12% | | Sniper Rifle | 98:03:52 | 2,353 | 1,519 | 1.55 | 45% | | Pistol | 33:05:38 | 938 | 1,227 | 0.76 | 21% | | Anti-tank | 05:21:32 | 217 | 290 | 0.75 | 45% | | Submachinegun | 09:06:28 | 432 | 342 | 1.26 | 21% | | Shotgun | 16:35:11 | 653 | 611 | 1.07 | 10% | | Knife | 02:14:22 | 162 | 143 | 1.13 | 20% | | Defribrillator | 01:26:09 | 11 | 125 | 0.09 | 78% | | Explosives (C4, Claymore, AT Mine) | 04:53:08 | 935 | 189 | 4.95 | 37% | | Hand Grenade | 05:13:18 | 604 | 196 | 3.08 | 28% | | Totals | 335:07:18 | 12,437 | 9,746 | - | - |
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| Averages | 25:46:43 | 957 | 750 | 1.28 | 31% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 38:32:36 | 2,118 | 480 | 4.41 | 173 | | Aviator | 76:08:28 | 3,365 | 952 | 3.53 | 258 | | Air Defense | 13:10:18 | 566 | 151 | 3.75 | 82 | | Helicopter | 83:08:20 | 2,810 | 1,889 | 1.49 | 200 | | Transport | 20:36:26 | 294 | 354 | 0.83 | 62 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 231:36:08 | 9,153 | 3,826 | 2.39 | 775 |
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| Averages | 38:36:02 | 1,526 | 638 | 2.39 | 129 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 59700283 | | Date of Enrollment | November 19, 2005, 2:22PM PST | | Last Battle on | November 26, 2010, 11:41PM PST | | Kicked & Banned | 129 / 0 | | Cost ($50 base) | 8.3439 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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