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| Player Profile |
| Scores |
|---|
| Global | 188,900 | | Team | 79,277 | | Combat | 104,196 | | Commander | 2,927 |
| Time |
|---|
| Commander | 19:27:21 | | Squad Leader | 608:15:23 | | Squad Member | 476:13:40 | | Lone Wolf | 64:49:34 | | Total | 1169:52:00 |
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| Team Profile |
| Wins & Losses | 1,687 / 1,523 (1.11) |
| Capture Points |
|---|
| Captured CP | 7,638 | | Capture Assist | 7,574 | | Defended CP | 2,053 |
| Teamwork |
|---|
| Kill Assist | 10,368 | | Heal | 6,007 | | Revive | 18,157 | | Support | 1,632 | | Repair | 68 | | Driver | 6,066 |
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| Combat Profile |
| Accuracy | 18 % | | SPM | 2.69 | | Suicides | 624 | | K/D Ratio | 1.07 |
| Kills |
|---|
| Total & Streak | 52,098 / 32 | | Per Minute | 0.74 | | Per Round | 16.22 |
| Deaths |
|---|
| Total & Streak | 48,609 / 23 | | Per Minute | 0.69 | | Per Round | 15.13 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 581:42:55 | 837 | 757 | 1.11 | 302 | | Middle Eastern Coalition | 360:40:15 | 582 | 541 | 1.08 | 310 | | Peoples Liberation Army | 212:47:17 | 243 | 192 | 1.27 | 163 | | U.S. Navy SEAL (SF) | 01:47:06 | 5 | 5 | 1 | 16 | | British SAS (SF) | 02:13:39 | 2 | 7 | 0.29 | 40 | | Russian Spetsnaz (SF) | 04:16:54 | 6 | 9 | 0.67 | 46 | | MEC Special Forces (SF) | 02:48:34 | 3 | 6 | 0.50 | 71 | | Rebels (SF) | 01:46:48 | 5 | 5 | 1 | 28 | | Insurgent Forces (SF) | 00:40:58 | 3 | 0 | 0 | 26 | | Totals | 1168:44:26 | 1,686 | 1,522 | 1.11 | 1,002 |
|---|
| Averages | 129:51:37 | 187 | 169 | 1.11 | 111 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 25:14:58 | 24 | 30 | 0.80 | | | Mashtuur City | 55:01:06 | 99 | 94 | 1.05 | | | Operation Clean Sweep | 01:28:07 | 1 | 1 | 1 | | | Zatar Wetlands | 00:22:30 | 1 | 1 | 1 | | | Strike at Karkand | 618:21:44 | 1,018 | 898 | 1.13 | | | Sharqi Peninsula | 11:40:20 | 14 | 18 | 0.78 | | | Gulf Of Oman | 02:33:54 | 7 | 2 | 3.50 | | | Daqing Oilfields | 05:29:34 | 9 | 8 | 1.13 | | | Dalian Plant | 02:18:58 | 4 | 4 | 1 | | | Dragon Valley | 411:11:51 | 450 | 391 | 1.15 | | | FuShe Pass | 03:00:25 | 5 | 4 | 1.25 | | | Songhua Stalemate | 01:31:34 | 3 | 3 | 1 | | | Wake Island 2007 | 02:40:35 | 4 | 6 | 0.67 | | | Devil's Perch (SF) | 00:44:16 | 0 | 1 | 0 | | | The Iron Gator (SF) | 03:37:29 | 8 | 8 | 1 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 01:19:32 | 4 | 1 | 4 | | | Leviathan (SF) | 00:13:55 | 0 | 2 | 0 | | | Mass Destruction (SF) | 00:56:44 | 2 | 3 | 0.67 | | | Surge (SF) | 03:53:23 | 6 | 8 | 0.75 | | | Ghost Town (SF) | 02:48:40 | 4 | 9 | 0.44 | | | Totals | 1154:29:35 | 1,663 | 1,492 | 1.11 | |
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| Averages | 54:58:34 | 79 | 71 | 1.11 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 581:42:55 | 837 | 757 | 1.11 | 302 | | MEC (Middle East) | 360:40:15 | 582 | 541 | 1.08 | 310 | | PLA (Far East) | 212:47:17 | 243 | 192 | 1.27 | 163 | | SEALs | 01:47:06 | 5 | 5 | 1 | 16 | | SAS | 02:13:39 | 2 | 7 | 0.29 | 40 | | Spetznaz | 04:16:54 | 6 | 9 | 0.67 | 46 | | MECSF | 02:48:34 | 3 | 6 | 0.50 | 71 | | Rebels | 01:46:48 | 5 | 5 | 1 | 28 | | Insurgents | 00:40:58 | 3 | 0 | 0 | 26 | | Totals | 1168:44:26 | 1,686 | 1,522 | 1.11 | - |
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| Averages | 129:51:37 | 187 | 169 | 1.11 | 111 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 148:20:09 | 4,070 | 6,749 | 0.60 | | Assault | 56:50:42 | 1,996 | 1,922 | 1.04 | | Engineer | 114:07:46 | 2,650 | 3,557 | 0.75 | | Medic | 465:35:04 | 31,224 | 24,419 | 1.28 | | Spec Ops | 115:12:58 | 3,629 | 4,504 | 0.81 | | Support | 63:22:16 | 3,849 | 3,444 | 1.12 | | Sniper | 87:27:37 | 4,680 | 4,014 | 1.17 | | Totals | 1050:56:32 | 52,098 | 48,609 | 1.07 |
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| Averages | 150:08:05 | 7,443 | 6,944 | 1.07 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 351:27:16 | 26,957 | 18,658 | 1.44 | 16% | | Grenade Launcher Attachment | 03:22:48 | 128 | 170 | 0.75 | 29% | | Carbine | 38:21:34 | 744 | 1,558 | 0.48 | 15% | | Light Machinegun | 37:05:35 | 2,739 | 2,489 | 1.10 | 9% | | Sniper Rifle | 65:02:22 | 2,472 | 2,560 | 0.97 | 36% | | Pistol | 11:40:24 | 1,208 | 1,504 | 0.80 | 22% | | Anti-tank | 38:08:44 | 690 | 2,276 | 0.30 | 34% | | Submachinegun | 11:23:14 | 251 | 528 | 0.48 | 11% | | Shotgun | 41:14:59 | 727 | 1,521 | 0.48 | 9% | | Knife | 03:51:46 | 454 | 449 | 1.01 | 15% | | Defribrillator | 24:23:57 | 139 | 2,021 | 0.07 | 79% | | Explosives (C4, Claymore, AT Mine) | 11:35:07 | 1,869 | 879 | 2.13 | 31% | | Hand Grenade | 28:15:36 | 3,479 | 1,236 | 2.81 | 27% | | Totals | 665:53:22 | 41,857 | 35,849 | - | - |
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| Averages | 51:13:21 | 3,220 | 2,758 | 1.17 | 26% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 35:02:12 | 1,531 | 910 | 1.68 | 182 | | Aviator | 09:42:27 | 230 | 322 | 0.71 | 45 | | Air Defense | 07:35:21 | 369 | 361 | 1.02 | 62 | | Helicopter | 234:50:55 | 8,243 | 7,796 | 1.06 | 1,099 | | Transport | 49:17:23 | 1,293 | 1,677 | 0.77 | 276 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 336:28:18 | 11,666 | 11,066 | 1.05 | 1,664 |
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| Averages | 56:04:44 | 1,944 | 1,844 | 1.05 | 277 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 93167317 | | Date of Enrollment | February 24, 2007, 8:37PM PST | | Last Battle on | February 9, 2010, 1:13PM PST | | Kicked & Banned | 84 / 0 | | Cost ($50 base) | 4.2740 cph |
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| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
BasicMedal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
BasicHelicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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