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| Player Profile |
| Scores |
|---|
| Global | 149,586 | | Team | 59,711 | | Combat | 76,928 | | Commander | 21,890 |
| Time |
|---|
| Commander | 183:30:43 | | Squad Leader | 626:35:31 | | Squad Member | 536:05:42 | | Lone Wolf | 117:36:10 | | Total | 1464:20:17 |
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| Team Profile |
| Wins & Losses | 2,070 / 1,556 (1.33) |
| Capture Points |
|---|
| Captured CP | 20,161 | | Capture Assist | 8,378 | | Defended CP | 2,615 |
| Teamwork |
|---|
| Kill Assist | 3,719 | | Heal | 610 | | Revive | 1,590 | | Support | 759 | | Repair | 684 | | Driver | 9,742 |
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| Combat Profile |
| Accuracy | 20 % | | SPM | 1.70 | | Suicides | 1,116 | | K/D Ratio | 1.10 |
| Kills |
|---|
| Total & Streak | 38,464 / 36 | | Per Minute | 0.44 | | Per Round | 10.55 |
| Deaths |
|---|
| Total & Streak | 35,112 / 18 | | Per Minute | 0.40 | | Per Round | 9.63 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 710:22:24 | 1,057 | 720 | 1.47 | 412 | | Middle Eastern Coalition | 316:40:28 | 405 | 396 | 1.02 | 281 | | Peoples Liberation Army | 404:09:13 | 557 | 394 | 1.41 | 258 | | U.S. Navy SEAL (SF) | 05:06:13 | 5 | 6 | 0.83 | 153 | | British SAS (SF) | 07:16:51 | 12 | 8 | 1.50 | 101 | | Russian Spetsnaz (SF) | 02:59:50 | 5 | 7 | 0.71 | 43 | | MEC Special Forces (SF) | 02:44:20 | 4 | 5 | 0.80 | 96 | | Rebels (SF) | 03:08:26 | 2 | 7 | 0.29 | 112 | | Insurgent Forces (SF) | 03:46:24 | 5 | 4 | 1.25 | 106 | | Totals | 1456:14:09 | 2,052 | 1,547 | 1.33 | 1,562 |
|---|
| Averages | 161:48:15 | 228 | 172 | 1.33 | 174 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 126:33:59 | 137 | 100 | 1.37 | | | Mashtuur City | 35:00:00 | 69 | 67 | 1.03 | | | Operation Clean Sweep | 46:41:50 | 59 | 53 | 1.11 | | | Zatar Wetlands | 20:49:57 | 32 | 21 | 1.52 | | | Strike at Karkand | 101:27:59 | 174 | 137 | 1.27 | | | Sharqi Peninsula | 124:03:17 | 143 | 131 | 1.09 | | | Gulf Of Oman | 100:24:43 | 141 | 117 | 1.21 | | | Daqing Oilfields | 108:37:11 | 171 | 123 | 1.39 | | | Dalian Plant | 156:36:39 | 270 | 172 | 1.57 | | | Dragon Valley | 258:23:39 | 286 | 194 | 1.47 | | | FuShe Pass | 65:25:15 | 87 | 64 | 1.36 | | | Songhua Stalemate | 20:24:23 | 44 | 21 | 2.10 | | | Wake Island 2007 | 170:07:40 | 249 | 198 | 1.26 | | | Devil's Perch (SF) | 01:18:15 | 1 | 4 | 0.25 | | | The Iron Gator (SF) | 02:33:01 | 3 | 5 | 0.60 | | | Night Flight (SF) | 00:19:38 | 0 | 1 | 0 | | | Warlord (SF) | 09:43:23 | 15 | 10 | 1.50 | | | Leviathan (SF) | 03:59:18 | 5 | 2 | 2.50 | | | Mass Destruction (SF) | 01:50:48 | 3 | 4 | 0.75 | | | Surge (SF) | 02:44:02 | 3 | 6 | 0.50 | | | Ghost Town (SF) | 02:33:42 | 3 | 5 | 0.60 | | | Totals | 1359:38:39 | 1,895 | 1,435 | 1.32 | |
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| Averages | 64:44:42 | 90 | 68 | 1.32 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 710:22:24 | 1,057 | 720 | 1.47 | 412 | | MEC (Middle East) | 316:40:28 | 405 | 396 | 1.02 | 281 | | PLA (Far East) | 404:09:13 | 557 | 394 | 1.41 | 258 | | SEALs | 05:06:13 | 5 | 6 | 0.83 | 153 | | SAS | 07:16:51 | 12 | 8 | 1.50 | 101 | | Spetznaz | 02:59:50 | 5 | 7 | 0.71 | 43 | | MECSF | 02:44:20 | 4 | 5 | 0.80 | 96 | | Rebels | 03:08:26 | 2 | 7 | 0.29 | 112 | | Insurgents | 03:46:24 | 5 | 4 | 1.25 | 106 | | Totals | 1456:14:09 | 2,052 | 1,547 | 1.33 | - |
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| Averages | 161:48:15 | 228 | 172 | 1.33 | 174 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 235:20:44 | 7,115 | 6,975 | 1.02 | | Assault | 43:31:56 | 938 | 1,064 | 0.88 | | Engineer | 495:21:22 | 13,717 | 11,062 | 1.24 | | Medic | 115:47:19 | 3,209 | 3,377 | 0.95 | | Spec Ops | 292:47:33 | 7,291 | 7,333 | 0.99 | | Support | 82:06:54 | 1,957 | 1,775 | 1.10 | | Sniper | 151:55:52 | 4,237 | 3,526 | 1.20 | | Totals | 1416:51:40 | 38,464 | 35,112 | 1.10 |
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| Averages | 202:24:32 | 5,495 | 5,016 | 1.10 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 53:09:07 | 1,060 | 1,833 | 0.58 | 15% | | Grenade Launcher Attachment | 04:20:28 | 114 | 183 | 0.62 | 38% | | Carbine | 97:41:22 | 1,141 | 3,024 | 0.38 | 20% | | Light Machinegun | 17:11:00 | 80 | 416 | 0.19 | 10% | | Sniper Rifle | 61:07:13 | 560 | 1,320 | 0.42 | 41% | | Pistol | 23:36:26 | 285 | 941 | 0.30 | 18% | | Anti-tank | 48:08:26 | 1,144 | 2,288 | 0.50 | 38% | | Submachinegun | 42:31:42 | 491 | 1,281 | 0.38 | 16% | | Shotgun | 143:08:45 | 1,567 | 3,857 | 0.41 | 13% | | Knife | 02:29:14 | 195 | 135 | 1.44 | 18% | | Defribrillator | 04:03:05 | 2 | 267 | 0.01 | 78% | | Explosives (C4, Claymore, AT Mine) | 45:34:38 | 2,590 | 1,732 | 1.50 | 29% | | Hand Grenade | 17:54:12 | 1,041 | 994 | 1.05 | 29% | | Totals | 560:55:38 | 10,270 | 18,271 | - | - |
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| Averages | 43:08:54 | 790 | 1,405 | 0.56 | 28% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 169:12:41 | 8,525 | 2,594 | 3.29 | 792 | | Aviator | 96:59:11 | 3,794 | 1,488 | 2.55 | 501 | | Air Defense | 32:06:58 | 1,495 | 729 | 2.05 | 234 | | Helicopter | 413:52:26 | 12,485 | 8,927 | 1.40 | 1,323 | | Transport | 112:52:44 | 2,975 | 2,656 | 1.12 | 476 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 825:04:00 | 29,274 | 16,394 | 1.79 | 3,326 |
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| Averages | 137:30:41 | 4,879 | 2,732 | 1.79 | 554 |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 57956544 | | Date of Enrollment | October 15, 2005, 12:52PM PST | | Last Battle on | March 9, 2010, 4:17PM PST | | Kicked & Banned | 104 / 0 | | Cost ($50 base) | 3.4145 cph |
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| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Expert Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
BasicMedal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
VeteranHelicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
BasicArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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