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Status: Offline
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| Player Profile |
| Scores |
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| Global | 28,012 | | Team | 6,963 | | Combat | 18,134 | | Commander | 1,526 |
| Time |
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| Commander | 13:17:04 | | Squad Leader | 78:32:27 | | Squad Member | 127:51:09 | | Lone Wolf | 85:31:31 | | Total | 305:20:33 |
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| Team Profile |
| Wins & Losses | 604 / 680 (0.89) |
| Capture Points |
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| Captured CP | 1,200 | | Capture Assist | 1,148 | | Defended CP | 461 |
| Teamwork |
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| Kill Assist | 1,269 | | Heal | 396 | | Revive | 656 | | Support | 177 | | Repair | 73 | | Driver | 801 |
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| Combat Profile |
| Accuracy | 23 % | | SPM | 1.53 | | Suicides | 133 | | K/D Ratio | 0.97 |
| Kills |
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| Total & Streak | 9,067 / 25 | | Per Minute | 0.49 | | Per Round | 7.06 |
| Deaths |
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| Total & Streak | 9,300 / 17 | | Per Minute | 0.51 | | Per Round | 7.24 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 137:20:10 | 274 | 292 | 0.94 | 165 | | Middle Eastern Coalition | 92:30:05 | 178 | 213 | 0.84 | 255 | | Peoples Liberation Army | 46:34:45 | 94 | 101 | 0.93 | 112 | | U.S. Navy SEAL (SF) | 03:28:25 | 3 | 9 | 0.33 | 55 | | British SAS (SF) | 07:48:55 | 19 | 20 | 0.95 | 54 | | Russian Spetsnaz (SF) | 06:17:36 | 12 | 18 | 0.67 | 39 | | MEC Special Forces (SF) | 03:31:21 | 2 | 9 | 0.22 | 85 | | Rebels (SF) | 02:11:54 | 6 | 5 | 1.20 | 62 | | Insurgent Forces (SF) | 00:34:10 | 4 | 1 | 4 | 10 | | Totals | 300:17:21 | 592 | 668 | 0.89 | 837 |
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| Averages | 33:21:56 | 66 | 74 | 0.89 | 93 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 17:27:23 | 28 | 27 | 1.04 | | | Mashtuur City | 13:57:10 | 38 | 37 | 1.03 | | | Operation Clean Sweep | 07:56:07 | 12 | 14 | 0.86 | | | Zatar Wetlands | 03:49:49 | 8 | 7 | 1.14 | | | Strike at Karkand | 51:16:36 | 105 | 121 | 0.87 | | | Sharqi Peninsula | 32:24:10 | 66 | 57 | 1.16 | | | Gulf Of Oman | 17:33:15 | 33 | 35 | 0.94 | | | Daqing Oilfields | 12:01:14 | 29 | 20 | 1.45 | | | Dalian Plant | 11:16:14 | 21 | 28 | 0.75 | | | Dragon Valley | 24:17:09 | 42 | 51 | 0.82 | | | FuShe Pass | 08:53:35 | 15 | 26 | 0.58 | | | Songhua Stalemate | 06:14:07 | 21 | 10 | 2.10 | | | Wake Island 2007 | 27:06:02 | 45 | 57 | 0.79 | | | Devil's Perch (SF) | 03:17:02 | 1 | 8 | 0.13 | | | The Iron Gator (SF) | 02:29:04 | 4 | 6 | 0.67 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 02:36:55 | 8 | 5 | 1.60 | | | Leviathan (SF) | 01:13:41 | 0 | 4 | 0 | | | Mass Destruction (SF) | 01:41:58 | 3 | 7 | 0.43 | | | Surge (SF) | 02:24:58 | 5 | 6 | 0.83 | | | Ghost Town (SF) | 10:11:16 | 25 | 26 | 0.96 | | | Totals | 258:07:45 | 509 | 552 | 0.92 | 0 |
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| Averages | 12:17:31 | 24 | 26 | 0.92 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 137:20:10 | 274 | 292 | 0.94 | 165 | | MEC (Middle East) | 92:30:05 | 178 | 213 | 0.84 | 255 | | PLA (Far East) | 46:34:45 | 94 | 101 | 0.93 | 112 | | SEALs | 03:28:25 | 3 | 9 | 0.33 | 55 | | SAS | 07:48:55 | 19 | 20 | 0.95 | 54 | | Spetznaz | 06:17:36 | 12 | 18 | 0.67 | 39 | | MECSF | 03:31:21 | 2 | 9 | 0.22 | 85 | | Rebels | 02:11:54 | 6 | 5 | 1.20 | 62 | | Insurgents | 00:34:10 | 4 | 1 | 4 | 10 | | Totals | 300:17:21 | 592 | 668 | 0.89 | - |
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| Averages | 33:21:56 | 66 | 74 | 0.89 | 93 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 29:36:29 | 1,010 | 1,225 | 0.82 | | Assault | 19:03:23 | 537 | 592 | 0.91 | | Engineer | 40:11:44 | 1,166 | 1,053 | 1.11 | | Medic | 46:16:15 | 1,400 | 1,699 | 0.82 | | Spec Ops | 52:38:42 | 1,876 | 1,811 | 1.04 | | Support | 10:54:50 | 348 | 414 | 0.84 | | Sniper | 86:27:51 | 2,730 | 2,506 | 1.09 | | Totals | 285:09:14 | 9,067 | 9,300 | 0.97 |
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| Averages | 40:44:11 | 1,295 | 1,329 | 0.97 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 43:28:34 | 1,289 | 1,514 | 0.85 | 20% | | Grenade Launcher Attachment | 00:44:34 | 31 | 42 | 0.74 | 31% | | Carbine | 33:26:01 | 928 | 1,148 | 0.81 | 24% | | Light Machinegun | 06:25:12 | 196 | 283 | 0.69 | 15% | | Sniper Rifle | 57:56:21 | 1,429 | 1,392 | 1.03 | 45% | | Pistol | 07:39:25 | 461 | 627 | 0.74 | 27% | | Anti-tank | 10:42:18 | 335 | 591 | 0.57 | 43% | | Submachinegun | 06:18:57 | 146 | 264 | 0.55 | 16% | | Shotgun | 14:40:48 | 201 | 393 | 0.51 | 9% | | Knife | 00:47:42 | 154 | 82 | 1.88 | 25% | | Defribrillator | 01:43:51 | 6 | 142 | 0.04 | 65% | | Explosives (C4, Claymore, AT Mine) | 04:51:03 | 604 | 357 | 1.69 | 35% | | Hand Grenade | 02:07:40 | 185 | 177 | 1.05 | 27% | | Totals | 190:52:26 | 5,965 | 7,012 | - | - |
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| Averages | 14:40:58 | 459 | 539 | 0.85 | 29% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 30:02:46 | 1,384 | 661 | 2.09 | 130 | | Aviator | 06:13:59 | 178 | 191 | 0.93 | 30 | | Air Defense | 05:00:58 | 166 | 118 | 1.41 | 25 | | Helicopter | 34:45:24 | 1,067 | 890 | 1.20 | 110 | | Transport | 12:44:09 | 260 | 347 | 0.75 | 58 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 88:47:16 | 3,055 | 2,207 | 1.38 | 353 |
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| Averages | 14:47:53 | 509 | 368 | 1.38 | 59 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 89069276 | | Date of Enrollment | January 8, 2007, 9:52PM PST | | Last Battle on | February 21, 2010, 7:24PM PST | | Kicked & Banned | 51 / 0 | | Cost ($50 base) | 16.3751 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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