|
Status: Offline
|
[img]
|
| Player Profile |
| Scores |
|---|
| Global | 38,305 | | Team | 11,345 | | Combat | 25,094 | | Commander | 2,911 |
| Time |
|---|
| Commander | 23:30:29 | | Squad Leader | 5:06:30 | | Squad Member | 3:18:12 | | Lone Wolf | 615:49:58 | | Total | 647:46:13 |
|
|
| Team Profile |
| Wins & Losses | 1,020 / 1,442 (0.71) |
| Capture Points |
|---|
| Captured CP | 898 | | Capture Assist | 466 | | Defended CP | 794 |
| Teamwork |
|---|
| Kill Assist | 2,423 | | Heal | 1,135 | | Revive | 471 | | Support | 4,172 | | Repair | 120 | | Driver | 580 |
|
|
| Combat Profile |
| Accuracy | 18 % | | SPM | 0.99 | | Suicides | 183 | | K/D Ratio | 0.73 |
| Kills |
|---|
| Total & Streak | 12,547 / 46 | | Per Minute | 0.32 | | Per Round | 5.10 |
| Deaths |
|---|
| Total & Streak | 17,217 / 22 | | Per Minute | 0.44 | | Per Round | 6.99 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 296:46:43 | 500 | 613 | 0.82 | 110 | | Middle Eastern Coalition | 253:30:32 | 395 | 636 | 0.62 | 106 | | Peoples Liberation Army | 53:55:30 | 68 | 101 | 0.67 | 126 | | U.S. Navy SEAL (SF) | 01:57:57 | 2 | 3 | 0.67 | 24 | | British SAS (SF) | 12:52:55 | 14 | 33 | 0.42 | 48 | | Russian Spetsnaz (SF) | 10:54:44 | 15 | 21 | 0.71 | 46 | | MEC Special Forces (SF) | 01:05:56 | 3 | 2 | 1.50 | 39 | | Rebels (SF) | 00:26:34 | 1 | 1 | 1 | 10 | | Insurgent Forces (SF) | 05:16:26 | 7 | 8 | 0.88 | 109 | | Totals | 636:47:17 | 1,005 | 1,418 | 0.71 | 618 |
|---|
| Averages | 70:45:16 | 112 | 158 | 0.71 | 69 |
|---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 06:02:00 | 7 | 12 | 0.58 | | | Mashtuur City | 11:06:42 | 12 | 30 | 0.40 | | | Operation Clean Sweep | 00:45:10 | 2 | 2 | 1 | | | Zatar Wetlands | 00:09:49 | 0 | 1 | 0 | | | Strike at Karkand | 429:42:05 | 706 | 1,006 | 0.70 | | | Sharqi Peninsula | 02:15:55 | 4 | 7 | 0.57 | | | Gulf Of Oman | 18:24:51 | 35 | 41 | 0.85 | | | Daqing Oilfields | 06:56:31 | 11 | 12 | 0.92 | | | Dalian Plant | 22:49:24 | 39 | 42 | 0.93 | | | Dragon Valley | 52:42:39 | 49 | 73 | 0.67 | | | FuShe Pass | 01:34:59 | 2 | 3 | 0.67 | | | Songhua Stalemate | 00:00:06 | 1 | 0 | 0 | | | Wake Island 2007 | 02:39:46 | 4 | 6 | 0.67 | | | Devil's Perch (SF) | 00:51:36 | 1 | 1 | 1 | | | The Iron Gator (SF) | 01:04:47 | 3 | 2 | 1.50 | | | Night Flight (SF) | 00:43:50 | 0 | 2 | 0 | | | Warlord (SF) | 09:45:12 | 11 | 14 | 0.79 | | | Leviathan (SF) | 01:07:31 | 1 | 2 | 0.50 | | | Mass Destruction (SF) | 00:33:42 | 1 | 1 | 1 | | | Surge (SF) | 00:15:10 | 0 | 1 | 0 | | | Ghost Town (SF) | 18:12:52 | 25 | 45 | 0.56 | | | Totals | 587:44:37 | 914 | 1,303 | 0.70 | |
|---|
| Averages | 27:59:17 | 44 | 62 | 0.70 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 296:46:43 | 500 | 613 | 0.82 | 110 | | MEC (Middle East) | 253:30:32 | 395 | 636 | 0.62 | 106 | | PLA (Far East) | 53:55:30 | 68 | 101 | 0.67 | 126 | | SEALs | 01:57:57 | 2 | 3 | 0.67 | 24 | | SAS | 12:52:55 | 14 | 33 | 0.42 | 48 | | Spetznaz | 10:54:44 | 15 | 21 | 0.71 | 46 | | MECSF | 01:05:56 | 3 | 2 | 1.50 | 39 | | Rebels | 00:26:34 | 1 | 1 | 1 | 10 | | Insurgents | 05:16:26 | 7 | 8 | 0.88 | 109 | | Totals | 636:47:17 | 1,005 | 1,418 | 0.71 | - |
|---|
| Averages | 70:45:16 | 112 | 158 | 0.71 | 69 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 34:30:19 | 420 | 1,220 | 0.34 | | Assault | 25:16:36 | 626 | 966 | 0.65 | | Engineer | 65:26:07 | 866 | 1,792 | 0.48 | | Medic | 78:29:42 | 1,695 | 2,590 | 0.65 | | Spec Ops | 42:25:37 | 714 | 1,340 | 0.53 | | Support | 83:11:45 | 1,733 | 2,869 | 0.60 | | Sniper | 279:30:29 | 6,493 | 6,440 | 1.01 | | Totals | 608:50:35 | 12,547 | 17,217 | 0.73 |
|---|
| Averages | 86:58:40 | 1,792 | 2,460 | 0.73 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 64:34:52 | 1,337 | 2,294 | 0.58 | 13% | | Grenade Launcher Attachment | 01:33:47 | 14 | 56 | 0.25 | 11% | | Carbine | 23:24:00 | 181 | 710 | 0.25 | 14% | | Light Machinegun | 34:53:30 | 252 | 1,200 | 0.21 | 8% | | Sniper Rifle | 211:09:31 | 2,675 | 4,045 | 0.66 | 38% | | Pistol | 07:25:49 | 184 | 267 | 0.69 | 23% | | Anti-tank | 08:07:33 | 69 | 413 | 0.17 | 41% | | Submachinegun | 13:32:39 | 85 | 484 | 0.18 | 12% | | Shotgun | 20:15:49 | 49 | 557 | 0.09 | 10% | | Knife | 02:24:15 | 76 | 140 | 0.54 | 8% | | Defribrillator | 01:48:49 | 8 | 110 | 0.07 | 60% | | Explosives (C4, Claymore, AT Mine) | 27:50:17 | 2,784 | 1,311 | 2.12 | 21% | | Hand Grenade | 37:01:05 | 1,829 | 1,805 | 1.01 | 18% | | Totals | 454:01:56 | 9,543 | 13,392 | - | - |
|---|
| Averages | 34:55:33 | 734 | 1,030 | 0.71 | 21% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 59:13:47 | 1,207 | 1,287 | 0.94 | 80 | | Aviator | 01:15:37 | 4 | 71 | 0.06 | 2 | | Air Defense | 14:47:14 | 281 | 305 | 0.92 | 45 | | Helicopter | 09:38:48 | 81 | 386 | 0.21 | 13 | | Transport | 22:29:41 | 492 | 683 | 0.72 | 69 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 107:25:07 | 2,065 | 2,732 | 0.76 | 209 |
|---|
| Averages | 17:54:12 | 344 | 455 | 0.76 | 35 |
|---|
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 134246834 | | Date of Enrollment | April 10, 2008, 5:20AM PST | | Last Battle on | March 10, 2010, 3:34PM PST | | Kicked & Banned | 69 / 0 | | Cost ($50 base) | 7.7188 cph |
|
|
|
|
| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Veteran Knife Combat
Next: Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
BasicGold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|
|
|