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Status: Offline
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| Player Profile |
| Scores |
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| Global | 116,064 | | Team | 28,400 | | Combat | 86,512 | | Commander | 1,573 |
| Time |
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| Commander | 7:28:00 | | Squad Leader | 91:25:53 | | Squad Member | 144:58:39 | | Lone Wolf | 85:36:57 | | Total | 329:36:38 |
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| Team Profile |
| Wins & Losses | 966 / 823 (1.17) |
| Capture Points |
|---|
| Captured CP | 773 | | Capture Assist | 1,006 | | Defended CP | 678 |
| Teamwork |
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| Kill Assist | 4,304 | | Heal | 1,743 | | Revive | 7,272 | | Support | 4,712 | | Repair | 42 | | Driver | 1,418 |
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| Combat Profile |
| Accuracy | 27 % | | SPM | 5.87 | | Suicides | 193 | | K/D Ratio | 4.63 |
| Kills |
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| Total & Streak | 43,256 / 142 | | Per Minute | 2.19 | | Per Round | 24.15 |
| Deaths |
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| Total & Streak | 9,334 / 9 | | Per Minute | 0.47 | | Per Round | 5.21 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 143:37:35 | 414 | 365 | 1.13 | 536 | | Middle Eastern Coalition | 114:24:36 | 364 | 276 | 1.32 | 455 | | Peoples Liberation Army | 45:36:17 | 117 | 119 | 0.98 | 360 | | U.S. Navy SEAL (SF) | 01:05:05 | 2 | 1 | 2 | 105 | | British SAS (SF) | 08:28:56 | 18 | 31 | 0.58 | 154 | | Russian Spetsnaz (SF) | 04:40:01 | 17 | 10 | 1.70 | 189 | | MEC Special Forces (SF) | 01:30:19 | 6 | 1 | 6 | 102 | | Rebels (SF) | 01:22:36 | 4 | 3 | 1.33 | 93 | | Insurgent Forces (SF) | 06:07:04 | 19 | 7 | 2.71 | 323 | | Totals | 326:52:29 | 961 | 813 | 1.18 | 2,317 |
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| Averages | 36:19:10 | 107 | 90 | 1.18 | 257 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 11:25:29 | 16 | 40 | 0.40 | | | Mashtuur City | 08:38:23 | 25 | 36 | 0.69 | | | Operation Clean Sweep | 00:48:11 | 4 | 4 | 1 | | | Zatar Wetlands | 01:16:25 | 2 | 7 | 0.29 | | | Strike at Karkand | 171:06:44 | 535 | 371 | 1.44 | | | Sharqi Peninsula | 12:44:39 | 41 | 38 | 1.08 | | | Gulf Of Oman | 04:25:46 | 18 | 12 | 1.50 | | | Daqing Oilfields | 09:02:21 | 27 | 26 | 1.04 | | | Dalian Plant | 08:09:16 | 29 | 26 | 1.12 | | | Dragon Valley | 29:31:33 | 62 | 69 | 0.90 | | | FuShe Pass | 07:41:11 | 18 | 19 | 0.95 | | | Songhua Stalemate | 00:33:45 | 4 | 1 | 4 | | | Wake Island 2007 | 22:01:22 | 49 | 63 | 0.78 | | | Devil's Perch (SF) | 01:28:51 | 4 | 1 | 4 | | | The Iron Gator (SF) | 00:53:15 | 3 | 1 | 3 | | | Night Flight (SF) | 00:13:39 | 0 | 2 | 0 | | | Warlord (SF) | 10:11:09 | 25 | 24 | 1.04 | | | Leviathan (SF) | 00:13:18 | 1 | 0 | 0 | | | Mass Destruction (SF) | 02:47:47 | 7 | 8 | 0.88 | | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | | Ghost Town (SF) | 07:26:03 | 26 | 17 | 1.53 | | | Totals | 310:39:07 | 896 | 765 | 1.17 | |
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| Averages | 14:47:35 | 43 | 36 | 1.17 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 143:37:35 | 414 | 365 | 1.13 | 536 | | MEC (Middle East) | 114:24:36 | 364 | 276 | 1.32 | 455 | | PLA (Far East) | 45:36:17 | 117 | 119 | 0.98 | 360 | | SEALs | 01:05:05 | 2 | 1 | 2 | 105 | | SAS | 08:28:56 | 18 | 31 | 0.58 | 154 | | Spetznaz | 04:40:01 | 17 | 10 | 1.70 | 189 | | MECSF | 01:30:19 | 6 | 1 | 6 | 102 | | Rebels | 01:22:36 | 4 | 3 | 1.33 | 93 | | Insurgents | 06:07:04 | 19 | 7 | 2.71 | 323 | | Totals | 326:52:29 | 961 | 813 | 1.18 | - |
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| Averages | 36:19:10 | 107 | 90 | 1.18 | 257 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 26:24:37 | 2,132 | 796 | 2.68 | | Assault | 28:54:08 | 4,463 | 949 | 4.70 | | Engineer | 19:57:45 | 1,371 | 450 | 3.05 | | Medic | 121:25:20 | 18,127 | 3,800 | 4.77 | | Spec Ops | 15:30:45 | 1,462 | 448 | 3.26 | | Support | 40:58:37 | 7,605 | 1,142 | 6.66 | | Sniper | 53:50:21 | 8,096 | 1,749 | 4.63 | | Totals | 307:01:33 | 43,256 | 9,334 | 4.63 |
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| Averages | 43:51:40 | 6,179 | 1,333 | 4.63 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 81:34:54 | 15,497 | 2,674 | 5.80 | 23% | | Grenade Launcher Attachment | 02:36:46 | 202 | 114 | 1.77 | 41% | | Carbine | 04:35:25 | 353 | 116 | 3.04 | 27% | | Light Machinegun | 09:16:09 | 1,326 | 363 | 3.65 | 15% | | Sniper Rifle | 38:22:20 | 6,084 | 1,085 | 5.61 | 37% | | Pistol | 28:27:49 | 7,525 | 692 | 10.87 | 28% | | Anti-tank | 03:54:59 | 116 | 156 | 0.74 | 32% | | Submachinegun | 07:08:36 | 407 | 196 | 2.08 | 22% | | Shotgun | 03:14:10 | 82 | 81 | 1.01 | 24% | | Knife | 04:36:56 | 1,287 | 337 | 3.82 | 31% | | Defribrillator | 18:15:34 | 480 | 526 | 0.91 | 78% | | Explosives (C4, Claymore, AT Mine) | 02:59:48 | 475 | 182 | 2.61 | 39% | | Hand Grenade | 17:15:48 | 2,786 | 787 | 3.54 | 36% | | Totals | 222:19:14 | 36,620 | 7,309 | - | - |
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| Averages | 17:06:06 | 2,817 | 562 | 5.01 | 33% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 15:13:35 | 1,467 | 300 | 4.89 | 71 | | Aviator | 02:01:43 | 7 | 30 | 0.23 | 0 | | Air Defense | 04:10:13 | 201 | 89 | 2.26 | 26 | | Helicopter | 44:56:19 | 4,651 | 1,295 | 3.59 | 76 | | Transport | 02:33:07 | 97 | 54 | 1.80 | 4 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 68:54:57 | 6,423 | 1,768 | 3.63 | 177 |
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| Averages | 11:29:10 | 1,071 | 295 | 3.63 | 30 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | TFDVegeta76, 1st Lieutenant (120) View | | Worst Enemy (Deaths by, via EA) | darkwitwe, Lieutenant General (57) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 119743855 | | Date of Enrollment | December 21, 2007, 10:25AM PST | | Last Battle on | March 4, 2010, 2:15PM PST | | Kicked & Banned | 231 / 0 | | Cost ($50 base) | 15.1694 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Basic Command
Next: Veteran Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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