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Status: Offline
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| Player Profile |
| Scores |
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| Global | 45,576 | | Team | 13,341 | | Combat | 31,726 | | Commander | 2,066 |
| Time |
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| Commander | 15:53:16 | | Squad Leader | 144:32:19 | | Squad Member | 212:36:06 | | Lone Wolf | 49:53:43 | | Total | 423:06:02 |
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| Team Profile |
| Wins & Losses | 940 / 926 (1.02) |
| Capture Points |
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| Captured CP | 2,984 | | Capture Assist | 2,260 | | Defended CP | 991 |
| Teamwork |
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| Kill Assist | 2,307 | | Heal | 439 | | Revive | 1,126 | | Support | 1,101 | | Repair | 293 | | Driver | 1,191 |
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| Combat Profile |
| Accuracy | 21 % | | SPM | 1.80 | | Suicides | 635 | | K/D Ratio | 1.12 |
| Kills |
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| Total & Streak | 15,863 / 23 | | Per Minute | 0.62 | | Per Round | 8.48 |
| Deaths |
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| Total & Streak | 14,214 / 13 | | Per Minute | 0.56 | | Per Round | 7.60 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 175:34:03 | 385 | 350 | 1.10 | 279 | | Middle Eastern Coalition | 109:14:31 | 230 | 276 | 0.83 | 183 | | Peoples Liberation Army | 55:33:18 | 128 | 110 | 1.16 | 94 | | U.S. Navy SEAL (SF) | 05:46:52 | 10 | 13 | 0.77 | 71 | | British SAS (SF) | 18:30:55 | 48 | 42 | 1.14 | 111 | | Russian Spetsnaz (SF) | 24:23:10 | 59 | 60 | 0.98 | 84 | | MEC Special Forces (SF) | 04:35:40 | 11 | 13 | 0.85 | 87 | | Rebels (SF) | 10:22:37 | 28 | 25 | 1.12 | 79 | | Insurgent Forces (SF) | 13:00:32 | 28 | 26 | 1.08 | 80 | | Totals | 417:01:38 | 927 | 915 | 1.01 | 1,068 |
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| Averages | 46:20:11 | 103 | 102 | 1.01 | 119 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 19:16:46 | 42 | 21 | 2 | | | Mashtuur City | 30:03:44 | 80 | 71 | 1.13 | | | Operation Clean Sweep | 13:21:11 | 13 | 31 | 0.42 | | | Zatar Wetlands | 10:11:53 | 28 | 14 | 2 | | | Strike at Karkand | 96:58:19 | 202 | 233 | 0.87 | | | Sharqi Peninsula | 35:17:22 | 82 | 67 | 1.22 | | | Gulf Of Oman | 21:01:44 | 48 | 47 | 1.02 | | | Daqing Oilfields | 14:27:19 | 35 | 42 | 0.83 | | | Dalian Plant | 18:08:43 | 48 | 42 | 1.14 | | | Dragon Valley | 23:22:37 | 41 | 44 | 0.93 | | | FuShe Pass | 16:56:46 | 41 | 34 | 1.21 | | | Songhua Stalemate | 08:16:25 | 24 | 17 | 1.41 | | | Wake Island 2007 | 21:45:00 | 42 | 40 | 1.05 | | | Devil's Perch (SF) | 02:31:38 | 8 | 5 | 1.60 | | | The Iron Gator (SF) | 03:49:27 | 6 | 13 | 0.46 | | | Night Flight (SF) | 02:14:00 | 12 | 2 | 6 | | | Warlord (SF) | 20:58:11 | 48 | 38 | 1.26 | | | Leviathan (SF) | 04:01:30 | 7 | 8 | 0.88 | | | Mass Destruction (SF) | 11:39:58 | 36 | 22 | 1.64 | | | Surge (SF) | 11:36:11 | 30 | 23 | 1.30 | | | Ghost Town (SF) | 19:48:59 | 37 | 68 | 0.54 | | | Totals | 405:47:43 | 910 | 882 | 1.03 | |
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| Averages | 19:19:25 | 43 | 42 | 1.03 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 175:34:03 | 385 | 350 | 1.10 | 279 | | MEC (Middle East) | 109:14:31 | 230 | 276 | 0.83 | 183 | | PLA (Far East) | 55:33:18 | 128 | 110 | 1.16 | 94 | | SEALs | 05:46:52 | 10 | 13 | 0.77 | 71 | | SAS | 18:30:55 | 48 | 42 | 1.14 | 111 | | Spetznaz | 24:23:10 | 59 | 60 | 0.98 | 84 | | MECSF | 04:35:40 | 11 | 13 | 0.85 | 87 | | Rebels | 10:22:37 | 28 | 25 | 1.12 | 79 | | Insurgents | 13:00:32 | 28 | 26 | 1.08 | 80 | | Totals | 417:01:38 | 927 | 915 | 1.01 | - |
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| Averages | 46:20:11 | 103 | 102 | 1.01 | 119 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 60:41:13 | 2,303 | 2,427 | 0.95 | | Assault | 96:24:54 | 5,496 | 3,790 | 1.45 | | Engineer | 69:57:48 | 2,490 | 2,025 | 1.23 | | Medic | 56:55:33 | 1,610 | 2,154 | 0.75 | | Spec Ops | 47:06:04 | 1,687 | 1,686 | 1 | | Support | 39:25:20 | 1,401 | 1,487 | 0.94 | | Sniper | 24:06:28 | 876 | 645 | 1.36 | | Totals | 394:37:20 | 15,863 | 14,214 | 1.12 |
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| Averages | 56:22:29 | 2,266 | 2,031 | 1.12 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 48:06:43 | 1,567 | 1,918 | 0.82 | 17% | | Grenade Launcher Attachment | 47:50:56 | 3,175 | 2,230 | 1.42 | 66% | | Carbine | 21:57:04 | 517 | 754 | 0.69 | 18% | | Light Machinegun | 18:08:15 | 690 | 880 | 0.78 | 12% | | Sniper Rifle | 16:46:58 | 435 | 418 | 1.04 | 41% | | Pistol | 03:28:51 | 169 | 238 | 0.71 | 26% | | Anti-tank | 12:33:23 | 411 | 769 | 0.53 | 48% | | Submachinegun | 21:20:37 | 551 | 837 | 0.66 | 16% | | Shotgun | 21:32:45 | 390 | 807 | 0.48 | 15% | | Knife | 01:43:23 | 172 | 136 | 1.26 | 21% | | Defribrillator | 02:32:45 | 23 | 231 | 0.10 | 70% | | Explosives (C4, Claymore, AT Mine) | 08:38:12 | 494 | 536 | 0.92 | 34% | | Hand Grenade | 04:46:05 | 401 | 360 | 1.11 | 33% | | Totals | 229:25:57 | 8,995 | 10,114 | - | - |
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| Averages | 17:38:56 | 692 | 778 | 0.89 | 32% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 71:38:25 | 4,488 | 1,531 | 2.93 | 301 | | Aviator | 12:46:45 | 439 | 372 | 1.18 | 56 | | Air Defense | 08:08:28 | 421 | 224 | 1.88 | 60 | | Helicopter | 36:44:51 | 1,023 | 991 | 1.03 | 94 | | Transport | 25:29:27 | 626 | 709 | 0.88 | 121 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 154:47:56 | 6,997 | 3,827 | 1.83 | 632 |
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| Averages | 25:48:00 | 1,166 | 638 | 1.83 | 105 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 43795296 | | Date of Enrollment | June 13, 2005, 2:38PM PST | | Last Battle on | January 29, 2010, 4:02PM PST | | Kicked & Banned | 37 / 0 | | Cost ($50 base) | 11.8175 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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