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| Player Profile |
| Scores |
|---|
| Global | 96,149 | | Team | 26,801 | | Combat | 66,058 | | Commander | 3,144 |
| Time |
|---|
| Commander | 28:31:06 | | Squad Leader | 113:10:40 | | Squad Member | 660:40:43 | | Lone Wolf | 142:26:28 | | Total | 945:09:16 |
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| Team Profile |
| Wins & Losses | 1,727 / 1,595 (1.08) |
| Capture Points |
|---|
| Captured CP | 4,049 | | Capture Assist | 4,699 | | Defended CP | 1,491 |
| Teamwork |
|---|
| Kill Assist | 4,694 | | Heal | 657 | | Revive | 4,035 | | Support | 1,182 | | Repair | 81 | | Driver | 2,671 |
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| Combat Profile |
| Accuracy | 17 % | | SPM | 1.70 | | Suicides | 541 | | K/D Ratio | 1.11 |
| Kills |
|---|
| Total & Streak | 33,029 / 57 | | Per Minute | 0.58 | | Per Round | 9.93 |
| Deaths |
|---|
| Total & Streak | 29,673 / 23 | | Per Minute | 0.52 | | Per Round | 8.92 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 403:14:56 | 757 | 607 | 1.25 | 179 | | Middle Eastern Coalition | 159:47:06 | 344 | 320 | 1.08 | 163 | | Peoples Liberation Army | 361:10:47 | 582 | 616 | 0.94 | 174 | | U.S. Navy SEAL (SF) | 00:42:55 | 2 | 1 | 2 | 47 | | British SAS (SF) | 01:09:37 | 3 | 2 | 1.50 | 34 | | Russian Spetsnaz (SF) | 00:47:22 | 3 | 0 | 0 | 45 | | MEC Special Forces (SF) | 01:07:40 | 2 | 0 | 0 | 73 | | Rebels (SF) | 00:02:28 | 0 | 0 | 0 | 0 | | Insurgent Forces (SF) | 00:55:43 | 4 | 1 | 4 | 30 | | Totals | 928:58:34 | 1,697 | 1,547 | 1.10 | 745 |
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| Averages | 103:13:11 | 189 | 172 | 1.10 | 83 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 21:20:20 | 21 | 37 | 0.57 | | | Mashtuur City | 31:45:40 | 68 | 67 | 1.01 | | | Operation Clean Sweep | 12:41:05 | 16 | 23 | 0.70 | | | Zatar Wetlands | 01:49:07 | 3 | 7 | 0.43 | | | Strike at Karkand | 82:43:39 | 182 | 167 | 1.09 | | | Sharqi Peninsula | 43:37:57 | 91 | 78 | 1.17 | | | Gulf Of Oman | 08:54:42 | 14 | 17 | 0.82 | | | Daqing Oilfields | 06:14:25 | 13 | 11 | 1.18 | | | Dalian Plant | 27:53:35 | 54 | 66 | 0.82 | | | Dragon Valley | 08:46:57 | 17 | 20 | 0.85 | | | FuShe Pass | 04:05:55 | 6 | 10 | 0.60 | | | Songhua Stalemate | 02:08:36 | 7 | 7 | 1 | | | Wake Island 2007 | 569:17:00 | 949 | 828 | 1.15 | | | Devil's Perch (SF) | 00:50:17 | 1 | 0 | 0 | | | The Iron Gator (SF) | 01:00:18 | 3 | 1 | 3 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 01:02:21 | 4 | 3 | 1.33 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:13:28 | 1 | 0 | 0 | | | Surge (SF) | 00:14:55 | 1 | 0 | 0 | | | Ghost Town (SF) | 01:24:27 | 4 | 0 | 0 | | | Totals | 826:04:44 | 1,455 | 1,342 | 1.08 | 0 |
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| Averages | 39:20:14 | 69 | 64 | 1.08 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 403:14:56 | 757 | 607 | 1.25 | 179 | | MEC (Middle East) | 159:47:06 | 344 | 320 | 1.08 | 163 | | PLA (Far East) | 361:10:47 | 582 | 616 | 0.94 | 174 | | SEALs | 00:42:55 | 2 | 1 | 2 | 47 | | SAS | 01:09:37 | 3 | 2 | 1.50 | 34 | | Spetznaz | 00:47:22 | 3 | 0 | 0 | 45 | | MECSF | 01:07:40 | 2 | 0 | 0 | 73 | | Rebels | 00:02:28 | 0 | 0 | 0 | 0 | | Insurgents | 00:55:43 | 4 | 1 | 4 | 30 | | Totals | 928:58:34 | 1,697 | 1,547 | 1.10 | - |
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| Averages | 103:13:11 | 189 | 172 | 1.10 | 83 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 324:09:37 | 11,177 | 10,443 | 1.07 | | Assault | 46:40:57 | 1,814 | 1,485 | 1.22 | | Engineer | 53:42:19 | 1,812 | 1,376 | 1.32 | | Medic | 202:51:14 | 9,158 | 8,241 | 1.11 | | Spec Ops | 42:44:52 | 1,409 | 1,366 | 1.03 | | Support | 33:55:40 | 1,368 | 1,560 | 0.88 | | Sniper | 180:55:49 | 6,291 | 5,202 | 1.21 | | Totals | 885:00:28 | 33,029 | 29,673 | 1.11 |
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| Averages | 126:25:47 | 4,718 | 4,239 | 1.11 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 155:28:47 | 6,118 | 6,731 | 0.91 | 15% | | Grenade Launcher Attachment | 02:37:56 | 88 | 120 | 0.73 | 21% | | Carbine | 20:19:36 | 421 | 760 | 0.55 | 18% | | Light Machinegun | 22:49:42 | 926 | 1,183 | 0.78 | 10% | | Sniper Rifle | 112:14:55 | 2,383 | 3,066 | 0.78 | 34% | | Pistol | 06:54:44 | 623 | 1,030 | 0.60 | 19% | | Anti-tank | 71:39:39 | 1,219 | 3,204 | 0.38 | 30% | | Submachinegun | 66:53:35 | 1,105 | 2,410 | 0.46 | 14% | | Shotgun | 31:32:15 | 488 | 1,055 | 0.46 | 9% | | Knife | 02:08:36 | 270 | 238 | 1.13 | 21% | | Defribrillator | 05:00:06 | 8 | 439 | 0.02 | 75% | | Explosives (C4, Claymore, AT Mine) | 04:29:23 | 496 | 259 | 1.92 | 35% | | Hand Grenade | 13:03:10 | 1,529 | 813 | 1.88 | 28% | | Totals | 515:12:24 | 15,674 | 21,308 | - | - |
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| Averages | 39:37:53 | 1,206 | 1,639 | 0.74 | 25% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 67:35:47 | 3,108 | 1,342 | 2.32 | 188 | | Aviator | 122:01:32 | 7,020 | 2,301 | 3.05 | 638 | | Air Defense | 17:11:20 | 562 | 444 | 1.27 | 95 | | Helicopter | 121:25:10 | 6,761 | 3,064 | 2.21 | 361 | | Transport | 31:22:49 | 752 | 1,119 | 0.67 | 218 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 359:36:38 | 18,203 | 8,270 | 2.20 | 1,500 |
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| Averages | 59:56:07 | 3,034 | 1,378 | 2.20 | 250 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | gurbo1234, Gunnery Sergeant (11) View | | Worst Enemy (Deaths by, via EA) | GreyKill, Captain (12) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 44593731 | | Date of Enrollment | June 23, 2005, 11:20PM PST | | Last Battle on | May 16, 2010, 7:13AM PST | | Kicked & Banned | 50 / 0 | | Cost ($50 base) | 5.2901 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
BasicHelicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
BasicAir Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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