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Status: Offline
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| Player Profile |
| Scores |
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| Global | 24,825 | | Team | 8,009 | | Combat | 12,984 | | Commander | 3,753 |
| Time |
|---|
| Commander | 29:03:16 | | Squad Leader | 47:55:02 | | Squad Member | 111:06:45 | | Lone Wolf | 70:27:46 | | Total | 258:41:19 |
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| Team Profile |
| Wins & Losses | 482 / 668 (0.72) |
| Capture Points |
|---|
| Captured CP | 1,535 | | Capture Assist | 1,063 | | Defended CP | 353 |
| Teamwork |
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| Kill Assist | 990 | | Heal | 335 | | Revive | 1,301 | | Support | 608 | | Repair | 155 | | Driver | 313 |
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| Combat Profile |
| Accuracy | 18 % | | SPM | 1.60 | | Suicides | 367 | | K/D Ratio | 0.54 |
| Kills |
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| Total & Streak | 6,492 / 19 | | Per Minute | 0.42 | | Per Round | 5.65 |
| Deaths |
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| Total & Streak | 12,001 / 22 | | Per Minute | 0.77 | | Per Round | 10.44 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 114:41:19 | 213 | 288 | 0.74 | 176 | | Middle Eastern Coalition | 94:30:39 | 159 | 265 | 0.60 | 202 | | Peoples Liberation Army | 25:59:18 | 60 | 55 | 1.09 | 50 | | U.S. Navy SEAL (SF) | 00:35:36 | 5 | 2 | 2.50 | 17 | | British SAS (SF) | 08:41:14 | 13 | 27 | 0.48 | 86 | | Russian Spetsnaz (SF) | 04:24:41 | 10 | 12 | 0.83 | 121 | | MEC Special Forces (SF) | 01:07:56 | 1 | 4 | 0.25 | 92 | | Rebels (SF) | 01:57:15 | 5 | 5 | 1 | 34 | | Insurgent Forces (SF) | 06:42:27 | 16 | 10 | 1.60 | 72 | | Totals | 258:40:25 | 482 | 668 | 0.72 | 850 |
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| Averages | 28:44:30 | 54 | 74 | 0.72 | 94 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 17:42:28 | 29 | 45 | 0.64 | | | Mashtuur City | 11:53:42 | 21 | 43 | 0.49 | | | Operation Clean Sweep | 01:43:51 | 5 | 4 | 1.25 | | | Zatar Wetlands | 01:05:25 | 0 | 2 | 0 | | | Strike at Karkand | 113:19:14 | 208 | 289 | 0.72 | | | Sharqi Peninsula | 16:03:13 | 28 | 43 | 0.65 | | | Gulf Of Oman | 09:48:05 | 20 | 28 | 0.71 | | | Daqing Oilfields | 02:14:16 | 6 | 5 | 1.20 | | | Dalian Plant | 05:31:07 | 6 | 23 | 0.26 | | | Dragon Valley | 07:27:45 | 8 | 14 | 0.57 | | | FuShe Pass | 01:47:30 | 4 | 4 | 1 | | | Songhua Stalemate | 00:34:03 | 0 | 3 | 0 | | | Wake Island 2007 | 32:10:50 | 63 | 78 | 0.81 | | | Devil's Perch (SF) | 00:07:15 | 0 | 1 | 0 | | | The Iron Gator (SF) | 01:24:06 | 4 | 5 | 0.80 | | | Night Flight (SF) | 00:37:51 | 3 | 0 | 0 | | | Warlord (SF) | 13:16:37 | 21 | 31 | 0.68 | | | Leviathan (SF) | 00:12:11 | 2 | 0 | 0 | | | Mass Destruction (SF) | 01:36:09 | 6 | 3 | 2 | | | Surge (SF) | 02:05:59 | 3 | 9 | 0.33 | | | Ghost Town (SF) | 04:09:04 | 11 | 11 | 1 | | | Totals | 244:50:41 | 448 | 641 | 0.70 | |
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| Averages | 11:39:34 | 21 | 31 | 0.70 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 114:41:19 | 213 | 288 | 0.74 | 176 | | MEC (Middle East) | 94:30:39 | 159 | 265 | 0.60 | 202 | | PLA (Far East) | 25:59:18 | 60 | 55 | 1.09 | 50 | | SEALs | 00:35:36 | 5 | 2 | 2.50 | 17 | | SAS | 08:41:14 | 13 | 27 | 0.48 | 86 | | Spetznaz | 04:24:41 | 10 | 12 | 0.83 | 121 | | MECSF | 01:07:56 | 1 | 4 | 0.25 | 92 | | Rebels | 01:57:15 | 5 | 5 | 1 | 34 | | Insurgents | 06:42:27 | 16 | 10 | 1.60 | 72 | | Totals | 258:40:25 | 482 | 668 | 0.72 | - |
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| Averages | 28:44:30 | 54 | 74 | 0.72 | 94 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 35:05:56 | 915 | 2,086 | 0.44 | | Assault | 24:54:38 | 712 | 1,212 | 0.59 | | Engineer | 23:27:40 | 575 | 1,108 | 0.52 | | Medic | 46:00:33 | 1,493 | 2,594 | 0.58 | | Spec Ops | 57:20:54 | 1,632 | 3,005 | 0.54 | | Support | 11:53:21 | 391 | 550 | 0.71 | | Sniper | 30:45:52 | 774 | 1,446 | 0.54 | | Totals | 229:28:54 | 6,492 | 12,001 | 0.54 |
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| Averages | 32:47:00 | 927 | 1,714 | 0.54 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 35:09:53 | 911 | 1,960 | 0.46 | 13% | | Grenade Launcher Attachment | 01:56:25 | 69 | 101 | 0.68 | 26% | | Carbine | 29:56:29 | 544 | 1,583 | 0.34 | 16% | | Light Machinegun | 04:15:15 | 55 | 231 | 0.24 | 6% | | Sniper Rifle | 21:50:23 | 366 | 1,032 | 0.35 | 31% | | Pistol | 10:38:46 | 547 | 778 | 0.70 | 26% | | Anti-tank | 11:49:23 | 267 | 928 | 0.29 | 39% | | Submachinegun | 14:53:47 | 286 | 902 | 0.32 | 12% | | Shotgun | 08:32:26 | 185 | 482 | 0.38 | 10% | | Knife | 08:56:54 | 691 | 510 | 1.35 | 10% | | Defribrillator | 04:56:20 | 98 | 413 | 0.24 | 61% | | Explosives (C4, Claymore, AT Mine) | 09:03:04 | 525 | 655 | 0.80 | 32% | | Hand Grenade | 05:07:35 | 401 | 502 | 0.80 | 28% | | Totals | 167:06:40 | 4,945 | 10,077 | - | - |
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| Averages | 12:51:17 | 380 | 775 | 0.49 | 24% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 17:45:24 | 753 | 477 | 1.58 | 61 | | Aviator | 02:08:58 | 31 | 120 | 0.26 | 9 | | Air Defense | 03:02:45 | 80 | 92 | 0.87 | 10 | | Helicopter | 10:58:44 | 183 | 377 | 0.49 | 23 | | Transport | 17:35:07 | 332 | 544 | 0.61 | 85 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 51:30:58 | 1,379 | 1,610 | 0.86 | 188 |
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| Averages | 08:35:10 | 230 | 268 | 0.86 | 31 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 69441028 | | Date of Enrollment | April 21, 2006, 3:03PM PST | | Last Battle on | August 25, 2007, 3:04PM PST | | Kicked & Banned | 107 / 1 | | Cost ($50 base) | 19.3283 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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