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Status: Offline
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| Player Profile |
| Scores |
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| Global | 18,932 | | Team | 10,778 | | Combat | 7,442 | | Commander | 771 |
| Time |
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| Commander | 8:21:51 | | Squad Leader | 44:36:27 | | Squad Member | 83:04:13 | | Lone Wolf | 44:44:48 | | Total | 180:51:20 |
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| Team Profile |
| Wins & Losses | 364 / 224 (1.63) |
| Capture Points |
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| Captured CP | 3,213 | | Capture Assist | 922 | | Defended CP | 324 |
| Teamwork |
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| Kill Assist | 393 | | Heal | 355 | | Revive | 1,379 | | Support | 135 | | Repair | 67 | | Driver | 137 |
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| Combat Profile |
| Accuracy | 20 % | | SPM | 1.74 | | Suicides | 67 | | K/D Ratio | 0.73 |
| Kills |
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| Total & Streak | 3,721 / 15 | | Per Minute | 0.34 | | Per Round | 6.25 |
| Deaths |
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| Total & Streak | 5,113 / 21 | | Per Minute | 0.47 | | Per Round | 8.59 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 34:37:02 | 65 | 58 | 1.12 | 236 | | Middle Eastern Coalition | 22:34:49 | 38 | 45 | 0.84 | 260 | | Peoples Liberation Army | 12:56:13 | 24 | 13 | 1.85 | 218 | | U.S. Navy SEAL (SF) | 23:25:14 | 51 | 22 | 2.32 | 135 | | British SAS (SF) | 34:14:13 | 68 | 26 | 2.62 | 108 | | Russian Spetsnaz (SF) | 33:08:41 | 65 | 32 | 2.03 | 176 | | MEC Special Forces (SF) | 18:28:29 | 47 | 24 | 1.96 | 155 | | Rebels (SF) | 00:14:34 | 2 | 1 | 2 | 38 | | Insurgent Forces (SF) | 00:07:31 | 1 | 0 | 0 | 0 | | Totals | 179:46:46 | 361 | 221 | 1.63 | 1,326 |
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| Averages | 19:58:32 | 40 | 25 | 1.63 | 147 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 00:02:49 | 1 | 0 | 0 | | | Mashtuur City | 00:05:44 | 1 | 0 | 0 | | | Operation Clean Sweep | 00:13:47 | 0 | 2 | 0 | | | Zatar Wetlands | 00:58:07 | 0 | 1 | 0 | | | Strike at Karkand | 30:57:11 | 56 | 72 | 0.78 | | | Sharqi Peninsula | 01:06:40 | 0 | 3 | 0 | | | Gulf Of Oman | 01:17:48 | 2 | 2 | 1 | | | Daqing Oilfields | 00:28:50 | 0 | 2 | 0 | | | Dalian Plant | 04:39:14 | 11 | 7 | 1.57 | | | Dragon Valley | 01:29:10 | 4 | 1 | 4 | | | FuShe Pass | 00:20:41 | 1 | 0 | 0 | | | Songhua Stalemate | 00:45:01 | 1 | 0 | 0 | | | Wake Island 2007 | 12:59:44 | 21 | 13 | 1.62 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 41:53:45 | 98 | 46 | 2.13 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 01:10:54 | 3 | 1 | 3 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:10:58 | 1 | 0 | 0 | | | Surge (SF) | 00:03:36 | 1 | 1 | 1 | | | Ghost Town (SF) | 66:19:37 | 131 | 57 | 2.30 | | | Totals | 165:03:36 | 332 | 208 | 1.60 | 0 |
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| Averages | 07:51:37 | 16 | 10 | 1.60 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 34:37:02 | 65 | 58 | 1.12 | 236 | | MEC (Middle East) | 22:34:49 | 38 | 45 | 0.84 | 260 | | PLA (Far East) | 12:56:13 | 24 | 13 | 1.85 | 218 | | SEALs | 23:25:14 | 51 | 22 | 2.32 | 135 | | SAS | 34:14:13 | 68 | 26 | 2.62 | 108 | | Spetznaz | 33:08:41 | 65 | 32 | 2.03 | 176 | | MECSF | 18:28:29 | 47 | 24 | 1.96 | 155 | | Rebels | 00:14:34 | 2 | 1 | 2 | 38 | | Insurgents | 00:07:31 | 1 | 0 | 0 | 0 | | Totals | 179:46:46 | 361 | 221 | 1.63 | - |
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| Averages | 19:58:32 | 40 | 25 | 1.63 | 147 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 12:58:19 | 260 | 508 | 0.51 | | Assault | 01:49:18 | 27 | 83 | 0.33 | | Engineer | 06:22:29 | 138 | 211 | 0.65 | | Medic | 118:10:16 | 2,734 | 3,540 | 0.77 | | Spec Ops | 03:56:00 | 53 | 96 | 0.55 | | Support | 08:17:38 | 179 | 284 | 0.63 | | Sniper | 14:25:58 | 330 | 391 | 0.84 | | Totals | 165:59:58 | 3,721 | 5,113 | 0.73 |
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| Averages | 23:42:52 | 532 | 730 | 0.73 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 83:45:56 | 2,025 | 2,570 | 0.79 | 19% | | Grenade Launcher Attachment | 00:08:33 | 2 | 7 | 0.29 | 36% | | Carbine | 02:44:14 | 30 | 90 | 0.33 | 15% | | Light Machinegun | 05:18:55 | 131 | 211 | 0.62 | 9% | | Sniper Rifle | 11:33:05 | 182 | 291 | 0.63 | 40% | | Pistol | 01:20:25 | 31 | 59 | 0.53 | 19% | | Anti-tank | 04:59:07 | 115 | 294 | 0.39 | 53% | | Submachinegun | 03:13:23 | 54 | 120 | 0.45 | 18% | | Shotgun | 02:47:08 | 73 | 131 | 0.56 | 18% | | Knife | 00:40:25 | 35 | 37 | 0.95 | 10% | | Defribrillator | 04:18:28 | 10 | 337 | 0.03 | 71% | | Explosives (C4, Claymore, AT Mine) | 01:15:49 | 125 | 47 | 2.66 | 26% | | Hand Grenade | 02:07:32 | 168 | 161 | 1.04 | 26% | | Totals | 124:13:00 | 2,981 | 4,355 | - | - |
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| Averages | 09:33:19 | 229 | 335 | 0.68 | 28% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 09:52:19 | 306 | 199 | 1.54 | 32 | | Aviator | 01:07:02 | 23 | 34 | 0.68 | 7 | | Air Defense | 05:30:48 | 179 | 142 | 1.26 | 28 | | Helicopter | 13:19:56 | 253 | 280 | 0.90 | 24 | | Transport | 07:25:00 | 71 | 148 | 0.48 | 16 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 37:15:05 | 832 | 803 | 1.04 | 107 |
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| Averages | 06:12:31 | 139 | 134 | 1.04 | 18 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 224710698 | | Date of Enrollment | September 7, 2009, 5:50AM PST | | Last Battle on | February 13, 2010, 6:22PM PST | | Kicked & Banned | 29 / 0 | | Cost ($50 base) | 27.6464 cph |
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| Awards |
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| Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Basic Sniper Combat
Next: Veteran Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Basic Spec-Ops Combat
Next: Veteran Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Basic Knife Combat
Next: Veteran Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Basic Command
Next: Veteran Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
Navy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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