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| Player Profile |
| Scores |
|---|
| Global | 280,593 | | Team | 100,484 | | Combat | 167,428 | | Commander | 15,271 |
| Time |
|---|
| Commander | 78:54:38 | | Squad Leader | 257:04:13 | | Squad Member | 589:01:48 | | Lone Wolf | 445:15:32 | | Total | 1370:48:57 |
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| Team Profile |
| Wins & Losses | 2,814 / 2,950 (0.95) |
| Capture Points |
|---|
| Captured CP | 7,640 | | Capture Assist | 8,658 | | Defended CP | 1,957 |
| Teamwork |
|---|
| Kill Assist | 14,551 | | Heal | 13,463 | | Revive | 21,768 | | Support | 11,548 | | Repair | 157 | | Driver | 408 |
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| Combat Profile |
| Accuracy | 21 % | | SPM | 3.41 | | Suicides | 637 | | K/D Ratio | 1.30 |
| Kills |
|---|
| Total & Streak | 83,714 / 44 | | Per Minute | 1.02 | | Per Round | 14.52 |
| Deaths |
|---|
| Total & Streak | 64,356 / 41 | | Per Minute | 0.78 | | Per Round | 11.16 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 691:07:44 | 1,433 | 1,477 | 0.97 | 268 | | Middle Eastern Coalition | 599:08:28 | 1,250 | 1,306 | 0.96 | 388 | | Peoples Liberation Army | 66:51:55 | 97 | 140 | 0.69 | 199 | | U.S. Navy SEAL (SF) | 00:38:55 | 1 | 1 | 1 | 23 | | British SAS (SF) | 06:55:43 | 16 | 16 | 1 | 135 | | Russian Spetsnaz (SF) | 01:11:28 | 3 | 5 | 0.60 | 37 | | MEC Special Forces (SF) | 00:34:43 | 1 | 1 | 1 | 48 | | Rebels (SF) | 00:12:38 | 1 | 1 | 1 | 6 | | Insurgent Forces (SF) | 03:25:29 | 11 | 1 | 11 | 153 | | Totals | 1370:07:03 | 2,813 | 2,948 | 0.95 | 1,257 |
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| Averages | 152:14:08 | 313 | 328 | 0.95 | 140 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 05:34:35 | 4 | 14 | 0.29 | | | Mashtuur City | 09:47:08 | 21 | 23 | 0.91 | | | Operation Clean Sweep | 02:21:16 | 3 | 7 | 0.43 | | | Zatar Wetlands | 00:53:10 | 2 | 2 | 1 | | | Strike at Karkand | 1167:23:29 | 2,488 | 2,527 | 0.98 | | | Sharqi Peninsula | 11:53:07 | 19 | 21 | 0.90 | | | Gulf Of Oman | 07:04:31 | 10 | 23 | 0.43 | | | Daqing Oilfields | 09:23:56 | 17 | 21 | 0.81 | | | Dalian Plant | 25:40:53 | 49 | 40 | 1.23 | | | Dragon Valley | 58:52:46 | 74 | 118 | 0.63 | | | FuShe Pass | 01:39:23 | 5 | 5 | 1 | | | Songhua Stalemate | 01:37:20 | 2 | 5 | 0.40 | | | Wake Island 2007 | 22:58:11 | 30 | 52 | 0.58 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 01:13:38 | 2 | 2 | 1 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 08:16:39 | 20 | 10 | 2 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:07:38 | 2 | 0 | 0 | | | Surge (SF) | 00:12:44 | 0 | 2 | 0 | | | Ghost Town (SF) | 03:18:32 | 9 | 11 | 0.82 | | | Totals | 1338:18:56 | 2,757 | 2,883 | 0.96 | 0 |
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| Averages | 63:43:46 | 131 | 137 | 0.96 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 691:07:44 | 1,433 | 1,477 | 0.97 | 268 | | MEC (Middle East) | 599:08:28 | 1,250 | 1,306 | 0.96 | 388 | | PLA (Far East) | 66:51:55 | 97 | 140 | 0.69 | 199 | | SEALs | 00:38:55 | 1 | 1 | 1 | 23 | | SAS | 06:55:43 | 16 | 16 | 1 | 135 | | Spetznaz | 01:11:28 | 3 | 5 | 0.60 | 37 | | MECSF | 00:34:43 | 1 | 1 | 1 | 48 | | Rebels | 00:12:38 | 1 | 1 | 1 | 6 | | Insurgents | 03:25:29 | 11 | 1 | 11 | 153 | | Totals | 1370:07:03 | 2,813 | 2,948 | 0.95 | - |
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| Averages | 152:14:08 | 313 | 328 | 0.95 | 140 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 45:18:29 | 1,648 | 2,353 | 0.70 | | Assault | 39:52:09 | 1,703 | 1,842 | 0.92 | | Engineer | 83:20:47 | 2,125 | 3,247 | 0.65 | | Medic | 612:57:27 | 47,935 | 34,537 | 1.39 | | Spec Ops | 77:18:22 | 4,169 | 4,209 | 0.99 | | Support | 216:43:52 | 20,979 | 13,963 | 1.50 | | Sniper | 101:48:06 | 5,155 | 4,205 | 1.23 | | Totals | 1177:19:12 | 83,714 | 64,356 | 1.30 |
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| Averages | 168:11:19 | 11,959 | 9,194 | 1.30 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 445:56:27 | 35,300 | 25,020 | 1.41 | 20% | | Grenade Launcher Attachment | 02:56:45 | 63 | 109 | 0.58 | 20% | | Carbine | 54:28:22 | 2,664 | 3,070 | 0.87 | 19% | | Light Machinegun | 141:05:20 | 14,783 | 10,908 | 1.36 | 13% | | Sniper Rifle | 77:06:48 | 2,074 | 2,191 | 0.95 | 32% | | Pistol | 33:00:43 | 3,013 | 1,975 | 1.53 | 23% | | Anti-tank | 11:07:17 | 247 | 795 | 0.31 | 37% | | Submachinegun | 22:00:41 | 579 | 1,024 | 0.57 | 18% | | Shotgun | 25:28:07 | 1,011 | 1,299 | 0.78 | 15% | | Knife | 41:46:03 | 7,967 | 4,722 | 1.69 | 23% | | Defribrillator | 27:28:39 | 73 | 1,898 | 0.04 | 81% | | Explosives (C4, Claymore, AT Mine) | 13:19:45 | 1,874 | 692 | 2.71 | 35% | | Hand Grenade | 81:03:55 | 12,477 | 3,745 | 3.33 | 30% | | Totals | 976:48:52 | 82,125 | 57,448 | - | - |
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| Averages | 75:08:23 | 6,317 | 4,419 | 1.43 | 28% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 23:41:27 | 549 | 574 | 0.96 | 52 | | Aviator | 15:52:03 | 216 | 587 | 0.37 | 50 | | Air Defense | 05:24:16 | 122 | 192 | 0.64 | 28 | | Helicopter | 31:58:21 | 362 | 1,227 | 0.30 | 72 | | Transport | 19:30:48 | 273 | 621 | 0.44 | 62 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 96:26:55 | 1,522 | 3,201 | 0.48 | 264 |
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| Averages | 16:04:30 | 254 | 534 | 0.48 | 44 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 70371243 | | Date of Enrollment | May 7, 2006, 4:25PM PST | | Last Battle on | December 10, 2011, 9:15PM PST | | Kicked & Banned | 95 / 0 | | Cost ($50 base) | 3.6475 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Expert First Aid
Requirements..
Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
ExpertCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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