[img]
|
| Player Profile |
| Scores |
|---|
| Global | 106,472 | | Team | 32,531 | | Combat | 71,776 | | Commander | 3,133 |
| Time |
|---|
| Commander | 17:10:33 | | Squad Leader | 47:09:49 | | Squad Member | 290:34:27 | | Lone Wolf | 162:52:17 | | Total | 518:03:13 |
|
|
| Team Profile |
| Wins & Losses | 1,222 / 1,256 (0.97) |
| Capture Points |
|---|
| Captured CP | 2,573 | | Capture Assist | 2,017 | | Defended CP | 1,229 |
| Teamwork |
|---|
| Kill Assist | 4,844 | | Heal | 1,546 | | Revive | 8,909 | | Support | 2,647 | | Repair | 91 | | Driver | 503 |
|
|
| Combat Profile |
| Accuracy | 25 % | | SPM | 3.43 | | Suicides | 320 | | K/D Ratio | 1.60 |
| Kills |
|---|
| Total & Streak | 35,888 / 34 | | Per Minute | 1.15 | | Per Round | 14.47 |
| Deaths |
|---|
| Total & Streak | 22,478 / 12 | | Per Minute | 0.72 | | Per Round | 9.06 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 255:11:21 | 586 | 647 | 0.91 | 291 | | Middle Eastern Coalition | 218:05:48 | 549 | 527 | 1.04 | 362 | | Peoples Liberation Army | 44:29:50 | 87 | 81 | 1.07 | 123 | | U.S. Navy SEAL (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | British SAS (SF) | 00:14:48 | 0 | 1 | 0 | 19 | | Russian Spetsnaz (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | MEC Special Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgent Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 518:01:47 | 1,222 | 1,256 | 0.97 | 795 |
|---|
| Averages | 57:33:32 | 136 | 140 | 0.97 | 88 |
|---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 15:01:03 | 21 | 27 | 0.78 | | | Mashtuur City | 44:45:25 | 122 | 113 | 1.08 | | | Operation Clean Sweep | 03:43:55 | 8 | 4 | 2 | | | Zatar Wetlands | 05:42:47 | 11 | 7 | 1.57 | | | Strike at Karkand | 234:30:16 | 643 | 625 | 1.03 | | | Sharqi Peninsula | 54:44:21 | 114 | 130 | 0.88 | | | Gulf Of Oman | 35:07:28 | 62 | 76 | 0.82 | | | Daqing Oilfields | 21:30:18 | 43 | 47 | 0.91 | | | Dalian Plant | 15:27:41 | 26 | 33 | 0.79 | | | Dragon Valley | 09:14:34 | 18 | 13 | 1.38 | | | FuShe Pass | 06:48:31 | 12 | 20 | 0.60 | | | Songhua Stalemate | 08:34:56 | 19 | 15 | 1.27 | | | Wake Island 2007 | 22:18:23 | 36 | 44 | 0.82 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 00:14:48 | 0 | 1 | 0 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:00:00 | 0 | 0 | 0 | | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | | Ghost Town (SF) | 00:00:00 | 0 | 0 | 0 | | | Totals | 477:44:26 | 1,135 | 1,155 | 0.98 | |
|---|
| Averages | 22:44:59 | 54 | 55 | 0.98 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 255:11:21 | 586 | 647 | 0.91 | 291 | | MEC (Middle East) | 218:05:48 | 549 | 527 | 1.04 | 362 | | PLA (Far East) | 44:29:50 | 87 | 81 | 1.07 | 123 | | SEALs | 00:00:00 | 0 | 0 | 0 | 0 | | SAS | 00:14:48 | 0 | 1 | 0 | 19 | | Spetznaz | 00:00:00 | 0 | 0 | 0 | 0 | | MECSF | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgents | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 518:01:47 | 1,222 | 1,256 | 0.97 | - |
|---|
| Averages | 57:33:32 | 136 | 140 | 0.97 | 88 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 17:02:10 | 1,017 | 945 | 1.08 | | Assault | 12:56:40 | 1,219 | 820 | 1.49 | | Engineer | 59:55:50 | 3,847 | 1,757 | 2.19 | | Medic | 155:38:54 | 14,151 | 9,181 | 1.54 | | Spec Ops | 98:54:56 | 4,518 | 3,784 | 1.19 | | Support | 48:00:41 | 5,525 | 3,047 | 1.81 | | Sniper | 66:27:52 | 5,611 | 2,944 | 1.91 | | Totals | 458:57:03 | 35,888 | 22,478 | 1.60 |
|---|
| Averages | 65:33:52 | 5,127 | 3,211 | 1.60 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 116:53:53 | 11,768 | 6,995 | 1.68 | 23% | | Grenade Launcher Attachment | 04:19:25 | 341 | 211 | 1.62 | 44% | | Carbine | 37:47:34 | 1,397 | 1,755 | 0.80 | 28% | | Light Machinegun | 34:12:55 | 3,957 | 2,526 | 1.57 | 16% | | Sniper Rifle | 55:58:42 | 3,823 | 2,205 | 1.73 | 45% | | Pistol | 03:36:56 | 529 | 450 | 1.18 | 26% | | Anti-tank | 06:40:50 | 301 | 440 | 0.68 | 46% | | Submachinegun | 01:19:00 | 54 | 89 | 0.61 | 18% | | Shotgun | 16:24:07 | 836 | 910 | 0.92 | 12% | | Knife | 00:31:00 | 237 | 94 | 2.52 | 43% | | Defribrillator | 10:46:57 | 350 | 931 | 0.38 | 80% | | Explosives (C4, Claymore, AT Mine) | 11:44:31 | 1,907 | 768 | 2.48 | 28% | | Hand Grenade | 19:17:49 | 3,791 | 1,054 | 3.60 | 34% | | Totals | 319:33:39 | 29,291 | 18,428 | - | - |
|---|
| Averages | 24:34:54 | 2,253 | 1,418 | 1.59 | 34% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 55:52:26 | 4,454 | 1,043 | 4.27 | 342 | | Aviator | 08:53:09 | 312 | 288 | 1.08 | 41 | | Air Defense | 03:45:14 | 184 | 122 | 1.51 | 35 | | Helicopter | 21:12:34 | 760 | 724 | 1.05 | 77 | | Transport | 25:19:53 | 1,339 | 754 | 1.78 | 207 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 115:03:16 | 7,049 | 2,931 | 2.40 | 702 |
|---|
| Averages | 19:10:33 | 1,175 | 489 | 2.40 | 117 |
|---|
|
| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | igalvega, Colonel (10) View | | Worst Enemy (Deaths by, via EA) | muah0482, Lieutenant Colonel (9) View |
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 106258647 | | Date of Enrollment | July 26, 2007, 7:59PM PST | | Last Battle on | November 4, 2009, 12:14PM PST | | Kicked & Banned | 115 / 0 | | Cost ($50 base) | 9.6515 cph |
|
|
| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|