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| Player Profile |
| Scores |
|---|
| Global | 112,336 | | Team | 34,208 | | Combat | 52,296 | | Commander | 34,174 |
| Time |
|---|
| Commander | 321:36:13 | | Squad Leader | 463:29:04 | | Squad Member | 496:22:39 | | Lone Wolf | 212:56:01 | | Total | 1494:54:11 |
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| Team Profile |
| Wins & Losses | 2,022 / 2,313 (0.87) |
| Capture Points |
|---|
| Captured CP | 13,275 | | Capture Assist | 4,510 | | Defended CP | 2,275 |
| Teamwork |
|---|
| Kill Assist | 3,054 | | Heal | 49 | | Revive | 326 | | Support | 39 | | Repair | 265 | | Driver | 1,049 |
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| Combat Profile |
| Accuracy | 19 % | | SPM | 1.25 | | Suicides | 374 | | K/D Ratio | 0.73 |
| Kills |
|---|
| Total & Streak | 26,148 / 168 | | Per Minute | 0.29 | | Per Round | 6 |
| Deaths |
|---|
| Total & Streak | 36,036 / 33 | | Per Minute | 0.40 | | Per Round | 8.27 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 637:10:36 | 978 | 912 | 1.07 | 552 | | Middle Eastern Coalition | 336:25:02 | 412 | 602 | 0.68 | 492 | | Peoples Liberation Army | 246:09:46 | 298 | 379 | 0.79 | 470 | | U.S. Navy SEAL (SF) | 08:50:02 | 13 | 12 | 1.08 | 62 | | British SAS (SF) | 115:05:18 | 142 | 176 | 0.81 | 137 | | Russian Spetsnaz (SF) | 55:00:35 | 64 | 110 | 0.58 | 222 | | MEC Special Forces (SF) | 18:47:00 | 13 | 22 | 0.59 | 278 | | Rebels (SF) | 14:36:26 | 23 | 21 | 1.10 | 79 | | Insurgent Forces (SF) | 57:11:36 | 71 | 72 | 0.99 | 195 | | Totals | 1489:16:21 | 2,014 | 2,306 | 0.87 | 2,487 |
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| Averages | 165:28:30 | 224 | 256 | 0.87 | 276 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 65:28:35 | 63 | 89 | 0.71 | | | Mashtuur City | 49:01:31 | 104 | 107 | 0.97 | | | Operation Clean Sweep | 35:11:17 | 50 | 46 | 1.09 | | | Zatar Wetlands | 17:16:53 | 35 | 31 | 1.13 | | | Strike at Karkand | 192:17:34 | 332 | 379 | 0.88 | | | Sharqi Peninsula | 107:39:26 | 132 | 173 | 0.76 | | | Gulf Of Oman | 169:58:34 | 229 | 199 | 1.15 | | | Daqing Oilfields | 41:26:59 | 68 | 84 | 0.81 | | | Dalian Plant | 84:39:27 | 127 | 149 | 0.85 | | | Dragon Valley | 186:04:58 | 195 | 208 | 0.94 | | | FuShe Pass | 43:21:10 | 65 | 81 | 0.80 | | | Songhua Stalemate | 16:13:15 | 25 | 38 | 0.66 | | | Wake Island 2007 | 122:35:50 | 153 | 171 | 0.89 | | | Devil's Perch (SF) | 05:27:24 | 7 | 8 | 0.88 | | | The Iron Gator (SF) | 11:35:57 | 15 | 14 | 1.07 | | | Night Flight (SF) | 03:11:25 | 8 | 2 | 4 | | | Warlord (SF) | 114:38:39 | 128 | 164 | 0.78 | | | Leviathan (SF) | 10:33:41 | 4 | 12 | 0.33 | | | Mass Destruction (SF) | 11:52:16 | 20 | 25 | 0.80 | | | Surge (SF) | 12:06:56 | 16 | 17 | 0.94 | | | Ghost Town (SF) | 100:04:46 | 128 | 171 | 0.75 | | | Totals | 1400:46:33 | 1,904 | 2,168 | 0.88 | 0 |
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| Averages | 66:42:14 | 91 | 103 | 0.88 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 637:10:36 | 978 | 912 | 1.07 | 552 | | MEC (Middle East) | 336:25:02 | 412 | 602 | 0.68 | 492 | | PLA (Far East) | 246:09:46 | 298 | 379 | 0.79 | 470 | | SEALs | 08:50:02 | 13 | 12 | 1.08 | 62 | | SAS | 115:05:18 | 142 | 176 | 0.81 | 137 | | Spetznaz | 55:00:35 | 64 | 110 | 0.58 | 222 | | MECSF | 18:47:00 | 13 | 22 | 0.59 | 278 | | Rebels | 14:36:26 | 23 | 21 | 1.10 | 79 | | Insurgents | 57:11:36 | 71 | 72 | 0.99 | 195 | | Totals | 1489:16:21 | 2,014 | 2,306 | 0.87 | - |
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| Averages | 165:28:30 | 224 | 256 | 0.87 | 276 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 836:34:12 | 15,085 | 21,973 | 0.69 | | Assault | 107:52:53 | 2,565 | 3,413 | 0.75 | | Engineer | 58:57:13 | 1,590 | 1,765 | 0.90 | | Medic | 38:24:41 | 557 | 885 | 0.63 | | Spec Ops | 116:24:10 | 2,723 | 3,740 | 0.73 | | Support | 47:55:49 | 763 | 1,017 | 0.75 | | Sniper | 213:28:27 | 2,865 | 3,243 | 0.88 | | Totals | 1419:37:25 | 26,148 | 36,036 | 0.73 |
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| Averages | 202:48:13 | 3,735 | 5,148 | 0.73 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 97:23:38 | 1,303 | 2,879 | 0.45 | 16% | | Grenade Launcher Attachment | 04:46:41 | 134 | 328 | 0.41 | 41% | | Carbine | 64:30:14 | 1,042 | 2,292 | 0.45 | 20% | | Light Machinegun | 40:53:42 | 195 | 844 | 0.23 | 10% | | Sniper Rifle | 187:08:15 | 1,584 | 2,619 | 0.60 | 44% | | Pistol | 10:10:38 | 253 | 317 | 0.80 | 22% | | Anti-tank | 156:56:13 | 2,797 | 7,336 | 0.38 | 45% | | Submachinegun | 232:54:32 | 1,459 | 5,150 | 0.28 | 15% | | Shotgun | 196:18:26 | 1,010 | 4,327 | 0.23 | 12% | | Knife | 01:11:11 | 250 | 29 | 8.62 | 47% | | Defribrillator | 01:27:40 | 11 | 88 | 0.13 | 68% | | Explosives (C4, Claymore, AT Mine) | 12:38:59 | 671 | 497 | 1.35 | 27% | | Hand Grenade | 04:43:30 | 209 | 305 | 0.69 | 30% | | Totals | 1011:03:39 | 10,918 | 27,011 | - | - |
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| Averages | 77:46:27 | 840 | 2,078 | 0.40 | 31% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 272:19:29 | 8,497 | 5,569 | 1.53 | 819 | | Aviator | 03:54:20 | 32 | 182 | 0.18 | 3 | | Air Defense | 24:50:35 | 731 | 742 | 0.99 | 115 | | Helicopter | 39:57:35 | 458 | 1,049 | 0.44 | 80 | | Transport | 39:04:52 | 492 | 1,037 | 0.47 | 140 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 380:06:51 | 10,210 | 8,579 | 1.19 | 1,157 |
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| Averages | 63:21:09 | 1,702 | 1,430 | 1.19 | 193 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 58011280 | | Date of Enrollment | October 16, 2005, 12:10PM PST | | Last Battle on | October 18, 2010, 7:09PM PST | | Kicked & Banned | 396 / 1 | | Cost ($50 base) | 3.3447 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
ExpertDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
BasicArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
BasicBritish SAS Special Service Medal
Next:
BasicRussian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
BasicInsurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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