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| Player Profile |
| Scores |
|---|
| Global | 150,031 | | Team | 34,593 | | Combat | 92,528 | | Commander | 34,746 |
| Time |
|---|
| Commander | 177:02:24 | | Squad Leader | 206:46:39 | | Squad Member | 446:39:34 | | Lone Wolf | 91:39:14 | | Total | 922:42:17 |
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| Team Profile |
| Wins & Losses | 2,526 / 2,040 (1.24) |
| Capture Points |
|---|
| Captured CP | 3,105 | | Capture Assist | 4,181 | | Defended CP | 1,848 |
| Teamwork |
|---|
| Kill Assist | 6,950 | | Heal | 1,483 | | Revive | 8,088 | | Support | 3,567 | | Repair | 235 | | Driver | 794 |
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| Combat Profile |
| Accuracy | 21 % | | SPM | 2.71 | | Suicides | 987 | | K/D Ratio | 1.21 |
| Kills |
|---|
| Total & Streak | 46,264 / 119 | | Per Minute | 0.84 | | Per Round | 10.13 |
| Deaths |
|---|
| Total & Streak | 38,149 / 36 | | Per Minute | 0.69 | | Per Round | 8.35 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 469:17:12 | 1,278 | 1,012 | 1.26 | 521 | | Middle Eastern Coalition | 384:16:05 | 1,079 | 869 | 1.24 | 321 | | Peoples Liberation Army | 23:15:47 | 65 | 59 | 1.10 | 89 | | U.S. Navy SEAL (SF) | 02:48:28 | 8 | 6 | 1.33 | 31 | | British SAS (SF) | 18:55:02 | 36 | 37 | 0.97 | 210 | | Russian Spetsnaz (SF) | 02:29:28 | 7 | 5 | 1.40 | 98 | | MEC Special Forces (SF) | 00:47:20 | 3 | 2 | 1.50 | 16 | | Rebels (SF) | 00:19:06 | 1 | 2 | 0.50 | 8 | | Insurgent Forces (SF) | 09:24:08 | 19 | 16 | 1.19 | 156 | | Totals | 911:32:36 | 2,496 | 2,008 | 1.24 | 1,450 |
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| Averages | 101:16:58 | 277 | 223 | 1.24 | 161 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 02:52:42 | 7 | 3 | 2.33 | | | Mashtuur City | 05:50:47 | 20 | 19 | 1.05 | | | Operation Clean Sweep | 00:39:32 | 2 | 1 | 2 | | | Zatar Wetlands | 00:43:29 | 4 | 4 | 1 | | | Strike at Karkand | 743:56:13 | 2,084 | 1,610 | 1.29 | | | Sharqi Peninsula | 25:59:09 | 43 | 49 | 0.88 | | | Gulf Of Oman | 07:45:08 | 23 | 22 | 1.05 | | | Daqing Oilfields | 04:29:36 | 9 | 9 | 1 | | | Dalian Plant | 12:39:12 | 26 | 47 | 0.55 | | | Dragon Valley | 02:55:53 | 8 | 6 | 1.33 | | | FuShe Pass | 01:11:55 | 2 | 2 | 1 | | | Songhua Stalemate | 00:10:41 | 1 | 2 | 0.50 | | | Wake Island 2007 | 32:09:37 | 75 | 63 | 1.19 | | | Devil's Perch (SF) | 00:09:35 | 0 | 1 | 0 | | | The Iron Gator (SF) | 02:11:13 | 7 | 6 | 1.17 | | | Night Flight (SF) | 00:15:49 | 1 | 0 | 0 | | | Warlord (SF) | 27:11:16 | 51 | 48 | 1.06 | | | Leviathan (SF) | 01:15:01 | 4 | 1 | 4 | | | Mass Destruction (SF) | 00:11:16 | 1 | 1 | 1 | | | Surge (SF) | 01:56:37 | 4 | 5 | 0.80 | | | Ghost Town (SF) | 01:32:49 | 6 | 6 | 1 | | | Totals | 876:07:30 | 2,378 | 1,905 | 1.25 | 0 |
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| Averages | 41:43:13 | 113 | 91 | 1.25 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 469:17:12 | 1,278 | 1,012 | 1.26 | 521 | | MEC (Middle East) | 384:16:05 | 1,079 | 869 | 1.24 | 321 | | PLA (Far East) | 23:15:47 | 65 | 59 | 1.10 | 89 | | SEALs | 02:48:28 | 8 | 6 | 1.33 | 31 | | SAS | 18:55:02 | 36 | 37 | 0.97 | 210 | | Spetznaz | 02:29:28 | 7 | 5 | 1.40 | 98 | | MECSF | 00:47:20 | 3 | 2 | 1.50 | 16 | | Rebels | 00:19:06 | 1 | 2 | 0.50 | 8 | | Insurgents | 09:24:08 | 19 | 16 | 1.19 | 156 | | Totals | 911:32:36 | 2,496 | 2,008 | 1.24 | - |
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| Averages | 101:16:58 | 277 | 223 | 1.24 | 161 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 62:28:05 | 2,560 | 3,097 | 0.83 | | Assault | 56:57:47 | 4,171 | 3,362 | 1.24 | | Engineer | 66:15:36 | 3,548 | 3,228 | 1.10 | | Medic | 152:23:00 | 8,500 | 7,465 | 1.14 | | Spec Ops | 138:31:14 | 7,164 | 6,538 | 1.10 | | Support | 105:14:44 | 7,579 | 4,966 | 1.53 | | Sniper | 235:02:22 | 12,742 | 9,493 | 1.34 | | Totals | 816:52:48 | 46,264 | 38,149 | 1.21 |
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| Averages | 116:41:50 | 6,609 | 5,450 | 1.21 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 122:05:53 | 7,802 | 6,360 | 1.23 | 17% | | Grenade Launcher Attachment | 14:38:33 | 1,147 | 880 | 1.30 | 59% | | Carbine | 74:57:09 | 2,823 | 3,468 | 0.81 | 20% | | Light Machinegun | 72:03:04 | 5,306 | 3,990 | 1.33 | 12% | | Sniper Rifle | 168:04:53 | 5,556 | 5,709 | 0.97 | 49% | | Pistol | 32:42:44 | 2,635 | 2,670 | 0.99 | 25% | | Anti-tank | 27:41:59 | 745 | 1,455 | 0.51 | 47% | | Submachinegun | 19:09:16 | 678 | 1,053 | 0.64 | 17% | | Shotgun | 35:52:36 | 1,560 | 2,307 | 0.68 | 16% | | Knife | 14:42:55 | 1,819 | 1,145 | 1.59 | 21% | | Defribrillator | 20:49:43 | 472 | 1,511 | 0.31 | 70% | | Explosives (C4, Claymore, AT Mine) | 37:56:20 | 4,487 | 2,442 | 1.84 | 34% | | Hand Grenade | 24:39:09 | 4,241 | 1,483 | 2.86 | 35% | | Totals | 665:24:14 | 39,271 | 34,473 | - | - |
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| Averages | 51:11:06 | 3,021 | 2,652 | 1.14 | 32% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 33:47:06 | 2,404 | 438 | 5.49 | 122 | | Aviator | 09:58:05 | 248 | 407 | 0.61 | 45 | | Air Defense | 06:04:56 | 217 | 119 | 1.82 | 35 | | Helicopter | 18:18:54 | 775 | 545 | 1.42 | 62 | | Transport | 39:32:47 | 1,616 | 893 | 1.81 | 228 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 107:41:48 | 5,260 | 2,402 | 2.19 | 492 |
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| Averages | 17:56:59 | 877 | 400 | 2.19 | 82 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | VBAKA, Gunnery Sergeant (21) View | | Worst Enemy (Deaths by, via EA) | ketchupkiller, First Sergeant (62) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 60120774 | | Date of Enrollment | November 26, 2005, 1:59PM PST | | Last Battle on | June 29, 2010, 7:16AM PST | | Kicked & Banned | 182 / 3 | | Cost ($50 base) | 5.4189 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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