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Status: Offline
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| Player Profile |
| Scores |
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| Global | 39,528 | | Team | 10,082 | | Combat | 23,456 | | Commander | 12,137 |
| Time |
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| Commander | 91:52:15 | | Squad Leader | 54:15:46 | | Squad Member | 172:47:31 | | Lone Wolf | 93:58:23 | | Total | 413:04:07 |
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| Team Profile |
| Wins & Losses | 720 / 856 (0.84) |
| Capture Points |
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| Captured CP | 1,329 | | Capture Assist | 858 | | Defended CP | 479 |
| Teamwork |
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| Kill Assist | 1,497 | | Heal | 204 | | Revive | 2,882 | | Support | 288 | | Repair | 73 | | Driver | 1,915 |
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| Combat Profile |
| Accuracy | 17 % | | SPM | 1.59 | | Suicides | 346 | | K/D Ratio | 0.88 |
| Kills |
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| Total & Streak | 11,728 / 175 | | Per Minute | 0.47 | | Per Round | 7.42 |
| Deaths |
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| Total & Streak | 13,384 / 26 | | Per Minute | 0.54 | | Per Round | 8.47 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 207:36:44 | 345 | 449 | 0.77 | 350 | | Middle Eastern Coalition | 141:26:37 | 247 | 299 | 0.83 | 321 | | Peoples Liberation Army | 63:47:33 | 127 | 108 | 1.18 | 250 | | U.S. Navy SEAL (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | British SAS (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Russian Spetsnaz (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | MEC Special Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgent Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 412:50:54 | 719 | 856 | 0.84 | 921 |
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| Averages | 45:52:20 | 80 | 95 | 0.84 | 102 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 43:12:52 | 55 | 69 | 0.80 | | | Mashtuur City | 10:29:39 | 27 | 28 | 0.96 | | | Operation Clean Sweep | 09:54:27 | 15 | 19 | 0.79 | | | Zatar Wetlands | 11:38:24 | 25 | 26 | 0.96 | | | Strike at Karkand | 101:48:25 | 181 | 213 | 0.85 | | | Sharqi Peninsula | 15:08:09 | 28 | 26 | 1.08 | | | Gulf Of Oman | 34:56:34 | 68 | 71 | 0.96 | | | Daqing Oilfields | 16:16:44 | 25 | 42 | 0.60 | | | Dalian Plant | 16:43:55 | 28 | 43 | 0.65 | | | Dragon Valley | 21:24:08 | 30 | 35 | 0.86 | | | FuShe Pass | 05:19:57 | 5 | 14 | 0.36 | | | Songhua Stalemate | 02:06:27 | 5 | 9 | 0.56 | | | Wake Island 2007 | 67:19:35 | 118 | 132 | 0.89 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 00:00:00 | 0 | 0 | 0 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:00:00 | 0 | 0 | 0 | | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | | Ghost Town (SF) | 00:00:00 | 0 | 0 | 0 | | | Totals | 356:19:16 | 610 | 727 | 0.84 | 0 |
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| Averages | 16:58:04 | 29 | 35 | 0.84 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 207:36:44 | 345 | 449 | 0.77 | 350 | | MEC (Middle East) | 141:26:37 | 247 | 299 | 0.83 | 321 | | PLA (Far East) | 63:47:33 | 127 | 108 | 1.18 | 250 | | SEALs | 00:00:00 | 0 | 0 | 0 | 0 | | SAS | 00:00:00 | 0 | 0 | 0 | 0 | | Spetznaz | 00:00:00 | 0 | 0 | 0 | 0 | | MECSF | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels | 00:00:00 | 0 | 0 | 0 | 0 | | Insurgents | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 412:50:54 | 719 | 856 | 0.84 | - |
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| Averages | 45:52:20 | 80 | 95 | 0.84 | 102 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 71:14:45 | 2,166 | 2,324 | 0.93 | | Assault | 20:46:46 | 715 | 898 | 0.80 | | Engineer | 20:54:50 | 605 | 585 | 1.03 | | Medic | 58:05:20 | 2,389 | 2,173 | 1.10 | | Spec Ops | 53:22:11 | 1,297 | 1,916 | 0.68 | | Support | 32:00:44 | 1,065 | 1,333 | 0.80 | | Sniper | 131:19:41 | 3,491 | 4,155 | 0.84 | | Totals | 387:44:17 | 11,728 | 13,384 | 0.88 |
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| Averages | 55:23:29 | 1,675 | 1,912 | 0.88 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 38:34:22 | 1,280 | 1,708 | 0.75 | 14% | | Grenade Launcher Attachment | 00:30:55 | 27 | 38 | 0.71 | 30% | | Carbine | 27:41:25 | 509 | 1,162 | 0.44 | 15% | | Light Machinegun | 17:38:55 | 445 | 873 | 0.51 | 8% | | Sniper Rifle | 73:56:20 | 1,284 | 2,253 | 0.57 | 38% | | Pistol | 05:49:12 | 439 | 270 | 1.63 | 21% | | Anti-tank | 12:41:20 | 424 | 816 | 0.52 | 40% | | Submachinegun | 22:51:30 | 198 | 549 | 0.36 | 9% | | Shotgun | 06:36:04 | 65 | 265 | 0.25 | 10% | | Knife | 03:54:15 | 503 | 339 | 1.48 | 24% | | Defribrillator | 07:13:47 | 17 | 333 | 0.05 | 74% | | Explosives (C4, Claymore, AT Mine) | 06:31:17 | 388 | 282 | 1.38 | 25% | | Hand Grenade | 07:02:18 | 643 | 437 | 1.47 | 24% | | Totals | 231:01:40 | 6,222 | 9,325 | - | - |
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| Averages | 17:46:17 | 479 | 717 | 0.67 | 26% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 25:57:57 | 1,426 | 485 | 2.94 | 104 | | Aviator | 39:02:23 | 1,318 | 1,238 | 1.06 | 157 | | Air Defense | 07:25:42 | 230 | 150 | 1.53 | 25 | | Helicopter | 59:14:51 | 1,854 | 1,688 | 1.10 | 198 | | Transport | 18:44:09 | 608 | 528 | 1.15 | 100 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 150:25:02 | 5,436 | 4,089 | 1.33 | 584 |
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| Averages | 25:04:11 | 906 | 682 | 1.33 | 97 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 103656749 | | Date of Enrollment | August 4, 2007, 11:06AM PST | | Last Battle on | March 13, 2010, 2:17AM PST | | Kicked & Banned | 259 / 0 | | Cost ($50 base) | 12.1045 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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