| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 00:00:00 | | | 0 | | | Middle Eastern Coalition | 00:00:00 | | | 0 | | | Peoples Liberation Army | 00:00:00 | | | 0 | | | U.S. Navy SEAL (SF) | 00:00:00 | | | 0 | | | British SAS (SF) | 00:00:00 | | | 0 | | | Russian Spetsnaz (SF) | 00:00:00 | | | 0 | | | MEC Special Forces (SF) | 00:00:00 | | | 0 | | | Rebels (SF) | 00:00:00 | | | 0 | | | Insurgent Forces (SF) | 00:00:00 | | | 0 | | | Totals | 00:00:00 | 0 | 0 | 0.00 | 0 |
|---|
| Averages | 00:00:01 | 0 | 0 | 0.00 | 0 |
|---|
|
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 09:28:04 | 11 | 18 | 0.61 | | | Mashtuur City | 22:18:11 | 35 | 66 | 0.53 | | | Operation Clean Sweep | 00:00:00 | 0 | 0 | 0 | | | Zatar Wetlands | 03:51:39 | 7 | 2 | 3.50 | | | Strike at Karkand | 40:19:15 | 64 | 58 | 1.10 | | | Sharqi Peninsula | 08:27:41 | 9 | 16 | 0.56 | | | Gulf Of Oman | 05:49:52 | 9 | 9 | 1 | | | Daqing Oilfields | 09:24:19 | 13 | 21 | 0.62 | | | Dalian Plant | 09:13:09 | 17 | 23 | 0.74 | | | Dragon Valley | 11:14:16 | 6 | 17 | 0.35 | | | FuShe Pass | 02:04:09 | 4 | 3 | 1.33 | | | Songhua Stalemate | 03:09:46 | 8 | 5 | 1.60 | | | Wake Island 2007 | 03:49:40 | 6 | 5 | 1.20 | | | Devil's Perch (SF) | 01:16:41 | 1 | 3 | 0.33 | | | The Iron Gator (SF) | 04:16:32 | 5 | 10 | 0.50 | | | Night Flight (SF) | 00:40:43 | 0 | 5 | 0 | | | Warlord (SF) | 24:26:43 | 13 | 44 | 0.30 | | | Leviathan (SF) | 00:16:45 | 1 | 4 | 0.25 | | | Mass Destruction (SF) | 06:45:23 | 12 | 13 | 0.92 | | | Surge (SF) | 04:05:47 | 6 | 8 | 0.75 | | | Ghost Town (SF) | 36:25:45 | 33 | 46 | 0.72 | | | Totals | 207:24:20 | 260 | 376 | 0.69 | 0 |
|---|
| Averages | 09:52:36 | 12 | 18 | 0.69 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 00:00:00 | | | 0 | | | MEC (Middle East) | 00:00:00 | | | 0 | | | PLA (Far East) | 00:00:00 | | | 0 | | | SEALs | 00:00:00 | | | 0 | | | SAS | 00:00:00 | | | 0 | | | Spetznaz | 00:00:00 | | | 0 | | | MECSF | 00:00:00 | | | 0 | | | Rebels | 00:00:00 | | | 0 | | | Insurgents | 00:00:00 | | | 0 | | | Totals | 00:00:00 | 0 | 0 | 0.00 | - |
|---|
| Averages | 00:00:01 | 0 | 0 | 0.00 | 0 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 00:00:00 | | | 0 | | Assault | 00:00:00 | | | 0 | | Engineer | 00:00:00 | | | 0 | | Medic | 00:00:00 | | | 0 | | Spec Ops | 00:00:00 | | | 0 | | Support | 00:00:00 | | | 0 | | Sniper | 00:00:00 | | | 0 | | Totals | 00:00:00 | 0 | 0 | 0.00 |
|---|
| Averages | 00:00:01 | 0 | 0 | 0.00 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 00:00:00 | | | 0 | % | | Grenade Launcher Attachment | 00:00:00 | | | 0 | % | | Carbine | 00:00:00 | | | 0 | % | | Light Machinegun | 00:00:00 | | | 0 | % | | Sniper Rifle | 00:00:00 | | | 0 | % | | Pistol | 00:00:00 | | | 0 | % | | Anti-tank | 00:00:00 | | | 0 | % | | Submachinegun | 00:00:00 | | | 0 | % | | Shotgun | 00:00:00 | | | 0 | % | | Knife | 00:00:00 | | | 0 | % | | Defribrillator | 00:00:00 | | | 0 | % | | Explosives (C4, Claymore, AT Mine) | 00:00:00 | | | 0 | % | | Hand Grenade | 00:00:00 | | | 0 | % | | Totals | 00:00:00 | 0 | 0 | - | - |
|---|
| Averages | 00:00:01 | 0 | 0 | 0.00 | 0% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 00:00:00 | | | 0 | | | Aviator | 00:00:00 | | | 0 | | | Air Defense | 00:00:00 | | | 0 | | | Helicopter | 00:00:00 | | | 0 | | | Transport | 00:00:00 | | | 0 | | | Ground Defense | 00:00:00 | | | 0 | | | Totals | 00:00:00 | 0 | 0 | 0.00 | 0 |
|---|
| Averages | 00:00:01 | 0 | 0 | 0.00 | 0 |
|---|
|
| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | , () View | | Worst Enemy (Deaths by, via EA) | , () View |
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 121518473 | | Date of Enrollment | December 31, 1969, 4:00PM PST | | Last Battle on | December 31, 1969, 4:00PM PST | | Kicked & Banned | / | | Cost ($50 base) | - |
|
|
| Awards |
|---|
| Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Basic Medic Combat
Next: Veteran Medic Combat
Requirements..
Basic Spec-Ops Combat
Next: Veteran Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Basic Knife Combat
Next: Veteran Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
First Aid
Requirements..
Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
Navy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|