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Status: Offline
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| Player Profile |
| Scores |
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| Global | 41,301 | | Team | 11,541 | | Combat | 25,216 | | Commander | 9,105 |
| Time |
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| Commander | 74:23:35 | | Squad Leader | 140:59:05 | | Squad Member | 134:06:49 | | Lone Wolf | 106:50:41 | | Total | 456:28:39 |
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| Team Profile |
| Wins & Losses | 849 / 983 (0.86) |
| Capture Points |
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| Captured CP | 2,436 | | Capture Assist | 1,680 | | Defended CP | 621 |
| Teamwork |
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| Kill Assist | 1,890 | | Heal | 648 | | Revive | 846 | | Support | 1,118 | | Repair | 540 | | Driver | 1,246 |
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| Combat Profile |
| Accuracy | 20 % | | SPM | 1.51 | | Suicides | 284 | | K/D Ratio | 0.98 |
| Kills |
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| Total & Streak | 12,608 / 35 | | Per Minute | 0.46 | | Per Round | 6.88 |
| Deaths |
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| Total & Streak | 12,816 / 17 | | Per Minute | 0.47 | | Per Round | 6.99 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 213:42:51 | 380 | 459 | 0.83 | 167 | | Middle Eastern Coalition | 117:47:40 | 195 | 281 | 0.69 | 141 | | Peoples Liberation Army | 93:30:22 | 201 | 174 | 1.16 | 125 | | U.S. Navy SEAL (SF) | 06:42:36 | 20 | 8 | 2.50 | 76 | | British SAS (SF) | 07:22:48 | 20 | 14 | 1.43 | 68 | | Russian Spetsnaz (SF) | 06:18:59 | 13 | 18 | 0.72 | 67 | | MEC Special Forces (SF) | 04:19:49 | 9 | 9 | 1 | 76 | | Rebels (SF) | 03:11:54 | 6 | 8 | 0.75 | 71 | | Insurgent Forces (SF) | 02:53:58 | 5 | 9 | 0.56 | 46 | | Totals | 455:50:57 | 849 | 980 | 0.87 | 837 |
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| Averages | 50:39:00 | 94 | 109 | 0.87 | 93 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 44:13:04 | 48 | 80 | 0.60 | | | Mashtuur City | 29:26:35 | 64 | 86 | 0.74 | | | Operation Clean Sweep | 26:42:04 | 41 | 44 | 0.93 | | | Zatar Wetlands | 18:47:22 | 33 | 43 | 0.77 | | | Strike at Karkand | 45:46:13 | 95 | 108 | 0.88 | | | Sharqi Peninsula | 36:21:40 | 58 | 94 | 0.62 | | | Gulf Of Oman | 33:55:30 | 65 | 78 | 0.83 | | | Daqing Oilfields | 28:07:43 | 74 | 57 | 1.30 | | | Dalian Plant | 32:01:04 | 76 | 73 | 1.04 | | | Dragon Valley | 43:06:25 | 60 | 78 | 0.77 | | | FuShe Pass | 27:43:47 | 51 | 58 | 0.88 | | | Songhua Stalemate | 17:19:19 | 32 | 40 | 0.80 | | | Wake Island 2007 | 37:40:17 | 69 | 68 | 1.01 | | | Devil's Perch (SF) | 04:48:19 | 11 | 7 | 1.57 | | | The Iron Gator (SF) | 03:14:59 | 11 | 6 | 1.83 | | | Night Flight (SF) | 02:53:04 | 5 | 7 | 0.71 | | | Warlord (SF) | 04:37:40 | 14 | 8 | 1.75 | | | Leviathan (SF) | 02:59:07 | 7 | 4 | 1.75 | | | Mass Destruction (SF) | 04:34:15 | 7 | 14 | 0.50 | | | Surge (SF) | 02:55:50 | 8 | 4 | 2 | | | Ghost Town (SF) | 04:46:52 | 10 | 16 | 0.63 | | | Totals | 452:01:09 | 839 | 973 | 0.86 | 0 |
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| Averages | 21:31:30 | 40 | 46 | 0.86 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 213:42:51 | 380 | 459 | 0.83 | 167 | | MEC (Middle East) | 117:47:40 | 195 | 281 | 0.69 | 141 | | PLA (Far East) | 93:30:22 | 201 | 174 | 1.16 | 125 | | SEALs | 06:42:36 | 20 | 8 | 2.50 | 76 | | SAS | 07:22:48 | 20 | 14 | 1.43 | 68 | | Spetznaz | 06:18:59 | 13 | 18 | 0.72 | 67 | | MECSF | 04:19:49 | 9 | 9 | 1 | 76 | | Rebels | 03:11:54 | 6 | 8 | 0.75 | 71 | | Insurgents | 02:53:58 | 5 | 9 | 0.56 | 46 | | Totals | 455:50:57 | 849 | 980 | 0.87 | - |
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| Averages | 50:39:00 | 94 | 109 | 0.87 | 93 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 63:51:22 | 1,827 | 1,997 | 0.91 | | Assault | 37:05:45 | 1,224 | 1,018 | 1.20 | | Engineer | 81:40:10 | 2,224 | 2,083 | 1.07 | | Medic | 77:31:36 | 2,229 | 2,830 | 0.79 | | Spec Ops | 63:02:03 | 1,775 | 2,050 | 0.87 | | Support | 52:55:29 | 1,680 | 1,916 | 0.88 | | Sniper | 58:12:02 | 1,649 | 922 | 1.79 | | Totals | 434:18:27 | 12,608 | 12,816 | 0.98 |
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| Averages | 62:02:39 | 1,801 | 1,831 | 0.98 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 62:39:43 | 1,261 | 2,192 | 0.58 | 19% | | Grenade Launcher Attachment | 01:40:29 | 89 | 112 | 0.79 | 43% | | Carbine | 32:17:42 | 509 | 1,138 | 0.45 | 24% | | Light Machinegun | 31:33:01 | 883 | 1,331 | 0.66 | 16% | | Sniper Rifle | 38:29:41 | 321 | 485 | 0.66 | 52% | | Pistol | 03:30:30 | 128 | 290 | 0.44 | 31% | | Anti-tank | 05:25:29 | 182 | 380 | 0.48 | 50% | | Submachinegun | 12:17:27 | 118 | 389 | 0.30 | 14% | | Shotgun | 42:27:50 | 435 | 1,219 | 0.36 | 15% | | Knife | 00:28:04 | 78 | 54 | 1.44 | 24% | | Defribrillator | 01:36:40 | 0 | 143 | 0 | 75% | | Explosives (C4, Claymore, AT Mine) | 04:09:33 | 392 | 358 | 1.09 | 33% | | Hand Grenade | 02:21:26 | 250 | 217 | 1.15 | 32% | | Totals | 238:57:35 | 4,646 | 8,308 | - | - |
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| Averages | 18:22:54 | 357 | 639 | 0.56 | 33% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 68:52:48 | 3,330 | 1,307 | 2.55 | 276 | | Aviator | 32:55:20 | 1,538 | 1,017 | 1.51 | 129 | | Air Defense | 18:09:35 | 643 | 303 | 2.12 | 64 | | Helicopter | 31:31:09 | 716 | 922 | 0.78 | 67 | | Transport | 29:50:27 | 627 | 754 | 0.83 | 112 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 181:19:19 | 6,854 | 4,303 | 1.59 | 648 |
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| Averages | 30:13:14 | 1,142 | 717 | 1.59 | 108 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 44414570 | | Date of Enrollment | June 22, 2005, 8:15AM PST | | Last Battle on | February 22, 2010, 10:53AM PST | | Kicked & Banned | 70 / 4 | | Cost ($50 base) | 10.9534 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Veteran Knife Combat
Next: Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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