[img]
|
| Player Profile |
| Scores |
|---|
| Global | 129,879 | | Team | 36,445 | | Combat | 90,944 | | Commander | 5,699 |
| Time |
|---|
| Commander | 34:09:53 | | Squad Leader | 275:36:53 | | Squad Member | 324:20:30 | | Lone Wolf | 38:41:29 | | Total | 673:12:25 |
|
|
| Team Profile |
| Wins & Losses | 1,523 / 1,395 (1.09) |
| Capture Points |
|---|
| Captured CP | 5,898 | | Capture Assist | 4,788 | | Defended CP | 1,479 |
| Teamwork |
|---|
| Kill Assist | 6,437 | | Heal | 3,787 | | Revive | 7,272 | | Support | 830 | | Repair | 275 | | Driver | 1,507 |
|
|
| Combat Profile |
| Accuracy | 26 % | | SPM | 3.22 | | Suicides | 1,150 | | K/D Ratio | 1.80 |
| Kills |
|---|
| Total & Streak | 45,472 / 55 | | Per Minute | 1.13 | | Per Round | 15.56 |
| Deaths |
|---|
| Total & Streak | 25,238 / 30 | | Per Minute | 0.62 | | Per Round | 8.64 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 307:22:46 | 699 | 579 | 1.21 | 273 | | Middle Eastern Coalition | 279:31:18 | 574 | 628 | 0.91 | 289 | | Peoples Liberation Army | 64:48:26 | 179 | 140 | 1.28 | 169 | | U.S. Navy SEAL (SF) | 02:54:20 | 8 | 1 | 8 | 118 | | British SAS (SF) | 02:26:52 | 9 | 5 | 1.80 | 61 | | Russian Spetsnaz (SF) | 02:35:53 | 8 | 4 | 2 | 69 | | MEC Special Forces (SF) | 04:00:01 | 8 | 6 | 1.33 | 95 | | Rebels (SF) | 00:53:55 | 4 | 0 | 0 | 41 | | Insurgent Forces (SF) | 01:51:16 | 5 | 6 | 0.83 | 75 | | Totals | 666:24:47 | 1,494 | 1,369 | 1.09 | 1,190 |
|---|
| Averages | 74:02:46 | 166 | 152 | 1.09 | 132 |
|---|
|
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 14:05:59 | 31 | 21 | 1.48 | | | Mashtuur City | 52:07:46 | 131 | 121 | 1.08 | | | Operation Clean Sweep | 11:49:52 | 26 | 24 | 1.08 | | | Zatar Wetlands | 15:56:10 | 39 | 28 | 1.39 | | | Strike at Karkand | 328:24:26 | 706 | 692 | 1.02 | | | Sharqi Peninsula | 53:50:43 | 103 | 91 | 1.13 | | | Gulf Of Oman | 22:23:49 | 44 | 48 | 0.92 | | | Daqing Oilfields | 16:38:13 | 49 | 32 | 1.53 | | | Dalian Plant | 20:01:44 | 56 | 49 | 1.14 | | | Dragon Valley | 23:51:22 | 44 | 51 | 0.86 | | | FuShe Pass | 10:21:22 | 30 | 18 | 1.67 | | | Songhua Stalemate | 12:20:58 | 28 | 22 | 1.27 | | | Wake Island 2007 | 20:29:07 | 42 | 33 | 1.27 | | | Devil's Perch (SF) | 00:58:39 | 3 | 2 | 1.50 | | | The Iron Gator (SF) | 02:43:43 | 5 | 4 | 1.25 | | | Night Flight (SF) | 00:47:07 | 3 | 2 | 1.50 | | | Warlord (SF) | 02:13:58 | 6 | 7 | 0.86 | | | Leviathan (SF) | 03:12:00 | 8 | 1 | 8 | | | Mass Destruction (SF) | 01:14:37 | 5 | 1 | 5 | | | Surge (SF) | 01:00:05 | 4 | 0 | 0 | | | Ghost Town (SF) | 02:32:11 | 8 | 5 | 1.60 | | | Totals | 617:03:51 | 1,371 | 1,252 | 1.10 | 0 |
|---|
| Averages | 29:23:03 | 65 | 60 | 1.10 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 307:22:46 | 699 | 579 | 1.21 | 273 | | MEC (Middle East) | 279:31:18 | 574 | 628 | 0.91 | 289 | | PLA (Far East) | 64:48:26 | 179 | 140 | 1.28 | 169 | | SEALs | 02:54:20 | 8 | 1 | 8 | 118 | | SAS | 02:26:52 | 9 | 5 | 1.80 | 61 | | Spetznaz | 02:35:53 | 8 | 4 | 2 | 69 | | MECSF | 04:00:01 | 8 | 6 | 1.33 | 95 | | Rebels | 00:53:55 | 4 | 0 | 0 | 41 | | Insurgents | 01:51:16 | 5 | 6 | 0.83 | 75 | | Totals | 666:24:47 | 1,494 | 1,369 | 1.09 | - |
|---|
| Averages | 74:02:46 | 166 | 152 | 1.09 | 132 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 59:01:01 | 3,818 | 2,498 | 1.53 | | Assault | 29:01:46 | 2,184 | 1,393 | 1.57 | | Engineer | 106:19:21 | 8,987 | 2,446 | 3.67 | | Medic | 231:43:52 | 18,028 | 10,980 | 1.64 | | Spec Ops | 121:19:56 | 8,412 | 5,397 | 1.56 | | Support | 16:13:07 | 1,070 | 645 | 1.66 | | Sniper | 47:26:25 | 2,973 | 1,879 | 1.58 | | Totals | 611:05:28 | 45,472 | 25,238 | 1.80 |
|---|
| Averages | 87:17:56 | 6,496 | 3,605 | 1.80 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 152:03:02 | 11,698 | 7,941 | 1.47 | 22% | | Grenade Launcher Attachment | 11:52:10 | 995 | 670 | 1.49 | 68% | | Carbine | 53:28:46 | 2,403 | 2,491 | 0.96 | 25% | | Light Machinegun | 06:57:28 | 423 | 356 | 1.19 | 17% | | Sniper Rifle | 29:52:36 | 972 | 923 | 1.05 | 51% | | Pistol | 08:18:21 | 785 | 718 | 1.09 | 27% | | Anti-tank | 22:49:57 | 961 | 1,158 | 0.83 | 51% | | Submachinegun | 06:24:50 | 286 | 389 | 0.74 | 23% | | Shotgun | 22:05:19 | 929 | 918 | 1.01 | 14% | | Knife | 03:23:16 | 926 | 425 | 2.18 | 33% | | Defribrillator | 11:00:52 | 36 | 827 | 0.04 | 75% | | Explosives (C4, Claymore, AT Mine) | 21:01:39 | 3,498 | 1,898 | 1.84 | 40% | | Hand Grenade | 31:10:03 | 5,421 | 1,519 | 3.57 | 36% | | Totals | 380:28:19 | 29,333 | 20,233 | - | - |
|---|
| Averages | 29:16:02 | 2,256 | 1,556 | 1.45 | 37% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 119:28:44 | 13,055 | 2,124 | 6.15 | 799 | | Aviator | 25:40:28 | 2,060 | 532 | 3.87 | 214 | | Air Defense | 05:49:17 | 337 | 152 | 2.22 | 35 | | Helicopter | 16:48:20 | 444 | 472 | 0.94 | 75 | | Transport | 35:29:16 | 976 | 889 | 1.10 | 226 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 203:16:05 | 16,872 | 4,169 | 4.05 | 1,349 |
|---|
| Averages | 33:52:41 | 2,812 | 695 | 4.05 | 225 |
|---|
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 43482446 | | Date of Enrollment | June 11, 2005, 9:13AM PST | | Last Battle on | March 2, 2010, 9:49PM PST | | Kicked & Banned | 80 / 1 | | Cost ($50 base) | 7.4271 cph |
|
|
| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
BasicArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|