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| Player Profile |
| Scores |
|---|
| Global | 370,229 | | Team | 104,497 | | Combat | 260,856 | | Commander | 4,999 |
| Time |
|---|
| Commander | 34:45:06 | | Squad Leader | 148:30:26 | | Squad Member | 815:49:53 | | Lone Wolf | 725:40:35 | | Total | 1725:14:31 |
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| Team Profile |
| Wins & Losses | 3,070 / 2,743 (1.12) |
| Capture Points |
|---|
| Captured CP | 11,510 | | Capture Assist | 12,890 | | Defended CP | 3,276 |
| Teamwork |
|---|
| Kill Assist | 23,421 | | Heal | 3,593 | | Revive | 14,055 | | Support | 16,328 | | Repair | 225 | | Driver | 2,465 |
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| Combat Profile |
| Accuracy | 26 % | | SPM | 3.58 | | Suicides | 620 | | K/D Ratio | 2.54 |
| Kills |
|---|
| Total & Streak | 130,428 / 51 | | Per Minute | 1.26 | | Per Round | 22.43 |
| Deaths |
|---|
| Total & Streak | 51,302 / 19 | | Per Minute | 0.50 | | Per Round | 8.82 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 909:09:58 | 1,516 | 1,427 | 1.06 | 375 | | Middle Eastern Coalition | 644:42:42 | 1,281 | 1,079 | 1.19 | 368 | | Peoples Liberation Army | 164:59:40 | 258 | 220 | 1.17 | 176 | | U.S. Navy SEAL (SF) | 00:39:39 | 0 | 3 | 0 | 52 | | British SAS (SF) | 01:53:59 | 4 | 8 | 0.50 | 253 | | Russian Spetsnaz (SF) | 01:27:00 | 6 | 2 | 3 | 72 | | MEC Special Forces (SF) | 00:10:05 | 0 | 1 | 0 | 16 | | Rebels (SF) | 00:44:49 | 2 | 2 | 1 | 40 | | Insurgent Forces (SF) | 00:10:26 | 2 | 1 | 2 | 115 | | Totals | 1723:58:18 | 3,069 | 2,743 | 1.12 | 1,467 |
|---|
| Averages | 191:33:09 | 341 | 305 | 1.12 | 163 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 07:16:29 | 13 | 18 | 0.72 | | | Mashtuur City | 26:49:36 | 76 | 58 | 1.31 | | | Operation Clean Sweep | 04:12:37 | 5 | 12 | 0.42 | | | Zatar Wetlands | 03:37:29 | 7 | 6 | 1.17 | | | Strike at Karkand | 1179:23:40 | 2,117 | 1,842 | 1.15 | | | Sharqi Peninsula | 37:33:21 | 79 | 103 | 0.77 | | | Gulf Of Oman | 38:16:23 | 96 | 96 | 1 | | | Daqing Oilfields | 06:33:10 | 14 | 15 | 0.93 | | | Dalian Plant | 11:40:37 | 22 | 23 | 0.96 | | | Dragon Valley | 313:57:41 | 401 | 395 | 1.02 | | | FuShe Pass | 06:11:52 | 13 | 9 | 1.44 | | | Songhua Stalemate | 02:21:11 | 4 | 5 | 0.80 | | | Wake Island 2007 | 12:29:55 | 33 | 24 | 1.38 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:12:33 | 0 | 2 | 0 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 02:49:13 | 5 | 5 | 1 | | | Leviathan (SF) | 00:37:11 | 0 | 2 | 0 | | | Mass Destruction (SF) | 00:50:39 | 2 | 2 | 1 | | | Surge (SF) | 00:38:44 | 3 | 1 | 3 | | | Ghost Town (SF) | 01:09:49 | 4 | 5 | 0.80 | | | Totals | 1656:42:10 | 2,894 | 2,623 | 1.10 | |
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| Averages | 78:53:27 | 138 | 125 | 1.10 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 909:09:58 | 1,516 | 1,427 | 1.06 | 375 | | MEC (Middle East) | 644:42:42 | 1,281 | 1,079 | 1.19 | 368 | | PLA (Far East) | 164:59:40 | 258 | 220 | 1.17 | 176 | | SEALs | 00:39:39 | 0 | 3 | 0 | 52 | | SAS | 01:53:59 | 4 | 8 | 0.50 | 253 | | Spetznaz | 01:27:00 | 6 | 2 | 3 | 72 | | MECSF | 00:10:05 | 0 | 1 | 0 | 16 | | Rebels | 00:44:49 | 2 | 2 | 1 | 40 | | Insurgents | 00:10:26 | 2 | 1 | 2 | 115 | | Totals | 1723:58:18 | 3,069 | 2,743 | 1.12 | - |
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| Averages | 191:33:09 | 341 | 305 | 1.12 | 163 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 61:34:57 | 2,399 | 2,028 | 1.18 | | Assault | 71:55:31 | 2,752 | 2,044 | 1.35 | | Engineer | 105:09:12 | 3,917 | 2,408 | 1.63 | | Medic | 338:52:52 | 33,323 | 14,092 | 2.36 | | Spec Ops | 77:12:12 | 3,056 | 1,982 | 1.54 | | Support | 314:05:21 | 29,788 | 14,858 | 2 | | Sniper | 620:09:14 | 55,193 | 13,890 | 3.97 | | Totals | 1588:59:19 | 130,428 | 51,302 | 2.54 |
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| Averages | 226:59:55 | 18,633 | 7,329 | 2.54 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 306:07:38 | 29,180 | 12,658 | 2.31 | 26% | | Grenade Launcher Attachment | 01:13:07 | 70 | 84 | 0.83 | 44% | | Carbine | 19:31:33 | 491 | 692 | 0.71 | 22% | | Light Machinegun | 214:33:20 | 20,604 | 11,821 | 1.74 | 15% | | Sniper Rifle | 500:26:50 | 35,732 | 9,808 | 3.64 | 50% | | Pistol | 12:24:45 | 2,215 | 1,146 | 1.93 | 21% | | Anti-tank | 11:24:22 | 265 | 613 | 0.43 | 54% | | Submachinegun | 11:13:29 | 315 | 469 | 0.67 | 19% | | Shotgun | 18:18:10 | 156 | 470 | 0.33 | 14% | | Knife | 07:37:14 | 1,380 | 903 | 1.53 | 21% | | Defribrillator | 12:14:26 | 28 | 733 | 0.04 | 80% | | Explosives (C4, Claymore, AT Mine) | 15:08:48 | 7,721 | 687 | 11.24 | 43% | | Hand Grenade | 76:57:26 | 17,034 | 2,971 | 5.73 | 33% | | Totals | 1207:11:08 | 115,191 | 43,055 | - | - |
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| Averages | 92:51:38 | 8,861 | 3,312 | 2.68 | 34% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 37:05:23 | 2,200 | 735 | 2.99 | 123 | | Aviator | 74:00:25 | 3,999 | 932 | 4.29 | 501 | | Air Defense | 11:06:41 | 436 | 183 | 2.38 | 44 | | Helicopter | 184:14:44 | 8,619 | 4,489 | 1.92 | 719 | | Transport | 20:00:41 | 716 | 672 | 1.07 | 93 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 326:27:54 | 15,970 | 7,011 | 2.28 | 1,480 |
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| Averages | 54:24:40 | 2,662 | 1,169 | 2.28 | 247 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | Post-T-DK, Colonel (15) View | | Worst Enemy (Deaths by, via EA) | KardinaL, Brigadier General (13) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 67654406 | | Date of Enrollment | March 23, 2006, 5:05AM PST | | Last Battle on | August 19, 2011, 8:51AM PST | | Kicked & Banned | 476 / 0 | | Cost ($50 base) | 2.8981 cph |
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| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Expert Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
BasicHelicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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