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| Player Profile |
| Scores |
|---|
| Global | 126,527 | | Team | 35,207 | | Combat | 79,236 | | Commander | 16,070 |
| Time |
|---|
| Commander | 79:04:48 | | Squad Leader | 216:12:26 | | Squad Member | 377:13:55 | | Lone Wolf | 157:53:36 | | Total | 830:42:50 |
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| Team Profile |
| Wins & Losses | 1,703 / 1,634 (1.04) |
| Capture Points |
|---|
| Captured CP | 3,990 | | Capture Assist | 3,743 | | Defended CP | 1,721 |
| Teamwork |
|---|
| Kill Assist | 7,999 | | Heal | 2,283 | | Revive | 7,402 | | Support | 4,125 | | Repair | 160 | | Driver | 499 |
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| Combat Profile |
| Accuracy | 16 % | | SPM | 2.54 | | Suicides | 947 | | K/D Ratio | 1.20 |
| Kills |
|---|
| Total & Streak | 39,618 / 22 | | Per Minute | 0.79 | | Per Round | 11.87 |
| Deaths |
|---|
| Total & Streak | 33,024 / 16 | | Per Minute | 0.66 | | Per Round | 9.89 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 328:13:25 | 635 | 593 | 1.07 | 211 | | Middle Eastern Coalition | 282:13:06 | 533 | 544 | 0.98 | 244 | | Peoples Liberation Army | 34:29:11 | 38 | 73 | 0.52 | 249 | | U.S. Navy SEAL (SF) | 07:18:42 | 11 | 16 | 0.69 | 60 | | British SAS (SF) | 49:24:43 | 118 | 170 | 0.69 | 158 | | Russian Spetsnaz (SF) | 73:16:54 | 252 | 150 | 1.68 | 80 | | MEC Special Forces (SF) | 07:47:57 | 13 | 16 | 0.81 | 67 | | Rebels (SF) | 07:53:18 | 17 | 19 | 0.89 | 62 | | Insurgent Forces (SF) | 35:47:37 | 84 | 52 | 1.62 | 73 | | Totals | 826:24:53 | 1,701 | 1,633 | 1.04 | 1,204 |
|---|
| Averages | 91:49:26 | 189 | 181 | 1.04 | 134 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 01:17:07 | 4 | 2 | 2 | | | Mashtuur City | 37:13:40 | 97 | 97 | 1 | | | Operation Clean Sweep | 02:11:05 | 5 | 3 | 1.67 | | | Zatar Wetlands | 00:00:13 | 0 | 1 | 0 | | | Strike at Karkand | 509:55:36 | 953 | 901 | 1.06 | | | Sharqi Peninsula | 01:50:13 | 2 | 6 | 0.33 | | | Gulf Of Oman | 01:57:37 | 6 | 5 | 1.20 | | | Daqing Oilfields | 00:39:20 | 1 | 3 | 0.33 | | | Dalian Plant | 00:28:58 | 2 | 1 | 2 | | | Dragon Valley | 48:31:05 | 54 | 97 | 0.56 | | | FuShe Pass | 00:00:00 | 0 | 0 | 0 | | | Songhua Stalemate | 00:15:07 | 1 | 1 | 1 | | | Wake Island 2007 | 09:22:12 | 16 | 14 | 1.14 | | | Devil's Perch (SF) | 05:54:44 | 10 | 8 | 1.25 | | | The Iron Gator (SF) | 08:09:14 | 11 | 22 | 0.50 | | | Night Flight (SF) | 00:27:41 | 0 | 2 | 0 | | | Warlord (SF) | 45:52:11 | 99 | 83 | 1.19 | | | Leviathan (SF) | 01:02:46 | 3 | 2 | 1.50 | | | Mass Destruction (SF) | 03:19:11 | 8 | 9 | 0.89 | | | Surge (SF) | 07:12:36 | 16 | 17 | 0.94 | | | Ghost Town (SF) | 112:32:29 | 348 | 280 | 1.24 | | | Totals | 798:13:05 | 1,636 | 1,554 | 1.05 | |
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| Averages | 38:00:38 | 78 | 74 | 1.05 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 328:13:25 | 635 | 593 | 1.07 | 211 | | MEC (Middle East) | 282:13:06 | 533 | 544 | 0.98 | 244 | | PLA (Far East) | 34:29:11 | 38 | 73 | 0.52 | 249 | | SEALs | 07:18:42 | 11 | 16 | 0.69 | 60 | | SAS | 49:24:43 | 118 | 170 | 0.69 | 158 | | Spetznaz | 73:16:54 | 252 | 150 | 1.68 | 80 | | MECSF | 07:47:57 | 13 | 16 | 0.81 | 67 | | Rebels | 07:53:18 | 17 | 19 | 0.89 | 62 | | Insurgents | 35:47:37 | 84 | 52 | 1.62 | 73 | | Totals | 826:24:53 | 1,701 | 1,633 | 1.04 | - |
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| Averages | 91:49:26 | 189 | 181 | 1.04 | 134 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 55:12:02 | 2,542 | 2,739 | 0.93 | | Assault | 107:31:25 | 5,919 | 4,986 | 1.19 | | Engineer | 59:03:55 | 2,073 | 2,318 | 0.89 | | Medic | 237:14:03 | 13,538 | 11,043 | 1.23 | | Spec Ops | 66:56:18 | 3,616 | 3,172 | 1.14 | | Support | 103:29:16 | 6,214 | 4,853 | 1.28 | | Sniper | 105:01:25 | 5,716 | 3,913 | 1.46 | | Totals | 734:28:24 | 39,618 | 33,024 | 1.20 |
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| Averages | 104:55:30 | 5,660 | 4,718 | 1.20 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 255:18:24 | 14,893 | 11,480 | 1.30 | 15% | | Grenade Launcher Attachment | 15:23:46 | 1,024 | 758 | 1.35 | 47% | | Carbine | 49:16:34 | 2,422 | 2,234 | 1.08 | 17% | | Light Machinegun | 72:17:23 | 4,839 | 3,865 | 1.25 | 11% | | Sniper Rifle | 85:08:38 | 3,616 | 2,614 | 1.38 | 34% | | Pistol | 17:53:21 | 1,303 | 1,804 | 0.72 | 18% | | Anti-tank | 24:05:14 | 847 | 1,063 | 0.80 | 37% | | Submachinegun | 20:09:31 | 899 | 1,038 | 0.87 | 14% | | Shotgun | 24:55:51 | 1,362 | 1,409 | 0.97 | 9% | | Knife | 04:51:50 | 725 | 811 | 0.89 | 23% | | Defribrillator | 10:38:45 | 233 | 807 | 0.29 | 75% | | Explosives (C4, Claymore, AT Mine) | 12:50:30 | 1,741 | 706 | 2.47 | 32% | | Hand Grenade | 25:51:00 | 3,676 | 1,268 | 2.90 | 33% | | Totals | 618:40:47 | 37,580 | 29,857 | - | - |
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| Averages | 47:35:27 | 2,891 | 2,297 | 1.26 | 28% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 11:11:05 | 489 | 212 | 2.31 | 33 | | Aviator | 18:25:51 | 444 | 572 | 0.78 | 64 | | Air Defense | 04:36:06 | 192 | 121 | 1.59 | 27 | | Helicopter | 19:05:32 | 437 | 498 | 0.88 | 48 | | Transport | 13:49:25 | 401 | 427 | 0.94 | 73 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 67:07:59 | 1,963 | 1,830 | 1.07 | 245 |
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| Averages | 11:11:20 | 327 | 305 | 1.07 | 41 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 43894048 | | Date of Enrollment | June 14, 2005, 4:22PM PST | | Last Battle on | June 19, 2010, 3:49PM PST | | Kicked & Banned | 81 / 0 | | Cost ($50 base) | 6.0189 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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