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Status: Offline
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| Player Profile |
| Scores |
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| Global | 52,758 | | Team | 36,705 | | Combat | 13,972 | | Commander | 2,314 |
| Time |
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| Commander | 10:51:27 | | Squad Leader | 149:15:58 | | Squad Member | 59:20:15 | | Lone Wolf | 222:18:56 | | Total | 441:49:32 |
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| Team Profile |
| Wins & Losses | 462 / 525 (0.88) |
| Capture Points |
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| Captured CP | 1,158 | | Capture Assist | 545 | | Defended CP | 149 |
| Teamwork |
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| Kill Assist | 8,432 | | Heal | 3,816 | | Revive | 10,120 | | Support | 362 | | Repair | 820 | | Driver | 947 |
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| Combat Profile |
| Accuracy | 23 % | | SPM | 1.99 | | Suicides | 290 | | K/D Ratio | 0.99 |
| Kills |
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| Total & Streak | 6,986 / 221 | | Per Minute | 0.26 | | Per Round | 7.04 |
| Deaths |
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| Total & Streak | 7,054 / 27 | | Per Minute | 0.27 | | Per Round | 7.10 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 199:40:26 | 204 | 265 | 0.77 | 600 | | Middle Eastern Coalition | 105:10:14 | 94 | 127 | 0.74 | 290 | | Peoples Liberation Army | 104:30:35 | 126 | 96 | 1.31 | 600 | | U.S. Navy SEAL (SF) | 02:40:49 | 8 | 0 | 0 | 400 | | British SAS (SF) | 10:21:39 | 10 | 11 | 0.91 | 358 | | Russian Spetsnaz (SF) | 06:00:14 | 7 | 9 | 0.78 | 400 | | MEC Special Forces (SF) | 03:39:11 | 3 | 8 | 0.38 | 400 | | Rebels (SF) | 00:38:56 | 2 | 1 | 2 | 199 | | Insurgent Forces (SF) | 02:32:56 | 4 | 6 | 0.67 | 400 | | Totals | 435:15:00 | 458 | 523 | 0.88 | 3,647 |
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| Averages | 48:21:41 | 51 | 58 | 0.88 | 405 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 18:43:50 | 19 | 20 | 0.95 | | | Mashtuur City | 07:58:10 | 13 | 21 | 0.62 | | | Operation Clean Sweep | 05:47:51 | 6 | 14 | 0.43 | | | Zatar Wetlands | 31:51:56 | 14 | 22 | 0.64 | | | Strike at Karkand | 25:44:14 | 42 | 53 | 0.79 | | | Sharqi Peninsula | 18:36:35 | 36 | 31 | 1.16 | | | Gulf Of Oman | 40:41:41 | 31 | 43 | 0.72 | | | Daqing Oilfields | 12:06:19 | 24 | 21 | 1.14 | | | Dalian Plant | 25:06:45 | 28 | 24 | 1.17 | | | Dragon Valley | 39:37:26 | 44 | 40 | 1.10 | | | FuShe Pass | 12:56:28 | 15 | 10 | 1.50 | | | Songhua Stalemate | 02:07:12 | 4 | 8 | 0.50 | | | Wake Island 2007 | 105:34:26 | 100 | 133 | 0.75 | | | Devil's Perch (SF) | 00:05:40 | 1 | 1 | 1 | | | The Iron Gator (SF) | 03:37:37 | 6 | 6 | 1 | | | Night Flight (SF) | 00:44:53 | 2 | 0 | 0 | | | Warlord (SF) | 05:53:59 | 7 | 10 | 0.70 | | | Leviathan (SF) | 02:36:44 | 4 | 1 | 4 | | | Mass Destruction (SF) | 01:08:28 | 4 | 0 | 0 | | | Surge (SF) | 02:26:22 | 2 | 4 | 0.50 | | | Ghost Town (SF) | 09:20:07 | 8 | 13 | 0.62 | | | Totals | 372:46:43 | 410 | 475 | 0.86 | 0 |
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| Averages | 17:45:05 | 20 | 23 | 0.86 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 199:40:26 | 204 | 265 | 0.77 | 600 | | MEC (Middle East) | 105:10:14 | 94 | 127 | 0.74 | 290 | | PLA (Far East) | 104:30:35 | 126 | 96 | 1.31 | 600 | | SEALs | 02:40:49 | 8 | 0 | 0 | 400 | | SAS | 10:21:39 | 10 | 11 | 0.91 | 358 | | Spetznaz | 06:00:14 | 7 | 9 | 0.78 | 400 | | MECSF | 03:39:11 | 3 | 8 | 0.38 | 400 | | Rebels | 00:38:56 | 2 | 1 | 2 | 199 | | Insurgents | 02:32:56 | 4 | 6 | 0.67 | 400 | | Totals | 435:15:00 | 458 | 523 | 0.88 | - |
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| Averages | 48:21:41 | 51 | 58 | 0.88 | 405 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 19:22:28 | 835 | 485 | 1.72 | | Assault | 24:10:44 | 607 | 438 | 1.39 | | Engineer | 29:56:33 | 341 | 364 | 0.94 | | Medic | 196:18:50 | 2,900 | 1,851 | 1.57 | | Spec Ops | 71:41:32 | 674 | 2,051 | 0.33 | | Support | 38:55:20 | 1,187 | 581 | 2.04 | | Sniper | 47:15:13 | 442 | 1,284 | 0.34 | | Totals | 427:40:40 | 6,986 | 7,054 | 0.99 |
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| Averages | 61:05:49 | 998 | 1,008 | 0.99 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 70:12:40 | 887 | 1,376 | 0.64 | 13% | | Grenade Launcher Attachment | 01:07:48 | 8 | 28 | 0.29 | 10% | | Carbine | 35:28:20 | 215 | 1,249 | 0.17 | 15% | | Light Machinegun | 15:12:45 | 118 | 393 | 0.30 | 8% | | Sniper Rifle | 32:35:32 | 235 | 899 | 0.26 | 30% | | Pistol | 02:00:21 | 122 | 44 | 2.77 | 24% | | Anti-tank | 02:55:38 | 38 | 160 | 0.24 | 27% | | Submachinegun | 07:28:55 | 65 | 204 | 0.32 | 12% | | Shotgun | 06:28:36 | 65 | 186 | 0.35 | 7% | | Knife | 01:45:10 | 184 | 13 | 14.15 | 50% | | Defribrillator | 25:00:31 | 45 | 212 | 0.21 | 91% | | Explosives (C4, Claymore, AT Mine) | 04:26:25 | 102 | 161 | 0.63 | 66% | | Hand Grenade | 03:25:26 | 96 | 159 | 0.60 | 18% | | Totals | 208:08:07 | 2,180 | 5,084 | - | - |
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| Averages | 16:00:38 | 168 | 391 | 0.43 | 29% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 44:46:21 | 951 | 459 | 2.07 | 50 | | Aviator | 47:01:23 | 258 | 121 | 2.13 | 4 | | Air Defense | 10:01:09 | 175 | 270 | 0.65 | 30 | | Helicopter | 61:27:45 | 2,001 | 649 | 3.08 | 42 | | Transport | 34:58:12 | 1,554 | 574 | 2.71 | 52 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 198:14:50 | 4,939 | 2,073 | 2.38 | 178 |
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| Averages | 33:02:29 | 823 | 346 | 2.38 | 30 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 108720335 | | Date of Enrollment | August 21, 2007, 7:34PM PST | | Last Battle on | March 2, 2010, 10:16AM PST | | Kicked & Banned | 202 / 0 | | Cost ($50 base) | 11.3167 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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