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Status: Offline
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| Player Profile |
| Scores |
|---|
| Global | 56,691 | | Team | 14,675 | | Combat | 39,784 | | Commander | 4,941 |
| Time |
|---|
| Commander | 27:22:43 | | Squad Leader | 130:23:29 | | Squad Member | 200:24:51 | | Lone Wolf | 13:44:19 | | Total | 372:01:55 |
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| Team Profile |
| Wins & Losses | 1,316 / 524 (2.51) |
| Capture Points |
|---|
| Captured CP | 1,104 | | Capture Assist | 1,518 | | Defended CP | 317 |
| Teamwork |
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| Kill Assist | 3,116 | | Heal | 1,631 | | Revive | 3,185 | | Support | 2,171 | | Repair | 38 | | Driver | 557 |
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| Combat Profile |
| Accuracy | 18 % | | SPM | 2.54 | | Suicides | 229 | | K/D Ratio | 1.52 |
| Kills |
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| Total & Streak | 19,892 / 48 | | Per Minute | 0.89 | | Per Round | 10.81 |
| Deaths |
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| Total & Streak | 13,096 / 13 | | Per Minute | 0.59 | | Per Round | 7.12 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 238:02:24 | 889 | 301 | 2.95 | 131 | | Middle Eastern Coalition | 95:12:48 | 275 | 177 | 1.55 | 126 | | Peoples Liberation Army | 24:55:58 | 88 | 26 | 3.38 | 62 | | U.S. Navy SEAL (SF) | 02:04:36 | 11 | 2 | 5.50 | 54 | | British SAS (SF) | 03:33:20 | 14 | 6 | 2.33 | 51 | | Russian Spetsnaz (SF) | 01:13:41 | 8 | 4 | 2 | 61 | | MEC Special Forces (SF) | 02:37:46 | 7 | 4 | 1.75 | 55 | | Rebels (SF) | 02:56:35 | 16 | 2 | 8 | 60 | | Insurgent Forces (SF) | 01:24:22 | 8 | 2 | 4 | 30 | | Totals | 372:01:30 | 1,316 | 524 | 2.51 | 630 |
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| Averages | 41:20:11 | 146 | 58 | 2.51 | 70 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 01:20:14 | 4 | 1 | 4 | | | Mashtuur City | 10:18:49 | 36 | 16 | 2.25 | | | Operation Clean Sweep | 02:28:37 | 9 | 3 | 3 | | | Zatar Wetlands | 01:47:48 | 4 | 1 | 4 | | | Strike at Karkand | 221:51:07 | 801 | 358 | 2.24 | | | Sharqi Peninsula | 74:24:30 | 226 | 82 | 2.76 | | | Gulf Of Oman | 02:05:40 | 9 | 3 | 3 | | | Daqing Oilfields | 01:40:10 | 5 | 2 | 2.50 | | | Dalian Plant | 01:05:18 | 4 | 1 | 4 | | | Dragon Valley | 02:01:33 | 2 | 4 | 0.50 | | | FuShe Pass | 00:52:46 | 3 | 1 | 3 | | | Songhua Stalemate | 01:25:42 | 5 | 2 | 2.50 | | | Wake Island 2007 | 25:53:18 | 88 | 27 | 3.26 | | | Devil's Perch (SF) | 01:31:03 | 8 | 1 | 8 | | | The Iron Gator (SF) | 01:39:58 | 8 | 1 | 8 | | | Night Flight (SF) | 00:46:11 | 4 | 2 | 2 | | | Warlord (SF) | 02:51:37 | 11 | 6 | 1.83 | | | Leviathan (SF) | 01:31:21 | 2 | 4 | 0.50 | | | Mass Destruction (SF) | 01:19:11 | 6 | 3 | 2 | | | Surge (SF) | 02:25:14 | 12 | 3 | 4 | | | Ghost Town (SF) | 01:45:46 | 13 | 0 | 0 | | | Totals | 361:05:53 | 1,260 | 521 | 2.42 | |
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| Averages | 17:11:43 | 60 | 25 | 2.42 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 238:02:24 | 889 | 301 | 2.95 | 131 | | MEC (Middle East) | 95:12:48 | 275 | 177 | 1.55 | 126 | | PLA (Far East) | 24:55:58 | 88 | 26 | 3.38 | 62 | | SEALs | 02:04:36 | 11 | 2 | 5.50 | 54 | | SAS | 03:33:20 | 14 | 6 | 2.33 | 51 | | Spetznaz | 01:13:41 | 8 | 4 | 2 | 61 | | MECSF | 02:37:46 | 7 | 4 | 1.75 | 55 | | Rebels | 02:56:35 | 16 | 2 | 8 | 60 | | Insurgents | 01:24:22 | 8 | 2 | 4 | 30 | | Totals | 372:01:30 | 1,316 | 524 | 2.51 | - |
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| Averages | 41:20:11 | 146 | 58 | 2.51 | 70 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 09:44:40 | 461 | 405 | 1.14 | | Assault | 114:59:47 | 6,691 | 4,636 | 1.44 | | Engineer | 11:09:16 | 892 | 244 | 3.66 | | Medic | 108:19:48 | 6,650 | 4,371 | 1.52 | | Spec Ops | 27:52:37 | 1,218 | 761 | 1.60 | | Support | 56:03:52 | 3,444 | 2,339 | 1.47 | | Sniper | 10:50:11 | 536 | 340 | 1.58 | | Totals | 339:00:11 | 19,892 | 13,096 | 1.52 |
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| Averages | 48:25:45 | 2,842 | 1,871 | 1.52 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 127:06:33 | 6,070 | 5,530 | 1.10 | 16% | | Grenade Launcher Attachment | 21:52:38 | 1,544 | 1,149 | 1.34 | 68% | | Carbine | 16:26:32 | 350 | 526 | 0.67 | 20% | | Light Machinegun | 40:15:57 | 2,239 | 1,897 | 1.18 | 13% | | Sniper Rifle | 09:37:56 | 303 | 271 | 1.12 | 52% | | Pistol | 00:54:29 | 47 | 56 | 0.84 | 24% | | Anti-tank | 02:20:56 | 74 | 128 | 0.58 | 49% | | Submachinegun | 01:18:33 | 29 | 52 | 0.56 | 13% | | Shotgun | 08:53:58 | 240 | 308 | 0.78 | 10% | | Knife | 00:15:35 | 67 | 21 | 3.19 | 23% | | Defribrillator | 04:40:26 | 6 | 398 | 0.02 | 77% | | Explosives (C4, Claymore, AT Mine) | 02:08:09 | 189 | 127 | 1.49 | 43% | | Hand Grenade | 07:22:38 | 1,347 | 426 | 3.16 | 36% | | Totals | 243:14:20 | 12,505 | 10,889 | - | - |
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| Averages | 18:42:39 | 962 | 838 | 1.15 | 34% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 47:50:54 | 4,600 | 1,171 | 3.93 | 164 | | Aviator | 09:16:21 | 493 | 93 | 5.30 | 29 | | Air Defense | 03:23:33 | 180 | 25 | 7.20 | 7 | | Helicopter | 03:05:51 | 102 | 86 | 1.19 | 9 | | Transport | 16:18:52 | 504 | 352 | 1.43 | 40 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 79:55:31 | 5,879 | 1,727 | 3.40 | 249 |
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| Averages | 13:19:16 | 980 | 288 | 3.40 | 42 |
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| Opponents |
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| Favorite Victim (Kills to, via EA) | goldenballs, Gunnery Sergeant (7) View | | Worst Enemy (Deaths by, via EA) | plasmide56, 2nd Lieutenant (6) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 57411322 | | Date of Enrollment | October 4, 2005, 7:16AM PST | | Last Battle on | August 9, 2007, 11:27AM PST | | Kicked & Banned | 33 / 0 | | Cost ($50 base) | 13.4397 cph |
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| Awards |
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| Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Basic Sniper Combat
Next: Veteran Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Expert Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Knife Combat
Requirements..
Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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