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| Player Profile |
| Scores |
|---|
| Global | 243,554 | | Team | 62,241 | | Combat | 126,182 | | Commander | 70,974 |
| Time |
|---|
| Commander | 412:31:10 | | Squad Leader | 358:43:04 | | Squad Member | 470:08:37 | | Lone Wolf | 519:18:47 | | Total | 1761:21:25 |
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| Team Profile |
| Wins & Losses | 3,567 / 3,003 (1.19) |
| Capture Points |
|---|
| Captured CP | 15,240 | | Capture Assist | 9,965 | | Defended CP | 3,787 |
| Teamwork |
|---|
| Kill Assist | 9,281 | | Heal | 2,534 | | Revive | 6,196 | | Support | 6,152 | | Repair | 502 | | Driver | 824 |
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| Combat Profile |
| Accuracy | 17 % | | SPM | 2.30 | | Suicides | 1,351 | | K/D Ratio | 0.99 |
| Kills |
|---|
| Total & Streak | 63,091 / 53 | | Per Minute | 0.60 | | Per Round | 9.60 |
| Deaths |
|---|
| Total & Streak | 63,497 / 22 | | Per Minute | 0.60 | | Per Round | 9.66 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 891:13:50 | 1,741 | 1,524 | 1.14 | 282 | | Middle Eastern Coalition | 622:52:23 | 1,368 | 1,114 | 1.23 | 359 | | Peoples Liberation Army | 233:38:29 | 428 | 333 | 1.29 | 162 | | U.S. Navy SEAL (SF) | 00:42:29 | 2 | 0 | 0 | 39 | | British SAS (SF) | 04:17:18 | 10 | 8 | 1.25 | 79 | | Russian Spetsnaz (SF) | 00:54:49 | 2 | 6 | 0.33 | 29 | | MEC Special Forces (SF) | 00:34:34 | 0 | 1 | 0 | 46 | | Rebels (SF) | 01:07:56 | 2 | 2 | 1 | 41 | | Insurgent Forces (SF) | 04:39:51 | 10 | 10 | 1 | 53 | | Totals | 1760:01:39 | 3,563 | 2,998 | 1.19 | 1,090 |
|---|
| Averages | 195:33:32 | 396 | 333 | 1.19 | 121 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 32:40:36 | 40 | 44 | 0.91 | | | Mashtuur City | 33:38:16 | 109 | 68 | 1.60 | | | Operation Clean Sweep | 06:10:28 | 11 | 13 | 0.85 | | | Zatar Wetlands | 05:26:09 | 10 | 9 | 1.11 | | | Strike at Karkand | 961:37:48 | 2,088 | 1,706 | 1.22 | | | Sharqi Peninsula | 43:01:11 | 87 | 82 | 1.06 | | | Gulf Of Oman | 24:14:03 | 48 | 45 | 1.07 | | | Daqing Oilfields | 21:39:04 | 46 | 29 | 1.59 | | | Dalian Plant | 79:48:57 | 160 | 123 | 1.30 | | | Dragon Valley | 81:32:04 | 95 | 111 | 0.86 | | | FuShe Pass | 04:37:15 | 16 | 15 | 1.07 | | | Songhua Stalemate | 03:51:05 | 13 | 9 | 1.44 | | | Wake Island 2007 | 313:29:09 | 517 | 475 | 1.09 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:59:18 | 1 | 1 | 1 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 07:26:09 | 15 | 16 | 0.94 | | | Leviathan (SF) | 00:17:45 | 1 | 0 | 0 | | | Mass Destruction (SF) | 00:34:30 | 1 | 3 | 0.33 | | | Surge (SF) | 00:41:45 | 2 | 0 | 0 | | | Ghost Town (SF) | 02:17:31 | 6 | 7 | 0.86 | | | Totals | 1624:03:03 | 3,266 | 2,756 | 1.19 | |
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| Averages | 77:20:09 | 156 | 131 | 1.19 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 891:13:50 | 1,741 | 1,524 | 1.14 | 282 | | MEC (Middle East) | 622:52:23 | 1,368 | 1,114 | 1.23 | 359 | | PLA (Far East) | 233:38:29 | 428 | 333 | 1.29 | 162 | | SEALs | 00:42:29 | 2 | 0 | 0 | 39 | | SAS | 04:17:18 | 10 | 8 | 1.25 | 79 | | Spetznaz | 00:54:49 | 2 | 6 | 0.33 | 29 | | MECSF | 00:34:34 | 0 | 1 | 0 | 46 | | Rebels | 01:07:56 | 2 | 2 | 1 | 41 | | Insurgents | 04:39:51 | 10 | 10 | 1 | 53 | | Totals | 1760:01:39 | 3,563 | 2,998 | 1.19 | - |
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| Averages | 195:33:32 | 396 | 333 | 1.19 | 121 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 61:48:36 | 1,443 | 2,534 | 0.57 | | Assault | 38:13:10 | 871 | 1,211 | 0.72 | | Engineer | 206:31:16 | 7,469 | 6,191 | 1.21 | | Medic | 210:10:58 | 9,423 | 10,209 | 0.92 | | Spec Ops | 622:06:38 | 18,477 | 20,523 | 0.90 | | Support | 208:40:05 | 9,073 | 7,724 | 1.17 | | Sniper | 250:53:51 | 16,335 | 15,105 | 1.08 | | Totals | 1598:24:34 | 63,091 | 63,497 | 0.99 |
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| Averages | 228:20:40 | 9,013 | 9,071 | 0.99 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 165:19:38 | 6,414 | 7,375 | 0.87 | 12% | | Grenade Launcher Attachment | 04:26:59 | 138 | 218 | 0.63 | 24% | | Carbine | 405:43:33 | 7,068 | 12,923 | 0.55 | 17% | | Light Machinegun | 128:16:44 | 4,686 | 5,397 | 0.87 | 10% | | Sniper Rifle | 157:52:08 | 3,044 | 6,143 | 0.50 | 35% | | Pistol | 04:42:58 | 428 | 587 | 0.73 | 31% | | Anti-tank | 11:17:08 | 284 | 780 | 0.36 | 33% | | Submachinegun | 19:46:31 | 257 | 808 | 0.32 | 11% | | Shotgun | 115:18:57 | 1,959 | 3,386 | 0.58 | 11% | | Knife | 01:49:05 | 178 | 207 | 0.86 | 11% | | Defribrillator | 11:48:43 | 2 | 1,065 | 0 | 60% | | Explosives (C4, Claymore, AT Mine) | 68:42:21 | 10,874 | 5,664 | 1.92 | 37% | | Hand Grenade | 120:46:06 | 13,672 | 8,865 | 1.54 | 26% | | Totals | 1215:50:51 | 49,004 | 53,418 | - | - |
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| Averages | 93:31:37 | 3,770 | 4,109 | 0.92 | 24% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 127:56:02 | 5,498 | 2,863 | 1.92 | 466 | | Aviator | 53:42:41 | 1,298 | 1,605 | 0.81 | 294 | | Air Defense | 23:45:42 | 853 | 592 | 1.44 | 136 | | Helicopter | 54:18:37 | 768 | 1,447 | 0.53 | 145 | | Transport | 70:25:28 | 2,003 | 2,423 | 0.83 | 574 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 330:08:30 | 10,420 | 8,930 | 1.17 | 1,615 |
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| Averages | 55:01:26 | 1,737 | 1,488 | 1.17 | 269 |
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| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | viperal3, Lieutenant Colonel (11) View | | Worst Enemy (Deaths by, via EA) | viperal3, Lieutenant Colonel (15) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 99378113 | | Date of Enrollment | May 9, 2007, 9:51AM PST | | Last Battle on | January 24, 2010, 11:19AM PST | | Kicked & Banned | 523 / 0 | | Cost ($50 base) | 2.8387 cph |
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| Awards |
|---|
| Badges |
Expert Engineer Combat
Requirements..
Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Expert First Aid
Requirements..
Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
ExpertDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
BasicArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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