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Status: Offline
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| Player Profile |
| Scores |
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| Global | 36,924 | | Team | 14,650 | | Combat | 22,180 | | Commander | 205 |
| Time |
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| Commander | 2:04:52 | | Squad Leader | 40:12:11 | | Squad Member | 83:38:12 | | Lone Wolf | 64:35:37 | | Total | 190:33:45 |
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| Team Profile |
| Wins & Losses | 320 / 313 (1.02) |
| Capture Points |
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| Captured CP | 1,006 | | Capture Assist | 330 | | Defended CP | 160 |
| Teamwork |
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| Kill Assist | 3,210 | | Heal | 70 | | Revive | 4,032 | | Support | 55 | | Repair | 114 | | Driver | 1,106 |
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| Combat Profile |
| Accuracy | 23 % | | SPM | 3.23 | | Suicides | 220 | | K/D Ratio | 2.27 |
| Kills |
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| Total & Streak | 11,090 / 203 | | Per Minute | 0.97 | | Per Round | 17.38 |
| Deaths |
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| Total & Streak | 4,888 / 25 | | Per Minute | 0.43 | | Per Round | 7.66 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 105:07:36 | 188 | 163 | 1.15 | 399 | | Middle Eastern Coalition | 52:28:15 | 91 | 112 | 0.81 | 399 | | Peoples Liberation Army | 28:48:55 | 34 | 30 | 1.13 | 399 | | U.S. Navy SEAL (SF) | 00:22:23 | 1 | 0 | 0 | 26 | | British SAS (SF) | 01:21:06 | 4 | 4 | 1 | 399 | | Russian Spetsnaz (SF) | 01:22:09 | 1 | 2 | 0.50 | 64 | | MEC Special Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels (SF) | 00:01:48 | 0 | 1 | 0 | 0 | | Insurgent Forces (SF) | 00:35:02 | 0 | 1 | 0 | 398 | | Totals | 190:07:14 | 319 | 313 | 1.02 | 2,084 |
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| Averages | 21:07:29 | 35 | 35 | 1.02 | 232 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 00:13:05 | 0 | 2 | 0 | | | Mashtuur City | 01:21:48 | 5 | 6 | 0.83 | | | Operation Clean Sweep | 00:00:00 | 0 | 0 | 0 | | | Zatar Wetlands | 00:16:52 | 1 | 0 | 0 | | | Strike at Karkand | 28:21:15 | 76 | 75 | 1.01 | | | Sharqi Peninsula | 02:14:09 | 6 | 6 | 1 | | | Gulf Of Oman | 83:08:57 | 139 | 121 | 1.15 | | | Daqing Oilfields | 01:00:35 | 2 | 2 | 1 | | | Dalian Plant | 05:05:48 | 9 | 13 | 0.69 | | | Dragon Valley | 02:31:24 | 6 | 2 | 3 | | | FuShe Pass | 01:43:55 | 2 | 3 | 0.67 | | | Songhua Stalemate | 00:00:00 | 0 | 0 | 0 | | | Wake Island 2007 | 59:01:55 | 65 | 68 | 0.96 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 00:43:44 | 1 | 4 | 0.25 | | | Leviathan (SF) | 00:22:23 | 1 | 0 | 0 | | | Mass Destruction (SF) | 00:11:03 | 0 | 2 | 0 | | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | | Ghost Town (SF) | 02:25:18 | 4 | 2 | 2 | | | Totals | 188:42:11 | 317 | 306 | 1.04 | |
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| Averages | 08:59:10 | 15 | 15 | 1.04 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 105:07:36 | 188 | 163 | 1.15 | 399 | | MEC (Middle East) | 52:28:15 | 91 | 112 | 0.81 | 399 | | PLA (Far East) | 28:48:55 | 34 | 30 | 1.13 | 399 | | SEALs | 00:22:23 | 1 | 0 | 0 | 26 | | SAS | 01:21:06 | 4 | 4 | 1 | 399 | | Spetznaz | 01:22:09 | 1 | 2 | 0.50 | 64 | | MECSF | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels | 00:01:48 | 0 | 1 | 0 | 0 | | Insurgents | 00:35:02 | 0 | 1 | 0 | 398 | | Totals | 190:07:14 | 319 | 313 | 1.02 | - |
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| Averages | 21:07:29 | 35 | 35 | 1.02 | 232 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 35:09:59 | 1,135 | 1,494 | 0.76 | | Assault | 26:14:44 | 3,279 | 397 | 8.26 | | Engineer | 16:32:51 | 1,138 | 143 | 7.96 | | Medic | 45:19:57 | 1,618 | 596 | 2.71 | | Spec Ops | 17:24:21 | 875 | 900 | 0.97 | | Support | 17:49:53 | 2,229 | 561 | 3.97 | | Sniper | 20:00:34 | 816 | 797 | 1.02 | | Totals | 178:32:19 | 11,090 | 4,888 | 2.27 |
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| Averages | 25:30:20 | 1,584 | 698 | 2.27 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 36:30:35 | 1,396 | 614 | 2.27 | 22% | | Grenade Launcher Attachment | 01:06:50 | 35 | 27 | 1.30 | 28% | | Carbine | 12:22:19 | 549 | 709 | 0.77 | 16% | | Light Machinegun | 10:21:28 | 1,090 | 514 | 2.12 | 11% | | Sniper Rifle | 16:34:56 | 531 | 638 | 0.83 | 37% | | Pistol | 02:15:10 | 811 | 55 | 14.75 | 56% | | Anti-tank | 04:23:00 | 150 | 363 | 0.41 | 44% | | Submachinegun | 08:38:23 | 237 | 381 | 0.62 | 17% | | Shotgun | 13:40:52 | 392 | 462 | 0.85 | 13% | | Knife | 02:29:53 | 594 | 73 | 8.14 | 54% | | Defribrillator | 08:49:30 | 98 | 105 | 0.93 | 91% | | Explosives (C4, Claymore, AT Mine) | 01:27:25 | 115 | 88 | 1.31 | 38% | | Hand Grenade | 01:20:53 | 86 | 112 | 0.77 | 26% | | Totals | 120:01:14 | 6,084 | 4,141 | - | - |
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| Averages | 09:13:57 | 468 | 319 | 1.47 | 35% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 20:41:00 | 1,214 | 226 | 5.37 | 27 | | Aviator | 04:00:56 | 40 | 73 | 0.55 | 6 | | Air Defense | 03:12:54 | 131 | 113 | 1.16 | 21 | | Helicopter | 12:42:54 | 892 | 169 | 5.28 | 22 | | Transport | 18:13:37 | 2,672 | 203 | 13.16 | 11 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 58:51:21 | 4,949 | 784 | 6.31 | 87 |
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| Averages | 09:48:34 | 825 | 131 | 6.31 | 15 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 142018376 | | Date of Enrollment | May 18, 2008, 3:37PM PST | | Last Battle on | October 25, 2008, 9:31PM PST | | Kicked & Banned | 52 / 0 | | Cost ($50 base) | 26.2381 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Basic Command
Next: Veteran Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Basic Tactical Support Weaponry
Next: Veteran Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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