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| Player Profile |
| Scores |
|---|
| Global | 67,025 | | Team | 8,799 | | Combat | 43,094 | | Commander | 38,696 |
| Time |
|---|
| Commander | 343:33:51 | | Squad Leader | 98:05:35 | | Squad Member | 165:15:08 | | Lone Wolf | 245:22:49 | | Total | 852:34:01 |
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| Team Profile |
| Wins & Losses | 1,319 / 1,562 (0.84) |
| Capture Points |
|---|
| Captured CP | 5,467 | | Capture Assist | 2,103 | | Defended CP | 1,282 |
| Teamwork |
|---|
| Kill Assist | 2,166 | | Heal | 34 | | Revive | 64 | | Support | 86 | | Repair | 273 | | Driver | 813 |
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| Combat Profile |
| Accuracy | 17 % | | SPM | 1.31 | | Suicides | 1,242 | | K/D Ratio | 0.88 |
| Kills |
|---|
| Total & Streak | 21,547 / 47 | | Per Minute | 0.42 | | Per Round | 7.46 |
| Deaths |
|---|
| Total & Streak | 24,500 / 23 | | Per Minute | 0.48 | | Per Round | 8.49 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 430:12:26 | 720 | 707 | 1.02 | 199 | | Middle Eastern Coalition | 317:59:26 | 446 | 643 | 0.69 | 164 | | Peoples Liberation Army | 88:39:43 | 128 | 162 | 0.79 | 116 | | U.S. Navy SEAL (SF) | 02:15:42 | 1 | 5 | 0.20 | 21 | | British SAS (SF) | 05:20:54 | 7 | 17 | 0.41 | 45 | | Russian Spetsnaz (SF) | 04:26:42 | 7 | 16 | 0.44 | 33 | | MEC Special Forces (SF) | 00:29:02 | 1 | 3 | 0.33 | 17 | | Rebels (SF) | 00:48:54 | 3 | 2 | 1.50 | 17 | | Insurgent Forces (SF) | 02:20:09 | 6 | 7 | 0.86 | 16 | | Totals | 852:32:58 | 1,319 | 1,562 | 0.84 | 628 |
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| Averages | 94:43:40 | 147 | 174 | 0.84 | 70 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 171:49:01 | 191 | 189 | 1.01 | | | Mashtuur City | 35:37:55 | 80 | 95 | 0.84 | | | Operation Clean Sweep | 17:51:22 | 20 | 31 | 0.65 | | | Zatar Wetlands | 03:41:42 | 8 | 10 | 0.80 | | | Strike at Karkand | 230:03:45 | 400 | 493 | 0.81 | | | Sharqi Peninsula | 63:34:21 | 96 | 110 | 0.87 | | | Gulf Of Oman | 67:12:59 | 107 | 110 | 0.97 | | | Daqing Oilfields | 18:40:46 | 24 | 37 | 0.65 | | | Dalian Plant | 30:24:17 | 52 | 60 | 0.87 | | | Dragon Valley | 27:46:29 | 35 | 41 | 0.85 | | | FuShe Pass | 35:08:28 | 59 | 75 | 0.79 | | | Songhua Stalemate | 12:03:43 | 25 | 25 | 1 | | | Wake Island 2007 | 34:19:56 | 40 | 55 | 0.73 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 02:21:31 | 2 | 6 | 0.33 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 03:47:02 | 9 | 12 | 0.75 | | | Leviathan (SF) | 00:23:14 | 0 | 2 | 0 | | | Mass Destruction (SF) | 01:12:14 | 4 | 3 | 1.33 | | | Surge (SF) | 00:16:56 | 1 | 1 | 1 | | | Ghost Town (SF) | 07:40:31 | 9 | 26 | 0.35 | | | Totals | 763:56:12 | 1,162 | 1,381 | 0.84 | |
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| Averages | 36:22:41 | 55 | 66 | 0.84 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 430:12:26 | 720 | 707 | 1.02 | 199 | | MEC (Middle East) | 317:59:26 | 446 | 643 | 0.69 | 164 | | PLA (Far East) | 88:39:43 | 128 | 162 | 0.79 | 116 | | SEALs | 02:15:42 | 1 | 5 | 0.20 | 21 | | SAS | 05:20:54 | 7 | 17 | 0.41 | 45 | | Spetznaz | 04:26:42 | 7 | 16 | 0.44 | 33 | | MECSF | 00:29:02 | 1 | 3 | 0.33 | 17 | | Rebels | 00:48:54 | 3 | 2 | 1.50 | 17 | | Insurgents | 02:20:09 | 6 | 7 | 0.86 | 16 | | Totals | 852:32:58 | 1,319 | 1,562 | 0.84 | - |
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| Averages | 94:43:40 | 147 | 174 | 0.84 | 70 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 251:21:11 | 6,552 | 8,246 | 0.79 | | Assault | 41:40:56 | 1,072 | 1,493 | 0.72 | | Engineer | 71:27:55 | 1,927 | 2,072 | 0.93 | | Medic | 14:31:22 | 277 | 607 | 0.46 | | Spec Ops | 300:56:45 | 8,136 | 8,463 | 0.96 | | Support | 31:35:21 | 968 | 1,187 | 0.82 | | Sniper | 92:34:17 | 2,615 | 2,432 | 1.08 | | Totals | 804:07:47 | 21,547 | 24,500 | 0.88 |
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| Averages | 114:52:33 | 3,078 | 3,500 | 0.88 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 33:04:15 | 540 | 1,309 | 0.41 | 12% | | Grenade Launcher Attachment | 04:27:34 | 101 | 229 | 0.44 | 32% | | Carbine | 101:51:12 | 993 | 3,240 | 0.31 | 18% | | Light Machinegun | 21:09:44 | 407 | 882 | 0.46 | 8% | | Sniper Rifle | 60:03:34 | 702 | 1,464 | 0.48 | 37% | | Pistol | 04:07:27 | 66 | 250 | 0.26 | 15% | | Anti-tank | 99:26:42 | 1,112 | 3,915 | 0.28 | 37% | | Submachinegun | 25:34:31 | 488 | 1,129 | 0.43 | 10% | | Shotgun | 45:11:10 | 509 | 1,687 | 0.30 | 10% | | Knife | 01:35:30 | 140 | 167 | 0.84 | 15% | | Defribrillator | 00:29:52 | 2 | 43 | 0.05 | 40% | | Explosives (C4, Claymore, AT Mine) | 69:37:00 | 1,697 | 2,314 | 0.73 | 32% | | Hand Grenade | 16:33:16 | 626 | 970 | 0.65 | 26% | | Totals | 483:11:47 | 7,383 | 17,599 | - | - |
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| Averages | 37:10:09 | 568 | 1,354 | 0.42 | 22% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 126:37:46 | 5,161 | 2,349 | 2.20 | 486 | | Aviator | 11:46:18 | 325 | 433 | 0.75 | 75 | | Air Defense | 49:17:59 | 1,860 | 969 | 1.92 | 234 | | Helicopter | 39:47:38 | 888 | 1,220 | 0.73 | 197 | | Transport | 78:13:26 | 2,431 | 1,868 | 1.30 | 294 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 305:43:07 | 10,665 | 6,839 | 1.56 | 1,286 |
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| Averages | 50:57:12 | 1,778 | 1,140 | 1.56 | 214 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 31785648 | | Date of Enrollment | July 23, 2005, 8:42PM PST | | Last Battle on | November 16, 2008, 4:05PM PST | | Kicked & Banned | 94 / 2 | | Cost ($50 base) | 5.8646 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Basic Medic Combat
Next: Veteran Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Knife Combat
Requirements..
Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Basic First Aid
Next: Veteran First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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