|
Status: Offline
|
[img]
|
| Player Profile |
| Scores |
|---|
| Global | 84,495 | | Team | 77,672 | | Combat | 6,614 | | Commander | 276 |
| Time |
|---|
| Commander | 100:27:38 | | Squad Leader | 250:44:16 | | Squad Member | 142:59:00 | | Lone Wolf | 16:06:48 | | Total | 510:23:26 |
|
|
| Team Profile |
| Wins & Losses | 536 / 212 (2.53) |
| Capture Points |
|---|
| Captured CP | 2,050 | | Capture Assist | 777 | | Defended CP | 107 |
| Teamwork |
|---|
| Kill Assist | 441 | | Heal | 665 | | Revive | 2,029 | | Support | 2,799 | | Repair | 53,917 | | Driver | 3,738 |
|
|
| Combat Profile |
| Accuracy | 36 % | | SPM | 2.76 | | Suicides | 45 | | K/D Ratio | 1.10 |
| Kills |
|---|
| Total & Streak | 3,307 / 50 | | Per Minute | 0.11 | | Per Round | 4.39 |
| Deaths |
|---|
| Total & Streak | 2,997 / 14 | | Per Minute | 0.10 | | Per Round | 3.97 |
|
|
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 129:44:09 | 153 | 103 | 1.49 | 300 | | Middle Eastern Coalition | 112:47:01 | 157 | 50 | 3.14 | 300 | | Peoples Liberation Army | 84:27:43 | 158 | 34 | 4.65 | 300 | | U.S. Navy SEAL (SF) | 00:10:20 | 0 | 1 | 0 | 20 | | British SAS (SF) | 23:37:08 | 5 | 9 | 0.56 | 72 | | Russian Spetsnaz (SF) | 10:46:29 | 2 | 4 | 0.50 | 39 | | MEC Special Forces (SF) | 00:34:05 | 2 | 0 | 0 | 8 | | Rebels (SF) | 02:34:52 | 2 | 0 | 0 | 0 | | Insurgent Forces (SF) | 16:42:29 | 6 | 4 | 1.50 | 17 | | Totals | 381:24:16 | 485 | 205 | 2.37 | 1,056 |
|---|
| Averages | 42:22:42 | 54 | 23 | 2.37 | 117 |
|---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 00:36:41 | 2 | 1 | 2 | | | Mashtuur City | 01:28:42 | 2 | 4 | 0.50 | | | Operation Clean Sweep | 70:54:58 | 25 | 9 | 2.78 | | | Zatar Wetlands | 37:35:40 | 132 | 9 | 14.67 | | | Strike at Karkand | 37:43:26 | 59 | 75 | 0.79 | | | Sharqi Peninsula | 01:49:09 | 7 | 2 | 3.50 | | | Gulf Of Oman | 19:51:19 | 12 | 6 | 2 | | | Daqing Oilfields | 39:33:59 | 5 | 5 | 1 | | | Dalian Plant | 00:30:34 | 0 | 3 | 0 | | | Dragon Valley | 13:40:53 | 153 | 24 | 6.38 | | | FuShe Pass | 43:23:34 | 12 | 6 | 2 | | | Songhua Stalemate | 01:05:11 | 2 | 1 | 2 | | | Wake Island 2007 | 01:30:12 | 12 | 5 | 2.40 | | | Devil's Perch (SF) | 00:09:46 | 1 | 0 | 0 | | | The Iron Gator (SF) | 00:10:20 | 0 | 1 | 0 | | | Night Flight (SF) | 00:12:01 | 0 | 1 | 0 | | | Warlord (SF) | 16:30:28 | 6 | 3 | 2 | | | Leviathan (SF) | 00:24:19 | 1 | 0 | 0 | | | Mass Destruction (SF) | 04:49:31 | 2 | 1 | 2 | | | Surge (SF) | 00:01:02 | 1 | 0 | 0 | | | Ghost Town (SF) | 32:07:57 | 6 | 12 | 0.50 | | | Totals | 324:09:42 | 440 | 168 | 2.62 | |
|---|
| Averages | 15:26:11 | 21 | 8 | 2.62 | 0 |
|---|
|
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 129:44:09 | 153 | 103 | 1.49 | 300 | | MEC (Middle East) | 112:47:01 | 157 | 50 | 3.14 | 300 | | PLA (Far East) | 84:27:43 | 158 | 34 | 4.65 | 300 | | SEALs | 00:10:20 | 0 | 1 | 0 | 20 | | SAS | 23:37:08 | 5 | 9 | 0.56 | 72 | | Spetznaz | 10:46:29 | 2 | 4 | 0.50 | 39 | | MECSF | 00:34:05 | 2 | 0 | 0 | 8 | | Rebels | 02:34:52 | 2 | 0 | 0 | 0 | | Insurgents | 16:42:29 | 6 | 4 | 1.50 | 17 | | Totals | 381:24:16 | 485 | 205 | 2.37 | - |
|---|
| Averages | 42:22:42 | 54 | 23 | 2.37 | 117 |
|---|
|
|
| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 95:46:09 | 173 | 218 | 0.79 | | Assault | 71:30:34 | 201 | 128 | 1.57 | | Engineer | 36:11:04 | 267 | 300 | 0.89 | | Medic | 42:17:25 | 2,085 | 1,817 | 1.15 | | Spec Ops | 106:28:18 | 133 | 94 | 1.41 | | Support | 52:02:48 | 265 | 263 | 1.01 | | Sniper | 97:51:04 | 183 | 177 | 1.03 | | Totals | 502:07:22 | 3,307 | 2,997 | 1.10 |
|---|
| Averages | 71:43:55 | 472 | 428 | 1.10 |
|---|
|
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 34:23:42 | 1,641 | 1,436 | 1.14 | 15% | | Grenade Launcher Attachment | 01:30:56 | 51 | 52 | 0.98 | 53% | | Carbine | 02:43:18 | 17 | 30 | 0.57 | 8% | | Light Machinegun | 04:03:08 | 200 | 193 | 1.04 | 9% | | Sniper Rifle | 06:27:55 | 57 | 83 | 0.69 | 24% | | Pistol | 01:35:50 | 73 | 90 | 0.81 | 14% | | Anti-tank | 02:29:34 | 39 | 97 | 0.40 | 44% | | Submachinegun | 02:06:56 | 34 | 53 | 0.64 | 14% | | Shotgun | 08:15:34 | 113 | 145 | 0.78 | 57% | | Knife | 03:05:54 | 118 | 48 | 2.46 | 13% | | Defribrillator | 01:18:45 | 18 | 98 | 0.18 | 77% | | Explosives (C4, Claymore, AT Mine) | 02:43:29 | 34 | 24 | 1.42 | 70% | | Hand Grenade | 03:33:52 | 495 | 213 | 2.32 | 26% | | Totals | 74:18:53 | 2,890 | 2,562 | - | - |
|---|
| Averages | 05:43:00 | 222 | 197 | 1.13 | 33% |
|---|
|
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 269:01:18 | 104 | 156 | 0.67 | 4 | | Aviator | 62:36:02 | 56 | 48 | 1.17 | 0 | | Air Defense | 01:15:19 | 73 | 15 | 4.87 | 6 | | Helicopter | 60:23:55 | 126 | 69 | 1.83 | 1 | | Transport | 27:05:22 | 37 | 50 | 0.74 | 6 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 420:21:56 | 396 | 338 | 1.17 | 17 |
|---|
| Averages | 70:03:40 | 66 | 56 | 1.17 | 3 |
|---|
|
| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 354280394 | | Date of Enrollment | August 9, 2011, 1:24PM PST | | Last Battle on | July 8, 2012, 6:20PM PST | | Kicked & Banned | 81 / 0 | | Cost ($50 base) | 9.7964 cph |
|
|
|
|
| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Explosives Ordinance
Requirements..
Basic Command
Next: Veteran Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
BasicEuro Special Service Medal (EF)
Next:
|
|
|
|
|