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Status: Offline
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| Player Profile |
| Scores |
|---|
| Global | 19,845 | | Team | 5,995 | | Combat | 13,702 | | Commander | 877 |
| Time |
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| Commander | 10:21:32 | | Squad Leader | 70:10:50 | | Squad Member | 95:59:43 | | Lone Wolf | 43:42:48 | | Total | 220:17:44 |
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| Team Profile |
| Wins & Losses | 407 / 342 (1.19) |
| Capture Points |
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| Captured CP | 1,830 | | Capture Assist | 1,072 | | Defended CP | 555 |
| Teamwork |
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| Kill Assist | 961 | | Heal | 161 | | Revive | 216 | | Support | 7 | | Repair | 21 | | Driver | 186 |
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| Combat Profile |
| Accuracy | 29 % | | SPM | 1.50 | | Suicides | 167 | | K/D Ratio | 1.19 |
| Kills |
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| Total & Streak | 6,851 / 21 | | Per Minute | 0.52 | | Per Round | 9.13 |
| Deaths |
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| Total & Streak | 5,771 / 14 | | Per Minute | 0.44 | | Per Round | 7.69 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 107:51:11 | 203 | 180 | 1.13 | 113 | | Middle Eastern Coalition | 72:04:06 | 129 | 111 | 1.16 | 103 | | Peoples Liberation Army | 38:44:35 | 71 | 49 | 1.45 | 68 | | U.S. Navy SEAL (SF) | 00:37:57 | 1 | 1 | 1 | 28 | | British SAS (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Russian Spetsnaz (SF) | 00:17:23 | 0 | 1 | 0 | 17 | | MEC Special Forces (SF) | 00:10:19 | 1 | 0 | 0 | 15 | | Rebels (SF) | 00:14:33 | 1 | 0 | 0 | 21 | | Insurgent Forces (SF) | 00:17:19 | 1 | 0 | 0 | 10 | | Totals | 220:17:23 | 407 | 342 | 1.19 | 375 |
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| Averages | 24:28:36 | 45 | 38 | 1.19 | 42 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 22:49:17 | 39 | 34 | 1.15 | | | Mashtuur City | 19:41:24 | 45 | 41 | 1.10 | | | Operation Clean Sweep | 02:38:46 | 3 | 8 | 0.38 | | | Zatar Wetlands | 08:58:36 | 16 | 11 | 1.45 | | | Strike at Karkand | 42:36:41 | 73 | 67 | 1.09 | | | Sharqi Peninsula | 25:21:07 | 51 | 31 | 1.65 | | | Gulf Of Oman | 09:00:49 | 15 | 13 | 1.15 | | | Daqing Oilfields | 05:45:57 | 17 | 11 | 1.55 | | | Dalian Plant | 14:16:45 | 24 | 30 | 0.80 | | | Dragon Valley | 13:37:44 | 27 | 18 | 1.50 | | | FuShe Pass | 11:50:40 | 13 | 18 | 0.72 | | | Songhua Stalemate | 06:35:35 | 20 | 9 | 2.22 | | | Wake Island 2007 | 25:05:07 | 37 | 33 | 1.12 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:18:50 | 0 | 1 | 0 | | | Night Flight (SF) | 00:17:19 | 1 | 0 | 0 | | | Warlord (SF) | 00:00:00 | 0 | 0 | 0 | | | Leviathan (SF) | 00:29:26 | 2 | 0 | 0 | | | Mass Destruction (SF) | 00:31:56 | 1 | 1 | 1 | | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | | Ghost Town (SF) | 00:00:00 | 0 | 0 | 0 | | | Totals | 209:55:59 | 384 | 326 | 1.18 | |
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| Averages | 09:59:49 | 18 | 16 | 1.18 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 107:51:11 | 203 | 180 | 1.13 | 113 | | MEC (Middle East) | 72:04:06 | 129 | 111 | 1.16 | 103 | | PLA (Far East) | 38:44:35 | 71 | 49 | 1.45 | 68 | | SEALs | 00:37:57 | 1 | 1 | 1 | 28 | | SAS | 00:00:00 | 0 | 0 | 0 | 0 | | Spetznaz | 00:17:23 | 0 | 1 | 0 | 17 | | MECSF | 00:10:19 | 1 | 0 | 0 | 15 | | Rebels | 00:14:33 | 1 | 0 | 0 | 21 | | Insurgents | 00:17:19 | 1 | 0 | 0 | 10 | | Totals | 220:17:23 | 407 | 342 | 1.19 | - |
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| Averages | 24:28:36 | 45 | 38 | 1.19 | 42 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 37:44:57 | 1,056 | 1,134 | 0.93 | | Assault | 02:52:55 | 82 | 74 | 1.11 | | Engineer | 08:31:35 | 240 | 274 | 0.88 | | Medic | 47:21:54 | 1,413 | 1,287 | 1.10 | | Spec Ops | 97:09:24 | 3,632 | 2,628 | 1.38 | | Support | 01:07:54 | 30 | 36 | 0.83 | | Sniper | 12:13:31 | 398 | 338 | 1.18 | | Totals | 207:02:10 | 6,851 | 5,771 | 1.19 |
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| Averages | 29:34:36 | 979 | 824 | 1.19 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 38:18:32 | 1,184 | 1,062 | 1.11 | 26% | | Grenade Launcher Attachment | 00:22:28 | 15 | 8 | 1.88 | 55% | | Carbine | 69:24:14 | 2,336 | 1,896 | 1.23 | 29% | | Light Machinegun | 00:52:35 | 23 | 29 | 0.79 | 24% | | Sniper Rifle | 10:55:18 | 318 | 278 | 1.14 | 48% | | Pistol | 01:05:53 | 46 | 57 | 0.81 | 26% | | Anti-tank | 12:57:44 | 364 | 523 | 0.70 | 46% | | Submachinegun | 06:44:43 | 123 | 192 | 0.64 | 17% | | Shotgun | 10:35:50 | 243 | 367 | 0.66 | 13% | | Knife | 00:27:21 | 90 | 29 | 3.10 | 26% | | Defribrillator | 00:38:09 | 0 | 43 | 0 | 60% | | Explosives (C4, Claymore, AT Mine) | 06:39:01 | 515 | 335 | 1.54 | 54% | | Hand Grenade | 02:10:51 | 255 | 124 | 2.06 | 37% | | Totals | 161:12:39 | 5,512 | 4,943 | - | - |
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| Averages | 12:24:04 | 424 | 380 | 1.12 | 35% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 14:46:23 | 684 | 235 | 2.91 | 80 | | Aviator | 00:28:42 | 1 | 5 | 0.20 | 0 | | Air Defense | 03:21:23 | 143 | 73 | 1.96 | 27 | | Helicopter | 07:22:40 | 134 | 179 | 0.75 | 34 | | Transport | 16:59:53 | 323 | 275 | 1.17 | 103 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 42:59:01 | 1,285 | 767 | 1.68 | 244 |
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| Averages | 07:09:51 | 214 | 128 | 1.68 | 41 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 44018289 | | Date of Enrollment | June 16, 2005, 11:03AM PST | | Last Battle on | September 7, 2009, 6:46AM PST | | Kicked & Banned | 9 / 0 | | Cost ($50 base) | 22.6968 cph |
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| Awards |
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| Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Basic Sniper Combat
Next: Veteran Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Basic Spec-Ops Combat
Next: Veteran Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Veteran Knife Combat
Next: Expert Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Basic Command
Next: Veteran Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Basic First Aid
Next: Veteran First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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