Status: Offline
|
[img]
|
Player Profile |
Scores |
---|
Global | 64,945 | Team | 9,108 | Combat | 54,484 | Commander | 25,009 |
Time |
---|
Commander | 145:08:53 | Squad Leader | 116:51:01 | Squad Member | 182:54:46 | Lone Wolf | 92:46:42 | Total | 538:01:22 |
|
|
Team Profile |
Wins & Losses | 1,567 / 1,129 (1.39) |
Capture Points |
---|
Captured CP | 2,825 | Capture Assist | 1,608 | Defended CP | 492 |
Teamwork |
---|
Kill Assist | 3,094 | Heal | 311 | Revive | 1,482 | Support | 522 | Repair | 748 | Driver | 2,629 |
|
|
Combat Profile |
Accuracy | 15 % | SPM | 2.01 | Suicides | 1,000 | K/D Ratio | 1.49 |
Kills |
---|
Total & Streak | 27,242 / 47 | Per Minute | 0.84 | Per Round | 10.10 |
Deaths |
---|
Total & Streak | 18,241 / 23 | Per Minute | 0.57 | Per Round | 6.77 |
|
|
Army | Time | Wins | Losses | Ratio | B.R. |
---|
United States Marine Corps | 393:35:03 | 1,217 | 702 | 1.73 | 161 | Middle Eastern Coalition | 111:56:17 | 260 | 343 | 0.76 | 161 | Peoples Liberation Army | 21:07:15 | 55 | 51 | 1.08 | 53 | U.S. Navy SEAL (SF) | 01:30:55 | 8 | 0 | 0 | 57 | British SAS (SF) | 02:59:03 | 10 | 6 | 1.67 | 62 | Russian Spetsnaz (SF) | 03:13:18 | 6 | 11 | 0.55 | 53 | MEC Special Forces (SF) | 00:58:13 | 5 | 4 | 1.25 | 62 | Rebels (SF) | 01:04:15 | 2 | 4 | 0.50 | 42 | Insurgent Forces (SF) | 01:16:43 | 4 | 5 | 0.80 | 54 | Totals | 537:41:02 | 1,567 | 1,126 | 1.39 | 705 |
---|
Averages | 59:44:34 | 174 | 125 | 1.39 | 78 |
---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
Map | Time | Wins | Losses | Ratio | B.R. |
---|
Kubra Dam | 10:51:35 | 20 | 24 | 0.83 | | Mashtuur City | 28:07:51 | 85 | 72 | 1.18 | | Operation Clean Sweep | 14:47:18 | 34 | 34 | 1 | | Zatar Wetlands | 08:36:05 | 23 | 23 | 1 | | Strike at Karkand | 362:41:19 | 1,128 | 697 | 1.62 | | Sharqi Peninsula | 23:56:12 | 56 | 60 | 0.93 | | Gulf Of Oman | 18:46:29 | 51 | 46 | 1.11 | | Daqing Oilfields | 05:11:44 | 14 | 13 | 1.08 | | Dalian Plant | 11:35:54 | 17 | 37 | 0.46 | | Dragon Valley | 09:40:42 | 19 | 23 | 0.83 | | FuShe Pass | 10:37:16 | 27 | 20 | 1.35 | | Songhua Stalemate | 06:20:41 | 21 | 12 | 1.75 | | Wake Island 2007 | 11:24:20 | 24 | 30 | 0.80 | | Devil's Perch (SF) | 00:33:01 | 5 | 0 | 0 | | The Iron Gator (SF) | 01:49:30 | 7 | 4 | 1.75 | | Night Flight (SF) | 01:27:56 | 2 | 3 | 0.67 | | Warlord (SF) | 01:32:44 | 6 | 6 | 1 | | Leviathan (SF) | 00:06:40 | 1 | 0 | 0 | | Mass Destruction (SF) | 02:13:40 | 4 | 9 | 0.44 | | Surge (SF) | 01:36:05 | 2 | 5 | 0.40 | | Ghost Town (SF) | 01:42:55 | 8 | 3 | 2.67 | | Totals | 533:39:57 | 1,554 | 1,121 | 1.39 | |
---|
Averages | 25:24:46 | 74 | 53 | 1.39 | 0 |
---|
|
Theater | Time | Wins | Losses | Ratio | B.R. |
---|
USMC | 393:35:03 | 1,217 | 702 | 1.73 | 161 | MEC (Middle East) | 111:56:17 | 260 | 343 | 0.76 | 161 | PLA (Far East) | 21:07:15 | 55 | 51 | 1.08 | 53 | SEALs | 01:30:55 | 8 | 0 | 0 | 57 | SAS | 02:59:03 | 10 | 6 | 1.67 | 62 | Spetznaz | 03:13:18 | 6 | 11 | 0.55 | 53 | MECSF | 00:58:13 | 5 | 4 | 1.25 | 62 | Rebels | 01:04:15 | 2 | 4 | 0.50 | 42 | Insurgents | 01:16:43 | 4 | 5 | 0.80 | 54 | Totals | 537:41:02 | 1,567 | 1,126 | 1.39 | - |
---|
Averages | 59:44:34 | 174 | 125 | 1.39 | 78 |
---|
|
|
Kit | Time | Kills | Deaths | Ratio |
---|
Anti-Tank | 58:37:44 | 2,694 | 2,654 | 1.02 | Assault | 102:28:07 | 4,603 | 3,148 | 1.46 | Engineer | 113:10:05 | 8,198 | 2,573 | 3.19 | Medic | 49:36:37 | 2,093 | 2,520 | 0.83 | Spec Ops | 119:15:46 | 6,124 | 4,423 | 1.38 | Support | 40:24:08 | 2,329 | 1,909 | 1.22 | Sniper | 22:04:25 | 1,201 | 1,014 | 1.18 | Totals | 505:36:52 | 27,242 | 18,241 | 1.49 |
---|
Averages | 72:13:51 | 3,892 | 2,606 | 1.49 |
---|
|
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|
Assault Rifle | 61:44:42 | 994 | 2,218 | 0.45 | 13% | Grenade Launcher Attachment | 05:48:26 | 221 | 404 | 0.55 | 33% | Carbine | 51:56:01 | 889 | 1,876 | 0.47 | 16% | Light Machinegun | 21:57:11 | 764 | 1,225 | 0.62 | 10% | Sniper Rifle | 11:22:41 | 191 | 492 | 0.39 | 23% | Pistol | 08:18:27 | 551 | 692 | 0.80 | 21% | Anti-tank | 10:52:44 | 299 | 794 | 0.38 | 39% | Submachinegun | 40:26:00 | 474 | 1,280 | 0.37 | 11% | Shotgun | 15:01:17 | 290 | 566 | 0.51 | 5% | Knife | 05:46:06 | 215 | 472 | 0.46 | 9% | Defribrillator | 06:26:31 | 40 | 582 | 0.07 | 61% | Explosives (C4, Claymore, AT Mine) | 09:05:42 | 652 | 810 | 0.80 | 33% | Hand Grenade | 06:01:53 | 569 | 527 | 1.08 | 28% | Totals | 254:47:41 | 6,149 | 11,938 | - | - |
---|
Averages | 19:35:59 | 473 | 918 | 0.52 | 23% |
---|
|
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|
Armor | 171:27:38 | 15,743 | 3,935 | 4 | 652 | Aviator | 14:21:18 | 318 | 585 | 0.54 | 26 | Air Defense | 08:39:57 | 279 | 163 | 1.71 | 19 | Helicopter | 15:53:14 | 351 | 503 | 0.70 | 29 | Transport | 24:06:10 | 1,088 | 763 | 1.43 | 143 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 234:28:17 | 17,779 | 5,949 | 2.99 | 869 |
---|
Averages | 39:04:43 | 2,963 | 992 | 2.99 | 145 |
---|
|
Miscellaneous Stats |
---|
PID (Player ID Number) | 44166148 | Date of Enrollment | June 18, 2005, 1:07PM PST | Last Battle on | September 2, 2009, 6:30AM PST | Kicked & Banned | 153 / 4 | Cost ($50 base) | 9.2933 cph |
|
|
|
Awards |
---|
Badges |
Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Expert Ground Defense
Requirements..
Expert Explosives Ordinance
Requirements..
Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
BasicArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|
|