Status: Offline
|
[img]
|
Player Profile |
Scores |
---|
Global | 35,333 | Team | 13,705 | Combat | 21,556 | Commander | 1,608 |
Time |
---|
Commander | 13:43:28 | Squad Leader | 154:14:58 | Squad Member | 93:32:24 | Lone Wolf | 52:20:25 | Total | 314:01:12 |
|
|
Team Profile |
Wins & Losses | 748 / 668 (1.12) |
Capture Points |
---|
Captured CP | 2,388 | Capture Assist | 1,649 | Defended CP | 413 |
Teamwork |
---|
Kill Assist | 1,100 | Heal | 460 | Revive | 1,371 | Support | 491 | Repair | 154 | Driver | 4,857 |
|
|
Combat Profile |
Accuracy | 24 % | SPM | 1.88 | Suicides | 324 | K/D Ratio | 1.25 |
Kills |
---|
Total & Streak | 10,778 / 25 | Per Minute | 0.57 | Per Round | 7.60 |
Deaths |
---|
Total & Streak | 8,650 / 18 | Per Minute | 0.46 | Per Round | 6.10 |
|
|
Army | Time | Wins | Losses | Ratio | B.R. |
---|
United States Marine Corps | 149:36:11 | 345 | 308 | 1.12 | 139 | Middle Eastern Coalition | 102:44:04 | 259 | 244 | 1.06 | 108 | Peoples Liberation Army | 59:08:11 | 140 | 108 | 1.30 | 134 | U.S. Navy SEAL (SF) | 00:00:00 | 0 | 0 | 0 | 0 | British SAS (SF) | 00:44:38 | 1 | 2 | 0.50 | 27 | Russian Spetsnaz (SF) | 01:09:22 | 1 | 6 | 0.17 | 36 | MEC Special Forces (SF) | 00:10:45 | 1 | 0 | 0 | 9 | Rebels (SF) | 00:27:14 | 1 | 0 | 0 | 36 | Insurgent Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 314:00:25 | 748 | 668 | 1.12 | 489 |
---|
Averages | 34:53:23 | 83 | 74 | 1.12 | 54 |
---|
|
Warning: A non-numeric value encountered in /var/www/bf2e.com/public_html/bf2_stats_tables.php on line 349
Map | Time | Wins | Losses | Ratio | B.R. |
---|
Kubra Dam | 17:50:18 | 32 | 25 | 1.28 | | Mashtuur City | 12:30:56 | 40 | 40 | 1 | | Operation Clean Sweep | 23:49:45 | 49 | 54 | 0.91 | | Zatar Wetlands | 09:07:05 | 22 | 21 | 1.05 | | Strike at Karkand | 94:23:06 | 269 | 218 | 1.23 | | Sharqi Peninsula | 26:29:44 | 50 | 56 | 0.89 | | Gulf Of Oman | 21:00:06 | 39 | 45 | 0.87 | | Daqing Oilfields | 36:55:45 | 75 | 70 | 1.07 | | Dalian Plant | 39:14:40 | 96 | 85 | 1.13 | | Dragon Valley | 10:37:36 | 26 | 11 | 2.36 | | FuShe Pass | 08:53:59 | 21 | 15 | 1.40 | | Songhua Stalemate | 04:53:14 | 13 | 8 | 1.63 | | Wake Island 2007 | 05:42:59 | 12 | 12 | 1 | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | The Iron Gator (SF) | 00:10:45 | 1 | 0 | 0 | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | Warlord (SF) | 00:27:02 | 0 | 2 | 0 | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | Mass Destruction (SF) | 00:44:16 | 1 | 4 | 0.25 | | Surge (SF) | 00:52:20 | 1 | 2 | 0.50 | | Ghost Town (SF) | 00:17:36 | 1 | 0 | 0 | | Totals | 314:01:12 | 748 | 668 | 1.12 | |
---|
Averages | 14:57:13 | 36 | 32 | 1.12 | 0 |
---|
|
Theater | Time | Wins | Losses | Ratio | B.R. |
---|
USMC | 149:36:11 | 345 | 308 | 1.12 | 139 | MEC (Middle East) | 102:44:04 | 259 | 244 | 1.06 | 108 | PLA (Far East) | 59:08:11 | 140 | 108 | 1.30 | 134 | SEALs | 00:00:00 | 0 | 0 | 0 | 0 | SAS | 00:44:38 | 1 | 2 | 0.50 | 27 | Spetznaz | 01:09:22 | 1 | 6 | 0.17 | 36 | MECSF | 00:10:45 | 1 | 0 | 0 | 9 | Rebels | 00:27:14 | 1 | 0 | 0 | 36 | Insurgents | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 314:00:25 | 748 | 668 | 1.12 | - |
---|
Averages | 34:53:23 | 83 | 74 | 1.12 | 54 |
---|
|
|
Kit | Time | Kills | Deaths | Ratio |
---|
Anti-Tank | 27:42:32 | 956 | 996 | 0.96 | Assault | 54:34:54 | 2,147 | 1,631 | 1.32 | Engineer | 73:48:17 | 2,671 | 1,533 | 1.74 | Medic | 55:46:38 | 2,245 | 2,084 | 1.08 | Spec Ops | 68:37:44 | 1,772 | 1,701 | 1.04 | Support | 17:22:14 | 878 | 600 | 1.46 | Sniper | 03:25:28 | 109 | 105 | 1.04 | Totals | 301:17:47 | 10,778 | 8,650 | 1.25 |
---|
Averages | 43:02:33 | 1,540 | 1,236 | 1.25 |
---|
|
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|
Assault Rifle | 40:36:01 | 1,312 | 1,512 | 0.87 | 19% | Grenade Launcher Attachment | 07:30:17 | 676 | 402 | 1.68 | 80% | Carbine | 15:49:33 | 168 | 507 | 0.33 | 18% | Light Machinegun | 07:34:55 | 341 | 374 | 0.91 | 18% | Sniper Rifle | 01:49:53 | 45 | 72 | 0.63 | 51% | Pistol | 05:29:15 | 536 | 317 | 1.69 | 33% | Anti-tank | 04:51:22 | 190 | 304 | 0.63 | 47% | Submachinegun | 01:12:10 | 8 | 46 | 0.17 | 11% | Shotgun | 19:22:32 | 325 | 637 | 0.51 | 12% | Knife | 01:37:34 | 165 | 110 | 1.50 | 21% | Defribrillator | 03:39:52 | 20 | 239 | 0.08 | 71% | Explosives (C4, Claymore, AT Mine) | 04:21:27 | 186 | 186 | 1 | 27% | Hand Grenade | 01:01:45 | 121 | 56 | 2.16 | 32% | Totals | 114:56:36 | 4,093 | 4,762 | - | - |
---|
Averages | 08:50:31 | 315 | 366 | 0.86 | 34% |
---|
|
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|
Armor | 34:01:21 | 2,647 | 559 | 4.74 | 177 | Aviator | 27:19:16 | 1,051 | 489 | 2.15 | 92 | Air Defense | 02:08:13 | 77 | 64 | 1.20 | 6 | Helicopter | 101:27:42 | 3,020 | 2,246 | 1.34 | 428 | Transport | 11:09:42 | 323 | 279 | 1.16 | 56 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 176:06:14 | 7,118 | 3,637 | 1.96 | 759 |
---|
Averages | 29:21:03 | 1,186 | 606 | 1.96 | 127 |
---|
|
Opponents |
---|
Favorite Victim (Kills to, via EA) | linusc, Private (9) View cached | Worst Enemy (Deaths by, via EA) | UNARM3D, Master Sergeant (9) View |
|
Miscellaneous Stats |
---|
PID (Player ID Number) | 44706524 | Date of Enrollment | June 25, 2005, 4:29AM PST | Last Battle on | April 24, 2006, 7:01PM PST | Kicked & Banned | 74 / 12 | Cost ($50 base) | 15.9226 cph |
|
|
|
Awards |
---|
Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Basic Sniper Combat
Next: Veteran Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
Navy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
BasicGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
|
|
|
|