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Status: Offline
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| Player Profile |
| Scores |
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| Global | 54,324 | | Team | 16,730 | | Combat | 30,796 | | Commander | 10,335 |
| Time |
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| Commander | 83:47:56 | | Squad Leader | 196:53:43 | | Squad Member | 212:27:22 | | Lone Wolf | 78:02:57 | | Total | 571:25:51 |
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| Team Profile |
| Wins & Losses | 1,253 / 1,102 (1.14) |
| Capture Points |
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| Captured CP | 2,929 | | Capture Assist | 2,235 | | Defended CP | 585 |
| Teamwork |
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| Kill Assist | 2,163 | | Heal | 1,061 | | Revive | 2,083 | | Support | 2,394 | | Repair | 283 | | Driver | 1,196 |
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| Combat Profile |
| Accuracy | 19 % | | SPM | 1.58 | | Suicides | 354 | | K/D Ratio | 1.17 |
| Kills |
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| Total & Streak | 15,398 / 40 | | Per Minute | 0.45 | | Per Round | 6.54 |
| Deaths |
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| Total & Streak | 13,186 / 15 | | Per Minute | 0.38 | | Per Round | 5.60 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
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| United States Marine Corps | 256:26:25 | 515 | 518 | 0.99 | 178 | | Middle Eastern Coalition | 188:17:40 | 435 | 379 | 1.15 | 185 | | Peoples Liberation Army | 113:33:33 | 270 | 178 | 1.52 | 102 | | U.S. Navy SEAL (SF) | 00:21:56 | 2 | 0 | 0 | 2 | | British SAS (SF) | 04:38:09 | 9 | 8 | 1.13 | 74 | | Russian Spetsnaz (SF) | 04:35:47 | 9 | 12 | 0.75 | 57 | | MEC Special Forces (SF) | 00:38:55 | 1 | 2 | 0.50 | 28 | | Rebels (SF) | 00:37:09 | 3 | 1 | 3 | 38 | | Insurgent Forces (SF) | 00:28:34 | 3 | 2 | 1.50 | 12 | | Totals | 569:38:08 | 1,247 | 1,100 | 1.13 | 676 |
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| Averages | 63:17:35 | 139 | 122 | 1.13 | 75 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 31:06:52 | 45 | 51 | 0.88 | | | Mashtuur City | 23:25:15 | 56 | 56 | 1 | | | Operation Clean Sweep | 20:58:31 | 34 | 33 | 1.03 | | | Zatar Wetlands | 09:25:37 | 25 | 20 | 1.25 | | | Strike at Karkand | 158:49:06 | 340 | 302 | 1.13 | | | Sharqi Peninsula | 30:37:44 | 66 | 55 | 1.20 | | | Gulf Of Oman | 44:56:30 | 116 | 87 | 1.33 | | | Daqing Oilfields | 22:13:35 | 47 | 55 | 0.85 | | | Dalian Plant | 20:03:01 | 48 | 47 | 1.02 | | | Dragon Valley | 27:27:03 | 46 | 49 | 0.94 | | | FuShe Pass | 20:51:44 | 48 | 39 | 1.23 | | | Songhua Stalemate | 10:15:55 | 25 | 21 | 1.19 | | | Wake Island 2007 | 92:10:26 | 204 | 144 | 1.42 | | | Devil's Perch (SF) | 00:06:29 | 0 | 1 | 0 | | | The Iron Gator (SF) | 00:54:22 | 3 | 1 | 3 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 01:47:23 | 5 | 7 | 0.71 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:16:07 | 1 | 1 | 1 | | | Surge (SF) | 01:11:34 | 4 | 2 | 2 | | | Ghost Town (SF) | 07:04:37 | 14 | 13 | 1.08 | | | Totals | 523:41:51 | 1,127 | 984 | 1.15 | |
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| Averages | 24:56:17 | 54 | 47 | 1.15 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 256:26:25 | 515 | 518 | 0.99 | 178 | | MEC (Middle East) | 188:17:40 | 435 | 379 | 1.15 | 185 | | PLA (Far East) | 113:33:33 | 270 | 178 | 1.52 | 102 | | SEALs | 00:21:56 | 2 | 0 | 0 | 2 | | SAS | 04:38:09 | 9 | 8 | 1.13 | 74 | | Spetznaz | 04:35:47 | 9 | 12 | 0.75 | 57 | | MECSF | 00:38:55 | 1 | 2 | 0.50 | 28 | | Rebels | 00:37:09 | 3 | 1 | 3 | 38 | | Insurgents | 00:28:34 | 3 | 2 | 1.50 | 12 | | Totals | 569:38:08 | 1,247 | 1,100 | 1.13 | - |
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| Averages | 63:17:35 | 139 | 122 | 1.13 | 75 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 59:05:45 | 1,394 | 1,702 | 0.82 | | Assault | 36:41:58 | 921 | 886 | 1.04 | | Engineer | 77:45:32 | 2,505 | 1,514 | 1.65 | | Medic | 106:10:46 | 2,879 | 2,657 | 1.08 | | Spec Ops | 116:51:01 | 2,763 | 2,489 | 1.11 | | Support | 100:53:13 | 3,686 | 2,987 | 1.23 | | Sniper | 48:32:01 | 1,250 | 951 | 1.31 | | Totals | 546:00:16 | 15,398 | 13,186 | 1.17 |
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| Averages | 78:00:03 | 2,200 | 1,884 | 1.17 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 73:46:19 | 1,493 | 2,112 | 0.71 | 18% | | Grenade Launcher Attachment | 01:14:27 | 28 | 39 | 0.72 | 23% | | Carbine | 68:08:32 | 732 | 1,566 | 0.47 | 23% | | Light Machinegun | 59:19:40 | 2,124 | 2,107 | 1.01 | 14% | | Sniper Rifle | 39:38:32 | 663 | 707 | 0.94 | 47% | | Pistol | 07:09:39 | 203 | 289 | 0.70 | 15% | | Anti-tank | 14:50:36 | 234 | 699 | 0.33 | 42% | | Submachinegun | 13:10:39 | 83 | 321 | 0.26 | 11% | | Shotgun | 28:10:44 | 153 | 659 | 0.23 | 7% | | Knife | 01:15:12 | 142 | 35 | 4.06 | 21% | | Defribrillator | 04:02:46 | 5 | 175 | 0.03 | 74% | | Explosives (C4, Claymore, AT Mine) | 03:32:12 | 225 | 125 | 1.80 | 32% | | Hand Grenade | 12:36:34 | 1,101 | 476 | 2.31 | 24% | | Totals | 326:55:52 | 7,186 | 9,310 | - | - |
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| Averages | 25:08:55 | 553 | 716 | 0.77 | 27% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 84:37:28 | 4,190 | 1,358 | 3.09 | 296 | | Aviator | 50:43:46 | 1,777 | 1,003 | 1.77 | 185 | | Air Defense | 11:39:56 | 399 | 214 | 1.86 | 54 | | Helicopter | 23:36:33 | 399 | 588 | 0.68 | 60 | | Transport | 27:30:47 | 456 | 526 | 0.87 | 74 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 198:08:30 | 7,221 | 3,689 | 1.96 | 669 |
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| Averages | 33:01:26 | 1,204 | 615 | 1.96 | 112 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 49348697 | | Date of Enrollment | September 22, 2005, 9:57AM PST | | Last Battle on | June 11, 2008, 12:57PM PST | | Kicked & Banned | 70 / 1 | | Cost ($50 base) | 8.7500 cph |
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| Awards |
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| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
Purple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Basic Engineer Specialist
Next: Veteran Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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