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| Player Profile |
| Scores |
|---|
| Global | 118,572 | | Team | 35,517 | | Combat | 73,248 | | Commander | 11,203 |
| Time |
|---|
| Commander | 82:20:56 | | Squad Leader | 398:27:21 | | Squad Member | 767:00:03 | | Lone Wolf | 149:37:53 | | Total | 1397:54:44 |
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| Team Profile |
| Wins & Losses | 2,028 / 2,162 (0.94) |
| Capture Points |
|---|
| Captured CP | 7,977 | | Capture Assist | 6,415 | | Defended CP | 2,217 |
| Teamwork |
|---|
| Kill Assist | 6,072 | | Heal | 712 | | Revive | 2,107 | | Support | 3,095 | | Repair | 171 | | Driver | 1,999 |
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| Combat Profile |
| Accuracy | 16 % | | SPM | 1.41 | | Suicides | 1,430 | | K/D Ratio | 0.92 |
| Kills |
|---|
| Total & Streak | 36,624 / 23 | | Per Minute | 0.44 | | Per Round | 8.73 |
| Deaths |
|---|
| Total & Streak | 39,834 / 19 | | Per Minute | 0.47 | | Per Round | 9.50 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 666:26:23 | 955 | 1,037 | 0.92 | 178 | | Middle Eastern Coalition | 427:02:18 | 625 | 707 | 0.88 | 246 | | Peoples Liberation Army | 257:37:07 | 366 | 347 | 1.05 | 125 | | U.S. Navy SEAL (SF) | 02:59:17 | 9 | 3 | 3 | 74 | | British SAS (SF) | 16:53:29 | 21 | 22 | 0.95 | 95 | | Russian Spetsnaz (SF) | 08:14:48 | 11 | 22 | 0.50 | 62 | | MEC Special Forces (SF) | 03:51:54 | 13 | 4 | 3.25 | 61 | | Rebels (SF) | 03:42:35 | 10 | 4 | 2.50 | 29 | | Insurgent Forces (SF) | 08:54:41 | 13 | 15 | 0.87 | 108 | | Totals | 1395:42:32 | 2,023 | 2,161 | 0.94 | 978 |
|---|
| Averages | 155:04:44 | 225 | 240 | 0.94 | 109 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 56:06:38 | 62 | 72 | 0.86 | | | Mashtuur City | 53:55:48 | 99 | 88 | 1.13 | | | Operation Clean Sweep | 33:07:03 | 32 | 48 | 0.67 | | | Zatar Wetlands | 30:31:04 | 46 | 43 | 1.07 | | | Strike at Karkand | 480:35:49 | 733 | 763 | 0.96 | | | Sharqi Peninsula | 119:14:57 | 156 | 195 | 0.80 | | | Gulf Of Oman | 41:49:20 | 60 | 77 | 0.78 | | | Daqing Oilfields | 49:43:55 | 74 | 90 | 0.82 | | | Dalian Plant | 28:02:26 | 40 | 53 | 0.75 | | | Dragon Valley | 249:02:22 | 320 | 351 | 0.91 | | | FuShe Pass | 33:06:55 | 45 | 42 | 1.07 | | | Songhua Stalemate | 07:19:28 | 16 | 11 | 1.45 | | | Wake Island 2007 | 132:31:48 | 197 | 172 | 1.15 | | | Devil's Perch (SF) | 01:33:43 | 7 | 2 | 3.50 | | | The Iron Gator (SF) | 03:13:39 | 11 | 4 | 2.75 | | | Night Flight (SF) | 00:47:10 | 0 | 2 | 0 | | | Warlord (SF) | 18:01:14 | 20 | 26 | 0.77 | | | Leviathan (SF) | 02:03:50 | 4 | 1 | 4 | | | Mass Destruction (SF) | 02:59:09 | 3 | 7 | 0.43 | | | Surge (SF) | 04:03:03 | 10 | 8 | 1.25 | | | Ghost Town (SF) | 11:55:03 | 22 | 20 | 1.10 | | | Totals | 1359:44:24 | 1,957 | 2,075 | 0.94 | |
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| Averages | 64:44:59 | 93 | 99 | 0.94 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 666:26:23 | 955 | 1,037 | 0.92 | 178 | | MEC (Middle East) | 427:02:18 | 625 | 707 | 0.88 | 246 | | PLA (Far East) | 257:37:07 | 366 | 347 | 1.05 | 125 | | SEALs | 02:59:17 | 9 | 3 | 3 | 74 | | SAS | 16:53:29 | 21 | 22 | 0.95 | 95 | | Spetznaz | 08:14:48 | 11 | 22 | 0.50 | 62 | | MECSF | 03:51:54 | 13 | 4 | 3.25 | 61 | | Rebels | 03:42:35 | 10 | 4 | 2.50 | 29 | | Insurgents | 08:54:41 | 13 | 15 | 0.87 | 108 | | Totals | 1395:42:32 | 2,023 | 2,161 | 0.94 | - |
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| Averages | 155:04:44 | 225 | 240 | 0.94 | 109 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 220:59:58 | 5,084 | 6,899 | 0.74 | | Assault | 92:58:09 | 2,581 | 2,772 | 0.93 | | Engineer | 88:14:11 | 2,205 | 2,026 | 1.09 | | Medic | 159:53:21 | 5,375 | 5,578 | 0.96 | | Spec Ops | 335:45:19 | 7,006 | 9,484 | 0.74 | | Support | 214:25:08 | 9,792 | 8,464 | 1.16 | | Sniper | 198:17:11 | 4,581 | 4,611 | 0.99 | | Totals | 1310:33:17 | 36,624 | 39,834 | 0.92 |
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| Averages | 187:13:20 | 5,232 | 5,691 | 0.92 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 168:15:49 | 5,190 | 5,884 | 0.88 | 16% | | Grenade Launcher Attachment | 10:38:16 | 366 | 477 | 0.77 | 28% | | Carbine | 172:47:34 | 2,151 | 4,733 | 0.45 | 19% | | Light Machinegun | 165:13:04 | 7,733 | 7,243 | 1.07 | 12% | | Sniper Rifle | 153:45:40 | 2,561 | 3,148 | 0.81 | 45% | | Pistol | 08:02:34 | 505 | 771 | 0.65 | 26% | | Anti-tank | 46:30:09 | 1,010 | 2,438 | 0.41 | 38% | | Submachinegun | 56:37:55 | 786 | 1,664 | 0.47 | 15% | | Shotgun | 42:31:22 | 688 | 1,203 | 0.57 | 13% | | Knife | 03:39:31 | 535 | 367 | 1.46 | 27% | | Defribrillator | 03:54:30 | 8 | 281 | 0.03 | 65% | | Explosives (C4, Claymore, AT Mine) | 23:35:34 | 1,957 | 1,452 | 1.35 | 37% | | Hand Grenade | 21:37:23 | 1,847 | 1,040 | 1.78 | 24% | | Totals | 877:09:21 | 25,337 | 30,701 | - | - |
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| Averages | 67:28:25 | 1,949 | 2,362 | 0.83 | 28% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 114:37:38 | 4,060 | 2,413 | 1.68 | 427 | | Aviator | 109:56:48 | 3,535 | 1,660 | 2.13 | 310 | | Air Defense | 19:34:56 | 630 | 616 | 1.02 | 112 | | Helicopter | 91:57:28 | 1,821 | 2,242 | 0.81 | 267 | | Transport | 75:32:45 | 1,248 | 1,963 | 0.64 | 317 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 411:39:35 | 11,294 | 8,894 | 1.27 | 1,433 |
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| Averages | 68:36:36 | 1,882 | 1,482 | 1.27 | 239 |
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| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | ruh8n2now, Master Sergeant (10) View | | Worst Enemy (Deaths by, via EA) | _shaft7, Lieutenant General (15) View |
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| Miscellaneous Stats |
|---|
| PID (Player ID Number) | 49449715 | | Date of Enrollment | September 24, 2005, 1:56PM PST | | Last Battle on | January 2, 2009, 11:47AM PST | | Kicked & Banned | 43 / 0 | | Cost ($50 base) | 3.5768 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Veteran Aviator
Next: Expert Aviator
Requirements..
Veteran Helicopter
Next: Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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