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Player Profile |
Scores |
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Global | 190,072 | Team | 50,783 | Combat | 129,164 | Commander | 14,706 |
Time |
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Commander | 159:29:37 | Squad Leader | 511:30:14 | Squad Member | 1291:48:56 | Lone Wolf | 581:18:53 | Total | 2545:32:47 |
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Team Profile |
Wins & Losses | 3,431 / 3,656 (0.94) |
Capture Points |
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Captured CP | 14,048 | Capture Assist | 8,972 | Defended CP | 6,716 |
Teamwork |
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Kill Assist | 8,710 | Heal | 165 | Revive | 540 | Support | 171 | Repair | 987 | Driver | 3,083 |
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Combat Profile |
Accuracy | 17 % | SPM | 1.24 | Suicides | 1,367 | K/D Ratio | 0.75 |
Kills |
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Total & Streak | 64,582 / 42 | Per Minute | 0.42 | Per Round | 9.11 |
Deaths |
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Total & Streak | 85,688 / 31 | Per Minute | 0.56 | Per Round | 12.09 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 1303:49:01 | 1,787 | 1,858 | 0.96 | 292 | Middle Eastern Coalition | 35:50:45 | 62 | 95 | 0.65 | 89 | Peoples Liberation Army | 1191:26:59 | 1,570 | 1,666 | 0.94 | 166 | U.S. Navy SEAL (SF) | 01:16:39 | 2 | 1 | 2 | 40 | British SAS (SF) | 06:09:38 | 4 | 14 | 0.29 | 34 | Russian Spetsnaz (SF) | 01:27:03 | 1 | 7 | 0.14 | 22 | MEC Special Forces (SF) | 00:27:29 | 0 | 2 | 0 | 5 | Rebels (SF) | 00:13:59 | 0 | 1 | 0 | 17 | Insurgent Forces (SF) | 03:19:16 | 4 | 8 | 0.50 | 25 | Totals | 2544:00:49 | 3,430 | 3,652 | 0.94 | 690 |
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Averages | 282:40:06 | 381 | 406 | 0.94 | 77 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 04:03:42 | 8 | 8 | 1 | | Mashtuur City | 12:43:58 | 25 | 29 | 0.86 | | Operation Clean Sweep | 02:18:45 | 7 | 6 | 1.17 | | Zatar Wetlands | 02:34:48 | 1 | 6 | 0.17 | | Strike at Karkand | 13:51:25 | 21 | 41 | 0.51 | | Sharqi Peninsula | 15:14:08 | 22 | 33 | 0.67 | | Gulf Of Oman | 17:23:02 | 43 | 34 | 1.26 | | Daqing Oilfields | 05:06:28 | 9 | 12 | 0.75 | | Dalian Plant | 11:15:26 | 17 | 34 | 0.50 | | Dragon Valley | 15:59:26 | 22 | 31 | 0.71 | | FuShe Pass | 02:25:21 | 6 | 5 | 1.20 | | Songhua Stalemate | 00:34:43 | 1 | 1 | 1 | | Wake Island 2007 | 2420:37:56 | 3,222 | 3,363 | 0.96 | | Devil's Perch (SF) | 00:19:41 | 1 | 0 | 0 | | The Iron Gator (SF) | 01:24:27 | 1 | 3 | 0.33 | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | Warlord (SF) | 07:58:21 | 7 | 18 | 0.39 | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | Mass Destruction (SF) | 00:13:35 | 0 | 1 | 0 | | Surge (SF) | 00:25:01 | 0 | 2 | 0 | | Ghost Town (SF) | 02:33:00 | 2 | 9 | 0.22 | | Totals | 2537:03:13 | 3,415 | 3,636 | 0.94 | |
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Averages | 120:48:44 | 163 | 173 | 0.94 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 1303:49:01 | 1,787 | 1,858 | 0.96 | 292 | MEC (Middle East) | 35:50:45 | 62 | 95 | 0.65 | 89 | PLA (Far East) | 1191:26:59 | 1,570 | 1,666 | 0.94 | 166 | SEALs | 01:16:39 | 2 | 1 | 2 | 40 | SAS | 06:09:38 | 4 | 14 | 0.29 | 34 | Spetznaz | 01:27:03 | 1 | 7 | 0.14 | 22 | MECSF | 00:27:29 | 0 | 2 | 0 | 5 | Rebels | 00:13:59 | 0 | 1 | 0 | 17 | Insurgents | 03:19:16 | 4 | 8 | 0.50 | 25 | Totals | 2544:00:49 | 3,430 | 3,652 | 0.94 | - |
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Averages | 282:40:06 | 381 | 406 | 0.94 | 77 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 1431:29:18 | 42,291 | 53,874 | 0.78 | Assault | 70:58:53 | 1,819 | 2,706 | 0.67 | Engineer | 220:33:32 | 5,857 | 6,561 | 0.89 | Medic | 82:43:47 | 1,897 | 2,818 | 0.67 | Spec Ops | 527:48:07 | 11,072 | 16,617 | 0.67 | Support | 42:19:21 | 1,095 | 1,966 | 0.56 | Sniper | 34:52:20 | 551 | 1,146 | 0.48 | Totals | 2410:45:18 | 64,582 | 85,688 | 0.75 |
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Averages | 344:23:37 | 9,226 | 12,241 | 0.75 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 65:50:48 | 1,373 | 2,683 | 0.51 | 14% | Grenade Launcher Attachment | 07:50:18 | 191 | 382 | 0.50 | 21% | Carbine | 200:54:20 | 2,794 | 7,889 | 0.35 | 18% | Light Machinegun | 22:27:44 | 508 | 1,291 | 0.39 | 11% | Sniper Rifle | 26:35:11 | 309 | 861 | 0.36 | 37% | Pistol | 08:20:25 | 534 | 1,169 | 0.46 | 17% | Anti-tank | 469:13:49 | 8,243 | 21,636 | 0.38 | 28% | Submachinegun | 223:47:23 | 8,299 | 12,448 | 0.67 | 15% | Shotgun | 56:41:42 | 2,169 | 3,066 | 0.71 | 12% | Knife | 00:59:51 | 50 | 100 | 0.50 | 5% | Defribrillator | 01:31:35 | 1 | 100 | 0.01 | 49% | Explosives (C4, Claymore, AT Mine) | 35:00:27 | 1,074 | 1,970 | 0.55 | 46% | Hand Grenade | 14:39:31 | 1,170 | 1,421 | 0.82 | 29% | Totals | 1133:53:04 | 26,715 | 55,016 | - | - |
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Averages | 87:13:19 | 2,055 | 4,232 | 0.49 | 23% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 403:01:27 | 18,427 | 8,976 | 2.05 | 1,330 | Aviator | 260:54:55 | 9,961 | 5,929 | 1.68 | 1,328 | Air Defense | 74:55:36 | 2,070 | 1,981 | 1.04 | 316 | Helicopter | 296:19:48 | 4,223 | 8,039 | 0.53 | 782 | Transport | 223:05:06 | 6,307 | 9,614 | 0.66 | 1,751 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 1258:16:52 | 40,988 | 34,539 | 1.19 | 5,507 |
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Averages | 209:42:49 | 6,831 | 5,757 | 1.19 | 918 |
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Miscellaneous Stats |
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PID (Player ID Number) | 60071529 | Date of Enrollment | November 25, 2005, 10:41PM PST | Last Battle on | March 26, 2012, 9:03PM PST | Kicked & Banned | 98 / 0 | Cost ($50 base) | 1.9642 cph |
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Awards |
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Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Basic Sniper Combat
Next: Veteran Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Veteran Knife Combat
Next: Expert Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Basic First Aid
Next: Veteran First Aid
Requirements..
Basic Resupply
Next: Veteran Resupply
Requirements..
Expert Air Defense
Requirements..
Veteran Armor
Next: Expert Armor
Requirements..
Expert Aviator
Requirements..
Expert Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
BasicDistinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
VeteranCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
BasicAir Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
ExpertArmor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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