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| Player Profile |
| Scores |
|---|
| Global | 100,548 | | Team | 34,225 | | Combat | 62,404 | | Commander | 2,434 |
| Time |
|---|
| Commander | 19:02:29 | | Squad Leader | 289:54:13 | | Squad Member | 317:49:54 | | Lone Wolf | 49:13:28 | | Total | 676:16:41 |
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| Team Profile |
| Wins & Losses | 1,068 / 1,006 (1.06) |
| Capture Points |
|---|
| Captured CP | 5,219 | | Capture Assist | 4,486 | | Defended CP | 1,946 |
| Teamwork |
|---|
| Kill Assist | 4,321 | | Heal | 1,511 | | Revive | 3,895 | | Support | 4,849 | | Repair | 102 | | Driver | 794 |
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| Combat Profile |
| Accuracy | 21 % | | SPM | 2.48 | | Suicides | 235 | | K/D Ratio | 1.33 |
| Kills |
|---|
| Total & Streak | 31,202 / 34 | | Per Minute | 0.77 | | Per Round | 15.02 |
| Deaths |
|---|
| Total & Streak | 23,544 / 21 | | Per Minute | 0.58 | | Per Round | 11.34 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 333:04:00 | 524 | 507 | 1.03 | 387 | | Middle Eastern Coalition | 142:39:42 | 237 | 274 | 0.86 | 385 | | Peoples Liberation Army | 194:17:09 | 288 | 212 | 1.36 | 225 | | U.S. Navy SEAL (SF) | 00:19:09 | 1 | 2 | 0.50 | 15 | | British SAS (SF) | 03:01:45 | 7 | 5 | 1.40 | 61 | | Russian Spetsnaz (SF) | 00:18:39 | 1 | 2 | 0.50 | 28 | | MEC Special Forces (SF) | 00:16:44 | 1 | 0 | 0 | 15 | | Rebels (SF) | 00:00:02 | 1 | 0 | 0 | 0 | | Insurgent Forces (SF) | 02:19:06 | 8 | 4 | 2 | 58 | | Totals | 676:16:16 | 1,068 | 1,006 | 1.06 | 1,174 |
|---|
| Averages | 75:08:29 | 119 | 112 | 1.06 | 130 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
|---|
| Kubra Dam | 17:51:07 | 13 | 23 | 0.57 | | | Mashtuur City | 06:32:01 | 16 | 10 | 1.60 | | | Operation Clean Sweep | 02:22:11 | 2 | 3 | 0.67 | | | Zatar Wetlands | 03:50:02 | 7 | 4 | 1.75 | | | Strike at Karkand | 126:47:02 | 192 | 221 | 0.87 | | | Sharqi Peninsula | 11:22:34 | 16 | 20 | 0.80 | | | Gulf Of Oman | 06:58:16 | 16 | 9 | 1.78 | | | Daqing Oilfields | 07:02:47 | 10 | 15 | 0.67 | | | Dalian Plant | 15:14:22 | 25 | 18 | 1.39 | | | Dragon Valley | 29:30:30 | 39 | 39 | 1 | | | FuShe Pass | 02:13:25 | 6 | 2 | 3 | | | Songhua Stalemate | 02:08:01 | 5 | 2 | 2.50 | | | Wake Island 2007 | 340:19:55 | 493 | 411 | 1.20 | | | Devil's Perch (SF) | 00:24:05 | 1 | 1 | 1 | | | The Iron Gator (SF) | 00:02:22 | 0 | 1 | 0 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 05:17:07 | 14 | 9 | 1.56 | | | Leviathan (SF) | 00:09:26 | 1 | 0 | 0 | | | Mass Destruction (SF) | 00:00:00 | 0 | 0 | 0 | | | Surge (SF) | 00:18:35 | 2 | 1 | 2 | | | Ghost Town (SF) | 00:03:50 | 1 | 1 | 1 | | | Totals | 578:27:38 | 859 | 790 | 1.09 | |
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| Averages | 27:32:45 | 41 | 38 | 1.09 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|
| USMC | 333:04:00 | 524 | 507 | 1.03 | 387 | | MEC (Middle East) | 142:39:42 | 237 | 274 | 0.86 | 385 | | PLA (Far East) | 194:17:09 | 288 | 212 | 1.36 | 225 | | SEALs | 00:19:09 | 1 | 2 | 0.50 | 15 | | SAS | 03:01:45 | 7 | 5 | 1.40 | 61 | | Spetznaz | 00:18:39 | 1 | 2 | 0.50 | 28 | | MECSF | 00:16:44 | 1 | 0 | 0 | 15 | | Rebels | 00:00:02 | 1 | 0 | 0 | 0 | | Insurgents | 02:19:06 | 8 | 4 | 2 | 58 | | Totals | 676:16:16 | 1,068 | 1,006 | 1.06 | - |
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| Averages | 75:08:29 | 119 | 112 | 1.06 | 130 |
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| Kit | Time | Kills | Deaths | Ratio |
|---|
| Anti-Tank | 114:13:14 | 4,277 | 3,914 | 1.09 | | Assault | 26:42:44 | 1,462 | 1,103 | 1.33 | | Engineer | 60:21:15 | 2,675 | 1,515 | 1.77 | | Medic | 149:32:52 | 8,073 | 6,007 | 1.34 | | Spec Ops | 98:38:34 | 3,387 | 3,376 | 1 | | Support | 78:44:04 | 5,962 | 3,805 | 1.57 | | Sniper | 94:08:36 | 5,366 | 3,824 | 1.40 | | Totals | 622:21:19 | 31,202 | 23,544 | 1.33 |
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| Averages | 88:54:29 | 4,457 | 3,363 | 1.33 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|
| Assault Rifle | 95:15:56 | 5,214 | 4,437 | 1.18 | 20% | | Grenade Launcher Attachment | 00:54:05 | 59 | 58 | 1.02 | 36% | | Carbine | 43:14:03 | 977 | 1,812 | 0.54 | 22% | | Light Machinegun | 48:53:26 | 4,016 | 2,991 | 1.34 | 14% | | Sniper Rifle | 68:18:56 | 3,026 | 2,524 | 1.20 | 46% | | Pistol | 11:14:44 | 836 | 656 | 1.27 | 28% | | Anti-tank | 22:37:59 | 793 | 1,288 | 0.62 | 45% | | Submachinegun | 26:25:54 | 612 | 1,055 | 0.58 | 17% | | Shotgun | 13:55:23 | 307 | 577 | 0.53 | 16% | | Knife | 02:22:10 | 425 | 214 | 1.99 | 25% | | Defribrillator | 06:16:53 | 25 | 463 | 0.05 | 76% | | Explosives (C4, Claymore, AT Mine) | 14:03:23 | 1,708 | 776 | 2.20 | 37% | | Hand Grenade | 16:20:59 | 2,297 | 1,085 | 2.12 | 32% | | Totals | 369:53:51 | 20,295 | 17,936 | - | - |
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| Averages | 28:27:14 | 1,561 | 1,380 | 1.13 | 32% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|
| Armor | 97:29:39 | 6,350 | 1,832 | 3.47 | 431 | | Aviator | 41:19:54 | 2,180 | 722 | 3.02 | 208 | | Air Defense | 08:20:46 | 393 | 252 | 1.56 | 44 | | Helicopter | 36:14:03 | 754 | 818 | 0.92 | 86 | | Transport | 39:09:40 | 1,683 | 1,303 | 1.29 | 350 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 222:34:02 | 11,360 | 4,927 | 2.31 | 1,119 |
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| Averages | 37:05:41 | 1,893 | 821 | 2.31 | 187 |
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| Opponents |
|---|
| Favorite Victim (Kills to, via EA) | albertor, Master Sergeant (12) View | | Worst Enemy (Deaths by, via EA) | neongeon, Colonel (20) View |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 64130427 | | Date of Enrollment | January 26, 2006, 7:54AM PST | | Last Battle on | December 28, 2008, 7:21PM PST | | Kicked & Banned | 90 / 0 | | Cost ($50 base) | 7.3934 cph |
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| Awards |
|---|
| Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Veteran Transport
Next: Expert Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Basic Sniper Specialist
Next: Veteran Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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