Update Player Stats Last Updated: 19 years, 5 weeks, 58 minutes, 26 seconds ago. (Thu, 10 May 2007 08:06:29 -0700)
First SergeantRickishaw,  First Sergeant
Status: Offline







[img]
Player Profile
Scores
Global22,728
Team5,246
Combat17,558
Commander134
Time
Commander0:57:24
Squad Leader30:20:15
Squad Member107:51:58
Lone Wolf42:12:42
Total181:27:54
Team Profile
Wins & Losses478 / 323 (1.48)
Capture Points
Captured CP386
Capture Assist688
Defended CP246
Teamwork
Kill Assist1,285
Heal212
Revive1,114
Support119
Repair5
Driver407
Combat Profile
Accuracy14 %
SPM2.09
Suicides242
K/D Ratio1.25
Kills
Total & Streak8,779 / 33
Per Minute0.81
Per Round10.96
Deaths
Total & Streak7,018 / 13
Per Minute0.64
Per Round8.76
ArmyTimeWinsLossesRatioB.R.
United States Marine Corps84:02:291921581.22168
Middle Eastern Coalition65:15:462101181.78189
Peoples Liberation Army30:49:3970441.59130
U.S. Navy SEAL (SF)00:00:000000
British SAS (SF)00:29:5441422
Russian Spetsnaz (SF)00:29:1611115
MEC Special Forces (SF)00:15:0601019
Rebels (SF)00:04:271004
Insurgent Forces (SF)00:00:000000
Totals181:26:374783231.48547
Averages20:09:3853361.4861

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MapTimeWinsLossesRatioB.R.
Kubra Dam00:59:33120.50
Mashtuur City01:49:30380.38
Operation Clean Sweep01:00:49111
Zatar Wetlands01:05:24414
Strike at Karkand93:48:132951691.75
Sharqi Peninsula04:29:151181.38
Gulf Of Oman15:41:1728360.78
Daqing Oilfields00:36:19431.33
Dalian Plant05:36:358150.53
Dragon Valley01:30:02400
FuShe Pass00:52:40300
Songhua Stalemate00:00:00000
Wake Island 200747:55:5196661.45
Devil's Perch (SF)00:00:00000
The Iron Gator (SF)00:15:06010
Night Flight (SF)00:00:00000
Warlord (SF)00:00:00000
Leviathan (SF)00:00:00000
Mass Destruction (SF)00:00:00000
Surge (SF)00:17:58111
Ghost Town (SF)00:45:40515
Totals176:44:124643121.49
Averages08:24:5822151.490
TheaterTimeWinsLossesRatioB.R.
USMC84:02:291921581.22168
MEC (Middle East)65:15:462101181.78189
PLA (Far East)30:49:3970441.59130
SEALs00:00:000000
SAS00:29:5441422
Spetznaz00:29:1611115
MECSF00:15:0601019
Rebels00:04:271004
Insurgents00:00:000000
Totals181:26:374783231.48-
Averages20:09:3853361.4861
KitTimeKillsDeathsRatio
Anti-Tank07:52:082313050.76
Assault12:37:248366521.28
Engineer03:47:241161480.78
Medic75:29:364,7093,3501.41
Spec Ops10:42:165245300.99
Support08:35:506094701.30
Sniper45:27:371,7541,5631.12
Totals164:32:158,7797,0181.25
Averages23:30:201,2541,0031.25
WeaponTimeKillsDeathsRatioAcc
Assault Rifle57:22:593,8762,9801.3014%
Grenade Launcher Attachment02:19:59115871.3229%
Carbine05:45:062983350.8914%
Light Machinegun06:50:585094261.1910%
Sniper Rifle24:02:106548150.8027%
Pistol02:44:031621231.327%
Anti-tank02:27:47381160.3317%
Submachinegun01:13:2527580.475%
Shotgun01:21:0142730.587%
Knife03:01:242082280.916%
Defribrillator01:21:0035790.4470%
Explosives
(C4, Claymore, AT Mine)
02:34:132431291.8817%
Hand Grenade04:05:425471264.3422%
Totals115:09:476,7545,575--
Averages08:51:325204291.2119%
VehicleTimeKillsDeathsRatioRoad Kills
Armor02:23:0886412.106
Aviator14:16:458474371.94117
Air Defense01:23:3851331.556
Helicopter23:29:211,1946641.8070
Transport03:08:4256890.6320
Ground Defense00:00:000000
Totals44:41:342,2341,2641.77219
Averages07:26:563722111.7737
Opponents
Favorite Victim
(Kills to, via EA)
enigmanight, Private First Class (8)   View 
Worst Enemy
(Deaths by, via EA)
87FordMustang, Sergeant Major (7)   View 
Miscellaneous Stats
PID
(Player ID Number)
89548710
Date of EnrollmentJanuary 14, 2007, 9:04AM PST
Last Battle onMay 9, 2007, 3:43PM PST
Kicked & Banned34 / 0
Cost ($50 base)27.5535 cph
Unlocks
G3Jackhammer Mk3A1L85A1G36CPKMM95DAO-12
F2000MP7G36ESCAR-LMG-36L96A1P90
Awards
Badges

Basic Engineer Combat


Next: Veteran Engineer Combat

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Veteran Sniper Combat


Next: Expert Sniper Combat

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Veteran Medic Combat


Next: Expert Medic Combat

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Basic Spec-Ops Combat


Next: Veteran Spec-Ops Combat

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Basic Assault Combat


Next: Veteran Assault Combat

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Basic Anti-tank Combat


Next: Veteran Anti-tank Combat

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Basic Support Combat


Next: Veteran Support Combat

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Expert Knife Combat


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Basic Pistol Combat


Next: Veteran Pistol Combat

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Veteran Ground Defense


Next: Expert Ground Defense

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Basic Explosives Ordinance


Next: Veteran Explosives Ordinance

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Basic Command


Next: Veteran Command

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Engineer


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Basic First Aid


Next: Veteran First Aid

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Basic Resupply


Next: Veteran Resupply

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Basic Air Defense


Next: Veteran Air Defense

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Basic Armor


Next: Veteran Armor

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Basic Aviator


Next: Veteran Aviator

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Basic Helicopter


Next: Veteran Helicopter

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Basic Transport


Next: Veteran Transport

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Medals

Bronze Star


Awarded to those individuals who have distinguished themselves through proven skill and teamwork Requirements: *IAR: Third place

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Silver Star


Awarded to those individuals who have distinguished themselves through superior skill and teamwork Requirements: *IAR: Second place

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Gold Star


Awarded to those individuals who have distinguished themselves through excellent skill and teamwork Requirements: *IAR: First place

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Distinguished Service Medal


Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility Requirements: *IAR: Team score of 45 *A total of 100h Total time as commander *A total of 100h Total time as squad leader *A total of 100h Total time as squad member

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Combat Infantry Medal


Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation. Requirements: *IAR: Play for 34 minutes *A total of 500h Total time played *All Basic Combat Badges

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Marksman Infantry Medal


Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations. Requirements: *IAR: Play for 34 minutes *All Veteran Combat Badges and the Combat Infantry Medal (see above)

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Sharpshooter Infantry Medal


Awarded to individuals who have excelled in every action expected of the infantry in a combat situation Requirements: *IAR: Play for 34 minutes *All Expert Combat Badges and the Marksman Infantry Medal (see above)

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Medal of Valor


Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life. Requirements: *A total of 250h Total time played *A total of 5,000 driver special ability points *A total of 1,000 times defended control point *A total of 30,000 Teamwork points

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Navy Cross


Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force Requirements: *A total of 100 Best round score (USA) *A total of 250h Total time played (USA) *A total of 500 wins (USA) Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.

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Golden Scimitar


Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force Requirements: *A total of 100 Best round score (MEC) *A total of 250h Total time played (MEC) *A total of 500 wins (MEC) Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.

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People's Medallion


Awarded to members of the People Requirements: *A total of 100 Best round score (China) *A total of 250h Total time played (China) *A total of 500 wins (China) Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.

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Combat Action Medal


Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat. Requirements: *IAR: Play for 33 minutes *A total of 250h Total time played *A total of 25,000 kills *A Best kill streak of 25

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Helicopter Combat Medal


Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat. Requirements: *IAR: 30 kills in a Helicopter *A total of 250h Total time using Helicopter *A total of 20,000 kills with Helicopter

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Air Combat Medal


Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat. Requirements: *IAR: 25 kills in a Plane *A total of 200h Total time using Aviator *A total of 10,000 kills with Aviator

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Armor Combat Medal


Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat. Requirements: *IAR: 25 kills in an Armor Vehicle *A total of 250h Total time using Armor *A total of 10,000 kills with Armor

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Good Conduct Medal


Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity Requirements: *IAR: 27 kills and no Team kills, damage or vehicle damage *Global: 250h Total time played

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Meritorious Service Medal


Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades Requirements: *A total of 250h Total time played *A total of 1,000 heals *A total of 1,000 repairs *A total of 1,000 resupplies

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BasicPurple Heart


Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country Requirements: *IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths

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Ribbons

Air-Defense


Awarded to recognize the individual who performed their duty while engaged in active air-defense combat. Requirements: *IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse *IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)

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Ground Defense


Awarded to recognize the individual who participated in sustained ground combat. Requirements: *IAR: 3 minutes and 5 kills in a [[BGM-71 TOW

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Infantry Officer


Awarded to recognize the superior dedication of unit leaders during combat situations Requirements: *IAR: 25 minutes as Squad Leader *A total of over 250 Teamwork points Globally

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Staff Officer


Awarded to recognize superior achievement by unit commanders during sustained combat situations Requirements: *IAR: 28 minutes as Commander *IAR: 50 Command points (before 2x for a winning commander)

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Aerial Service


Awarded to recognize the individual who performed their duty while engaged in active aerial combat Requirements: *IAR: 15 minutes in an [[Airplane]] *IAR: 19 kills in an Airplane

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Armored Service


Awarded to recognize the individual who performed their duty while engaged in active armored combat *IAR: 20 minutes in an [[Tank *IAR: 19 kills in an Armor Vehicle

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Crew Service


Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember. Requirements: *IAR: 1 Driver Special Ability Point *IAR: 13 Driver Kill Assists *IAR: 5 kills

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Distinguished Service


Awarded to recognize the superior achievement of an individual in all aspects of unit command. Requirements: *IAR: 15 team points *A total of 10h Total time as squad member *A total of 10h Total time as squad leader *A total of 10h Total time as commander

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Far East Service


Awarded to recognize service in the Far East Theater. Requirements: *A total of 5h Total time for [[People *Played all maps of Far East Theater

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Middle East Service


Awarded to recognize service in the Middle East Theater Requirements: *A total of 5h Total time for [[Middle Eastern Coalition *Played all maps of [[Middle East]] Theater

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Helicopter Service


Awarded to recognize the individual who performed their duty while engaged in active helicopter combat Requirements: *IAR: 15 minutes in Helicopter *IAR: 19 kills in Helicopter

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Meritorious Unit


Awarded to recognize an individual Requirements: *IAR: 26 minutes in a Squad *IAR: 40 team points

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Valorous Unit


Awarded to recognize extraordinary heroism in action against an armed enemy. Requirements: *IAR: 45 team points *A total of 25h Total time as squad member *A total of 25h Total time as squad leader

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Airborne


Awarded to recognize individuals who have participated in sustained airborne operations during combat situations Requirements: *IAR: 10 seconds in a [[Parachute]]

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Combat Action


Awarded to recognize active participation in ground or air combat Requirements: *IAR: 18 kills *A Best kill streak of at least 10

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Good Conduct


Awarded to recognize exemplary behavior, efficiency, and fidelity in active service Requirements: *IAR: 14 kills *IAR: No Team kills/damage/vehicle damage *A total of 50h Total time played

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Legion of Merit


Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions Requirements: *IAR: 50 team points *A total of 200h Total time played *A Best kill streak of at least 10 *A Worst death streak of at least 8

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War College


Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders. Requirements: *IAR: 45 Commander Points (before 2x) *A total of 50h Total time as commander *A win:loss ratio of at least 3:1

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SF Badges
& Medals

Engineer Specialist


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Sniper Specialist


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Medic Specialist


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Basic Spec Ops Specialist


Next: Veteran Spec Ops Specialist

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Assault Specialist


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Anti-Tank Specialist


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Support Specialist


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Tactical Support Weaponry


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Grappling Hook Specialist


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Night Vision Combat


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Basic Zip Line Specialist


Next: Veteran Zip Line Specialist

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U.S. Navy Seal Special Service Medal


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British SAS Special Service Medal


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Russian SPETZ Special Service Medal


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MECSF Special Service Medal


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Rebels Special Service Medal


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Insurgent Forces Special Service Medal


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Courage Award


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Service Award


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Valor Award


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SF Ribbons

Airborne Specialist Ribbon


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Armored Transport Specialist Ribbon


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British SAS Service Ribbon


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Crew Specialist Ribbon


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Helo Specialist Ribbon


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Insurgent Forces Service Ribbon


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Legion of Merit Ribbon


Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions Requirements: *IAR: 50 team points *A total of 200h Total time played *A Best kill streak of at least 10 *A Worst death streak of at least 8

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MECSF Special Forces Service Ribbon


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Rebels Service Ribbon


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Russian SPETZ Service Ribbon


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U.S. Navy Seal Service Ribbon


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EF Medals

Euro Special Service Medal (EF)


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Time to Advancement