Status: Offline
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Player Profile |
Scores |
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Global | 15,290 | Team | 6,294 | Combat | 6,966 | Commander | 2,844 |
Time |
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Commander | 41:45:52 | Squad Leader | 57:09:58 | Squad Member | 92:02:35 | Lone Wolf | 77:41:57 | Total | 268:43:26 |
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Team Profile |
Wins & Losses | 275 / 355 (0.77) |
Capture Points |
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Captured CP | 1,658 | Capture Assist | 1,007 | Defended CP | 266 |
Teamwork |
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Kill Assist | 521 | Heal | 224 | Revive | 368 | Support | 344 | Repair | 114 | Driver | 291 |
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Combat Profile |
Accuracy | 17 % | SPM | 0.95 | Suicides | 58 | K/D Ratio | 0.50 |
Kills |
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Total & Streak | 3,483 / 37 | Per Minute | 0.22 | Per Round | 5.50 |
Deaths |
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Total & Streak | 7,021 / 25 | Per Minute | 0.44 | Per Round | 11.09 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 98:30:40 | 95 | 113 | 0.84 | 187 | Middle Eastern Coalition | 29:13:55 | 28 | 44 | 0.64 | 100 | Peoples Liberation Army | 37:09:55 | 37 | 50 | 0.74 | 284 | U.S. Navy SEAL (SF) | 04:08:58 | 11 | 2 | 5.50 | 80 | British SAS (SF) | 42:12:56 | 48 | 56 | 0.86 | 125 | Russian Spetsnaz (SF) | 08:06:07 | 12 | 18 | 0.67 | 56 | MEC Special Forces (SF) | 09:33:15 | 7 | 6 | 1.17 | 56 | Rebels (SF) | 01:10:09 | 3 | 8 | 0.38 | 32 | Insurgent Forces (SF) | 33:39:36 | 32 | 56 | 0.57 | 96 | Totals | 263:45:31 | 273 | 353 | 0.77 | 1,016 |
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Averages | 29:18:24 | 30 | 39 | 0.77 | 113 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 01:21:27 | 1 | 3 | 0.33 | | Mashtuur City | 01:35:52 | 2 | 4 | 0.50 | | Operation Clean Sweep | 01:28:00 | 0 | 6 | 0 | | Zatar Wetlands | 00:00:00 | 0 | 0 | 0 | | Strike at Karkand | 19:06:12 | 25 | 38 | 0.66 | | Sharqi Peninsula | 08:09:34 | 2 | 11 | 0.18 | | Gulf Of Oman | 09:49:10 | 1 | 11 | 0.09 | | Daqing Oilfields | 05:20:45 | 3 | 1 | 3 | | Dalian Plant | 02:06:32 | 3 | 3 | 1 | | Dragon Valley | 82:25:06 | 74 | 81 | 0.91 | | FuShe Pass | 00:21:19 | 1 | 2 | 0.50 | | Songhua Stalemate | 00:06:46 | 0 | 1 | 0 | | Wake Island 2007 | 05:23:34 | 11 | 9 | 1.22 | | Devil's Perch (SF) | 01:31:47 | 3 | 1 | 3 | | The Iron Gator (SF) | 05:10:40 | 11 | 6 | 1.83 | | Night Flight (SF) | 01:58:09 | 2 | 6 | 0.33 | | Warlord (SF) | 68:00:05 | 74 | 95 | 0.78 | | Leviathan (SF) | 06:59:46 | 4 | 1 | 4 | | Mass Destruction (SF) | 01:13:04 | 5 | 6 | 0.83 | | Surge (SF) | 02:22:55 | 5 | 6 | 0.83 | | Ghost Town (SF) | 11:34:43 | 9 | 25 | 0.36 | | Totals | 236:05:26 | 236 | 316 | 0.75 | |
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Averages | 11:14:33 | 11 | 15 | 0.75 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 98:30:40 | 95 | 113 | 0.84 | 187 | MEC (Middle East) | 29:13:55 | 28 | 44 | 0.64 | 100 | PLA (Far East) | 37:09:55 | 37 | 50 | 0.74 | 284 | SEALs | 04:08:58 | 11 | 2 | 5.50 | 80 | SAS | 42:12:56 | 48 | 56 | 0.86 | 125 | Spetznaz | 08:06:07 | 12 | 18 | 0.67 | 56 | MECSF | 09:33:15 | 7 | 6 | 1.17 | 56 | Rebels | 01:10:09 | 3 | 8 | 0.38 | 32 | Insurgents | 33:39:36 | 32 | 56 | 0.57 | 96 | Totals | 263:45:31 | 273 | 353 | 0.77 | - |
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Averages | 29:18:24 | 30 | 39 | 0.77 | 113 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 61:59:18 | 1,006 | 2,072 | 0.49 | Assault | 29:52:21 | 146 | 317 | 0.46 | Engineer | 51:18:42 | 626 | 987 | 0.63 | Medic | 30:01:10 | 495 | 1,321 | 0.37 | Spec Ops | 23:12:06 | 292 | 714 | 0.41 | Support | 22:49:28 | 346 | 754 | 0.46 | Sniper | 34:18:42 | 572 | 856 | 0.67 | Totals | 253:31:47 | 3,483 | 7,021 | 0.50 |
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Averages | 36:13:07 | 498 | 1,003 | 0.50 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 35:20:21 | 335 | 890 | 0.38 | 14% | Grenade Launcher Attachment | 00:30:05 | 13 | 14 | 0.93 | 42% | Carbine | 11:34:58 | 145 | 386 | 0.38 | 15% | Light Machinegun | 12:50:11 | 211 | 472 | 0.45 | 10% | Sniper Rifle | 27:07:09 | 257 | 566 | 0.45 | 52% | Pistol | 01:14:50 | 22 | 67 | 0.33 | 31% | Anti-tank | 14:56:15 | 211 | 773 | 0.27 | 45% | Submachinegun | 11:54:23 | 129 | 403 | 0.32 | 12% | Shotgun | 31:20:31 | 188 | 618 | 0.30 | 11% | Knife | 01:38:14 | 15 | 49 | 0.31 | 13% | Defribrillator | 01:53:58 | 6 | 166 | 0.04 | 68% | Explosives (C4, Claymore, AT Mine) | 07:13:21 | 270 | 256 | 1.05 | 26% | Hand Grenade | 05:19:50 | 163 | 322 | 0.51 | 23% | Totals | 162:54:06 | 1,965 | 4,982 | - | - |
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Averages | 12:31:52 | 151 | 383 | 0.39 | 28% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 30:48:26 | 629 | 629 | 1 | 85 | Aviator | 08:53:11 | 71 | 169 | 0.42 | 18 | Air Defense | 11:40:11 | 259 | 294 | 0.88 | 46 | Helicopter | 13:16:50 | 100 | 252 | 0.40 | 7 | Transport | 14:33:48 | 165 | 395 | 0.42 | 30 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 79:12:26 | 1,224 | 1,739 | 0.70 | 186 |
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Averages | 13:12:05 | 204 | 290 | 0.70 | 31 |
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Opponents |
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Favorite Victim (Kills to, via EA) | [MPC]MrWright, First Sergeant (9) View | Worst Enemy (Deaths by, via EA) | Electr07, Master Sergeant (19) View |
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Miscellaneous Stats |
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PID (Player ID Number) | 122792359 | Date of Enrollment | January 10, 2008, 5:50PM PST | Last Battle on | July 11, 2014, 10:14PM PST | Kicked & Banned | 42 / 0 | Cost ($50 base) | 18.6065 cph |
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Awards |
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Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Basic Medic Combat
Next: Veteran Medic Combat
Requirements..
Basic Spec-Ops Combat
Next: Veteran Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Basic Knife Combat
Next: Veteran Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
Navy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Basic Medic Specialist
Next: Veteran Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Basic Anti-Tank Specialist
Next: Veteran Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Veteran Grappling Hook Specialist
Next: Expert Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Veteran Zip Line Specialist
Next: Expert Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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