Status: Offline
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Player Profile |
Scores |
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Global | 66,950 | Team | 22,243 | Combat | 422,662 | Commander | 477 |
Time |
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Commander | 4:31:39 | Squad Leader | 354:37:54 | Squad Member | 177:35:50 | Lone Wolf | 7:50:32 | Total | 544:46:31 |
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Team Profile |
Wins & Losses | 847 / 954 (0.89) |
Capture Points |
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Captured CP | 4,328 | Capture Assist | 4,272 | Defended CP | 1,060 |
Teamwork |
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Kill Assist | 3,615 | Heal | 353 | Revive | 2,207 | Support | 1,102 | Repair | 87 | Driver | 631 |
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Combat Profile |
Accuracy | 30.589311486576 % | SPM | 15.97 | Suicides | 197 | K/D Ratio | 1.10 |
Kills |
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Total & Streak | 21,150 / 26 | Per Minute | 5.04 | Per Round | 145.86 |
Deaths |
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Total & Streak | 19,247 / 23 | Per Minute | 4.59 | Per Round | 132.74 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 257:07:58 | 372 | 483 | 0.77 | 200 | Middle Eastern Coalition | 204:40:39 | 352 | 342 | 1.03 | 211 | Peoples Liberation Army | 53:33:22 | 72 | 81 | 0.89 | 117 | U.S. Navy SEAL (SF) | 01:37:55 | 3 | 3 | 1 | 32 | British SAS (SF) | 07:57:56 | 12 | 14 | 0.86 | 134 | Russian Spetsnaz (SF) | 05:05:20 | 13 | 12 | 1.08 | 88 | MEC Special Forces (SF) | 00:50:24 | 2 | 3 | 0.67 | 34 | Rebels (SF) | 02:47:17 | 6 | 3 | 2 | 63 | Insurgent Forces (SF) | 08:31:55 | 11 | 11 | 1 | 147 | Totals | 542:12:46 | 843 | 952 | 0.89 | 1,026 |
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Averages | 60:14:46 | 94 | 106 | 0.89 | 114 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 15:12:29 | 14 | 29 | 0.48 | | Mashtuur City | 18:33:58 | 36 | 44 | 0.82 | | Operation Clean Sweep | 02:43:17 | 4 | 4 | 1 | | Zatar Wetlands | 02:57:42 | 6 | 5 | 1.20 | | Strike at Karkand | 263:48:05 | 428 | 458 | 0.93 | | Sharqi Peninsula | 59:45:31 | 71 | 96 | 0.74 | | Gulf Of Oman | 06:00:39 | 14 | 15 | 0.93 | | Daqing Oilfields | 12:26:43 | 19 | 12 | 1.58 | | Dalian Plant | 16:08:47 | 28 | 32 | 0.88 | | Dragon Valley | 17:51:51 | 26 | 18 | 1.44 | | FuShe Pass | 03:22:54 | 6 | 10 | 0.60 | | Songhua Stalemate | 03:53:06 | 6 | 11 | 0.55 | | Wake Island 2007 | 51:27:52 | 70 | 90 | 0.78 | | Devil's Perch (SF) | 00:05:07 | 0 | 1 | 0 | | The Iron Gator (SF) | 01:14:02 | 2 | 4 | 0.50 | | Night Flight (SF) | 00:18:07 | 0 | 1 | 0 | | Warlord (SF) | 12:58:55 | 18 | 17 | 1.06 | | Leviathan (SF) | 01:09:10 | 3 | 1 | 3 | | Mass Destruction (SF) | 03:58:59 | 9 | 5 | 1.80 | | Surge (SF) | 01:02:03 | 2 | 4 | 0.50 | | Ghost Town (SF) | 06:04:25 | 13 | 13 | 1 | | Totals | 501:03:42 | 775 | 870 | 0.89 | |
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Averages | 23:51:37 | 37 | 41 | 0.89 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 257:07:58 | 372 | 483 | 0.77 | 200 | MEC (Middle East) | 204:40:39 | 352 | 342 | 1.03 | 211 | PLA (Far East) | 53:33:22 | 72 | 81 | 0.89 | 117 | SEALs | 01:37:55 | 3 | 3 | 1 | 32 | SAS | 07:57:56 | 12 | 14 | 0.86 | 134 | Spetznaz | 05:05:20 | 13 | 12 | 1.08 | 88 | MECSF | 00:50:24 | 2 | 3 | 0.67 | 34 | Rebels | 02:47:17 | 6 | 3 | 2 | 63 | Insurgents | 08:31:55 | 11 | 11 | 1 | 147 | Totals | 542:12:46 | 843 | 952 | 0.89 | - |
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Averages | 60:14:46 | 94 | 106 | 0.89 | 114 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 51:01:11 | 1,156 | 1,662 | 0.70 | Assault | 53:16:42 | 2,003 | 2,128 | 0.94 | Engineer | 54:56:03 | 1,358 | 1,682 | 0.81 | Medic | 61:40:53 | 3,109 | 2,807 | 1.11 | Spec Ops | 59:27:13 | 2,541 | 2,686 | 0.95 | Support | 121:25:30 | 7,516 | 5,760 | 1.30 | Sniper | 87:10:20 | 3,466 | 2,522 | 1.37 | Totals | 488:57:52 | 21,149 | 19,247 | 1.10 |
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Averages | 69:51:08 | 3,021 | 2,750 | 1.10 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 90:56:04 | 4,350 | 3,936 | 1.11 | 16.173331722444% | Grenade Launcher Attachment | 02:10:54 | 124 | 124 | 1 | 31.159420289855% | Carbine | 41:12:45 | 1,669 | 1,871 | 0.89 | 20.836220836221% | Light Machinegun | 109:52:52 | 6,860 | 5,305 | 1.29 | 11.779173603754% | Sniper Rifle | 75:34:11 | 2,419 | 1,691 | 1.43 | 38.268792710706% | Pistol | 06:17:23 | 405 | 505 | 0.80 | 17.444219066937% | Anti-tank | 07:52:37 | 173 | 414 | 0.42 | 55.045871559633% | Submachinegun | 21:01:27 | 376 | 750 | 0.50 | 15.016393442623% | Shotgun | 14:44:10 | 348 | 613 | 0.57 | 21.348314606742% | Knife | 03:47:32 | 564 | 580 | 0.97 | 31.407035175879% | Defribrillator | 02:16:01 | 11 | 189 | 0.06 | 77.045454545455% | Explosives (C4, Claymore, AT Mine) | 10:43:20 | 929 | 593 | 1.57 | 54.611650485437% | Hand Grenade | 06:44:59 | 740 | 376 | 1.97 | 30.242688238955% | Totals | 393:14:15 | 18,968 | 16,947 | - | - |
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Averages | 30:14:57 | 1,459 | 1,304 | 1.12 | 32% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 20:39:03 | 789 | 425 | 1.86 | 65 | Aviator | 25:27:21 | 537 | 526 | 1.02 | 40 | Air Defense | 04:51:57 | 172 | 161 | 1.07 | 33 | Helicopter | 21:51:11 | 439 | 651 | 0.67 | 60 | Transport | 11:38:47 | 110 | 355 | 0.31 | 29 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 84:28:19 | 2,047 | 2,118 | 0.97 | 227 |
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Averages | 14:04:44 | 341 | 353 | 0.97 | 38 |
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Opponents |
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Favorite Victim (Kills to, via EA) | F.Davide, Sergeant Major (13) View | Worst Enemy (Deaths by, via EA) | davidz66, Lieutenant General (23) View |
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Miscellaneous Stats |
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PID (Player ID Number) | 107168455 | Date of Enrollment | August 5, 2007, 7:17AM PST | Last Battle on | January 12, 2015, 1:56PM PST | Kicked & Banned | 81 / 0 | Cost ($50 base) | 9.1781 cph |
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Awards |
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Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Veteran Explosives Ordinance
Next: Expert Explosives Ordinance
Requirements..
Basic Command
Next: Veteran Command
Requirements..
Veteran Engineer
Next: Expert Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
VeteranGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Veteran Engineer Specialist
Next: Expert Engineer Specialist
Requirements..
Veteran Sniper Specialist
Next: Expert Sniper Specialist
Requirements..
Veteran Medic Specialist
Next: Expert Medic Specialist
Requirements..
Veteran Spec Ops Specialist
Next: Expert Spec Ops Specialist
Requirements..
Veteran Assault Specialist
Next: Expert Assault Specialist
Requirements..
Veteran Anti-Tank Specialist
Next: Expert Anti-Tank Specialist
Requirements..
Veteran Support Specialist
Next: Expert Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Basic Grappling Hook Specialist
Next: Veteran Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Basic Zip Line Specialist
Next: Veteran Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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