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Player Profile |
Scores |
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Global | 103,411 | Team | 37,448 | Combat | 477,128 | Commander | 6,794 |
Time |
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Commander | 53:45:00 | Squad Leader | 101:00:36 | Squad Member | 236:28:23 | Lone Wolf | 570:06:11 | Total | 961:37:15 |
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Team Profile |
Wins & Losses | 2,015 / 2,484 (0.81) |
Capture Points |
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Captured CP | 6,148 | Capture Assist | 3,935 | Defended CP | 1,775 |
Teamwork |
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Kill Assist | 4,595 | Heal | 1,610 | Revive | 2,533 | Support | 9,319 | Repair | 253 | Driver | 540 |
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Combat Profile |
Accuracy | 39.480169163173 % | SPM | 3.81 | Suicides | 567 | K/D Ratio | 0.80 |
Kills |
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Total & Streak | 29,853 / 40 | Per Minute | 1.10 | Per Round | 4,264.71 |
Deaths |
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Total & Streak | 37,445 / 16 | Per Minute | 1.38 | Per Round | 5,349.29 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 464:17:08 | 910 | 1,206 | 0.75 | 149 | Middle Eastern Coalition | 345:50:26 | 788 | 947 | 0.83 | 156 | Peoples Liberation Army | 140:33:50 | 286 | 301 | 0.95 | 202 | U.S. Navy SEAL (SF) | 00:00:00 | 0 | 0 | 0 | 0 | British SAS (SF) | 02:37:41 | 5 | 11 | 0.45 | 53 | Russian Spetsnaz (SF) | 01:54:57 | 9 | 4 | 2.25 | 89 | MEC Special Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | Rebels (SF) | 00:51:49 | 1 | 1 | 1 | 58 | Insurgent Forces (SF) | 01:53:33 | 7 | 2 | 3.50 | 217 | Totals | 957:59:24 | 2,006 | 2,472 | 0.81 | 924 |
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Averages | 106:26:37 | 223 | 275 | 0.81 | 103 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 63:35:23 | 84 | 114 | 0.74 | | Mashtuur City | 40:15:42 | 88 | 114 | 0.77 | | Operation Clean Sweep | 19:52:02 | 29 | 43 | 0.67 | | Zatar Wetlands | 13:37:57 | 19 | 40 | 0.48 | | Strike at Karkand | 302:05:44 | 775 | 897 | 0.86 | | Sharqi Peninsula | 65:39:50 | 108 | 159 | 0.68 | | Gulf Of Oman | 48:41:11 | 96 | 103 | 0.93 | | Daqing Oilfields | 29:55:13 | 61 | 68 | 0.90 | | Dalian Plant | 41:49:17 | 86 | 86 | 1 | | Dragon Valley | 133:13:16 | 227 | 290 | 0.78 | | FuShe Pass | 19:21:23 | 41 | 38 | 1.08 | | Songhua Stalemate | 07:39:56 | 11 | 15 | 0.73 | | Wake Island 2007 | 42:55:35 | 71 | 90 | 0.79 | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | Night Flight (SF) | 00:06:46 | 0 | 1 | 0 | | Warlord (SF) | 02:47:09 | 10 | 4 | 2.50 | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | Mass Destruction (SF) | 00:00:00 | 0 | 0 | 0 | | Surge (SF) | 01:17:24 | 2 | 1 | 2 | | Ghost Town (SF) | 03:06:41 | 10 | 12 | 0.83 | | Totals | 836:00:29 | 1,718 | 2,075 | 0.83 | |
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Averages | 39:48:36 | 82 | 99 | 0.83 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 464:17:08 | 910 | 1,206 | 0.75 | 149 | MEC (Middle East) | 345:50:26 | 788 | 947 | 0.83 | 156 | PLA (Far East) | 140:33:50 | 286 | 301 | 0.95 | 202 | SEALs | 00:00:00 | 0 | 0 | 0 | 0 | SAS | 02:37:41 | 5 | 11 | 0.45 | 53 | Spetznaz | 01:54:57 | 9 | 4 | 2.25 | 89 | MECSF | 00:00:00 | 0 | 0 | 0 | 0 | Rebels | 00:51:49 | 1 | 1 | 1 | 58 | Insurgents | 01:53:33 | 7 | 2 | 3.50 | 217 | Totals | 957:59:24 | 2,006 | 2,472 | 0.81 | - |
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Averages | 106:26:37 | 223 | 275 | 0.81 | 103 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 116:09:04 | 3,242 | 5,596 | 0.58 | Assault | 107:15:20 | 4,333 | 5,180 | 0.84 | Engineer | 94:14:34 | 2,726 | 2,433 | 1.12 | Medic | 62:20:17 | 1,788 | 2,988 | 0.60 | Spec Ops | 260:38:16 | 6,535 | 9,272 | 0.70 | Support | 130:23:30 | 7,529 | 7,692 | 0.98 | Sniper | 99:21:00 | 3,700 | 4,284 | 0.86 | Totals | 870:22:01 | 29,853 | 37,445 | 0.80 |
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Averages | 124:20:18 | 4,265 | 5,349 | 0.80 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 99:44:14 | 3,811 | 4,801 | 0.79 | 15.897435897436% | Grenade Launcher Attachment | 23:47:18 | 1,097 | 1,413 | 0.78 | 66.666666666667% | Carbine | 150:54:39 | 3,215 | 5,586 | 0.58 | 34.134615384615% | Light Machinegun | 95:35:25 | 5,726 | 6,298 | 0.91 | 0% | Sniper Rifle | 75:04:33 | 1,836 | 2,618 | 0.70 | 28.368794326241% | Pistol | 05:55:21 | 286 | 551 | 0.52 | 29.411764705882% | Anti-tank | 51:08:10 | 908 | 2,634 | 0.34 | 23.076923076923% | Submachinegun | 13:41:39 | 370 | 648 | 0.57 | 12.251655629139% | Shotgun | 64:27:31 | 1,088 | 2,044 | 0.53 | 0% | Knife | 01:28:09 | 170 | 232 | 0.73 | 66.666666666667% | Defribrillator | 09:00:21 | 18 | 586 | 0.03 | 88.888888888889% | Explosives (C4, Claymore, AT Mine) | 37:40:38 | 2,736 | 2,144 | 1.28 | 24.390243902439% | Hand Grenade | 20:43:49 | 2,421 | 1,500 | 1.61 | 41.818181818182% | Totals | 649:11:47 | 23,682 | 31,055 | - | - |
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Averages | 49:56:18 | 1,822 | 2,389 | 0.76 | 33% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 65:28:33 | 2,645 | 1,699 | 1.56 | 278 | Aviator | 06:31:26 | 132 | 253 | 0.52 | 25 | Air Defense | 18:19:05 | 575 | 679 | 0.85 | 121 | Helicopter | 24:22:02 | 438 | 763 | 0.57 | 52 | Transport | 62:25:33 | 1,414 | 2,045 | 0.69 | 260 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 177:06:39 | 5,204 | 5,439 | 0.96 | 736 |
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Averages | 29:31:07 | 867 | 907 | 0.96 | 123 |
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Opponents |
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Favorite Victim (Kills to, via EA) | bensolders1, Gunnery Sergeant (7) View | Worst Enemy (Deaths by, via EA) | The5hark, Lieutenant General (8) View |
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Miscellaneous Stats |
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PID (Player ID Number) | 69131656 | Date of Enrollment | April 16, 2006, 3:00AM PST | Last Battle on | December 21, 2014, 6:16AM PST | Kicked & Banned | 177 / 0 | Cost ($50 base) | 5.1996 cph |
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Awards |
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Badges |
Veteran Engineer Combat
Next: Expert Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Veteran Assault Combat
Next: Expert Assault Combat
Requirements..
Veteran Anti-tank Combat
Next: Expert Anti-tank Combat
Requirements..
Veteran Support Combat
Next: Expert Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Veteran Ground Defense
Next: Expert Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
BasicMarksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicPeople's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicCombat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Basic Assault Specialist
Next: Veteran Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Basic Support Specialist
Next: Veteran Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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