Status: Offline
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Player Profile |
Scores |
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Global | 24,245 | Team | 9,785 | Combat | 12,308 | Commander | 2,361 |
Time |
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Commander | 13:50:13 | Squad Leader | 31:54:15 | Squad Member | 54:55:31 | Lone Wolf | 77:17:16 | Total | 178:01:18 |
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Team Profile |
Wins & Losses | 357 / 409 (0.87) |
Capture Points |
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Captured CP | 496 | Capture Assist | 453 | Defended CP | 256 |
Teamwork |
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Kill Assist | 1,926 | Heal | 338 | Revive | 2,819 | Support | 337 | Repair | 44 | Driver | 628 |
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Combat Profile |
Accuracy | 19 % | SPM | 2.27 | Suicides | 206 | K/D Ratio | 1.29 |
Kills |
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Total & Streak | 6,154 / 112 | Per Minute | 0.58 | Per Round | 8,000 |
Deaths |
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Total & Streak | 4,787 / 21 | Per Minute | 0.45 | Per Round | 6.22 |
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Army | Time | Wins | Losses | Ratio | B.R. |
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United States Marine Corps | 98:21:30 | 170 | 209 | 0.81 | 260 | Middle Eastern Coalition | 54:03:59 | 132 | 128 | 1.03 | 251 | Peoples Liberation Army | 21:36:33 | 44 | 53 | 0.83 | 250 | U.S. Navy SEAL (SF) | 00:03:21 | 1 | 1 | 1 | 0 | British SAS (SF) | 01:31:42 | 3 | 7 | 0.43 | 32 | Russian Spetsnaz (SF) | 00:18:24 | 2 | 1 | 2 | 20 | MEC Special Forces (SF) | 00:01:14 | 1 | 1 | 1 | 0 | Rebels (SF) | 00:28:26 | 2 | 2 | 1 | 15 | Insurgent Forces (SF) | 00:52:23 | 2 | 5 | 0.40 | 31 | Totals | 177:17:32 | 357 | 407 | 0.88 | 859 |
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Averages | 19:41:57 | 40 | 45 | 0.88 | 95 |
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Map | Time | Wins | Losses | Ratio | B.R. |
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Kubra Dam | 01:24:55 | 3 | 1 | 3 | | Mashtuur City | 02:24:18 | 5 | 9 | 0.56 | | Operation Clean Sweep | 00:05:43 | 1 | 0 | 0 | | Zatar Wetlands | 00:09:54 | 1 | 1 | 1 | | Strike at Karkand | 99:59:17 | 208 | 214 | 0.97 | | Sharqi Peninsula | 05:02:53 | 10 | 15 | 0.67 | | Gulf Of Oman | 07:55:58 | 16 | 17 | 0.94 | | Daqing Oilfields | 01:44:37 | 2 | 9 | 0.22 | | Dalian Plant | 06:51:56 | 9 | 14 | 0.64 | | Dragon Valley | 07:10:33 | 7 | 18 | 0.39 | | FuShe Pass | 00:32:04 | 3 | 2 | 1.50 | | Songhua Stalemate | 00:11:35 | 2 | 0 | 0 | | Wake Island 2007 | 33:22:00 | 61 | 71 | 0.86 | | Devil's Perch (SF) | 00:01:14 | 1 | 1 | 1 | | The Iron Gator (SF) | 00:02:10 | 0 | 1 | 0 | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | Warlord (SF) | 01:59:34 | 3 | 9 | 0.33 | | Leviathan (SF) | 00:01:11 | 1 | 0 | 0 | | Mass Destruction (SF) | 00:43:47 | 3 | 3 | 1 | | Surge (SF) | 00:00:00 | 0 | 0 | 0 | | Ghost Town (SF) | 00:27:37 | 3 | 3 | 1 | | Totals | 170:11:16 | 339 | 388 | 0.87 | |
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Averages | 08:06:16 | 16 | 18 | 0.87 | 0 |
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Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 98:21:30 | 170 | 209 | 0.81 | 260 | MEC (Middle East) | 54:03:59 | 132 | 128 | 1.03 | 251 | PLA (Far East) | 21:36:33 | 44 | 53 | 0.83 | 250 | SEALs | 00:03:21 | 1 | 1 | 1 | 0 | SAS | 01:31:42 | 3 | 7 | 0.43 | 32 | Spetznaz | 00:18:24 | 2 | 1 | 2 | 20 | MECSF | 00:01:14 | 1 | 1 | 1 | 0 | Rebels | 00:28:26 | 2 | 2 | 1 | 15 | Insurgents | 00:52:23 | 2 | 5 | 0.40 | 31 | Totals | 177:17:32 | 357 | 407 | 0.88 | - |
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Averages | 19:41:57 | 40 | 45 | 0.88 | 95 |
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Kit | Time | Kills | Deaths | Ratio |
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Anti-Tank | 08:33:46 | 213 | 295 | 0.72 | Assault | 06:49:37 | 180 | 249 | 0.72 | Engineer | 08:42:52 | 119 | 205 | 0.58 | Medic | 52:07:18 | 2,812 | 1,337 | 2.10 | Spec Ops | 25:05:50 | 707 | 918 | 0.77 | Support | 16:26:59 | 571 | 517 | 1.10 | Sniper | 49:11:24 | 1,552 | 1,266 | 1.23 | Totals | 166:57:46 | 6,154 | 4,787 | 1.29 |
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Averages | 23:51:07 | 879 | 684 | 1.29 |
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Weapon | Time | Kills | Deaths | Ratio | Acc |
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Assault Rifle | 29:04:22 | 1,223 | 973 | 1.26 | 16% | Grenade Launcher Attachment | 01:07:39 | 15 | 37 | 0.41 | 16% | Carbine | 17:04:40 | 479 | 695 | 0.69 | 15% | Light Machinegun | 08:58:34 | 320 | 344 | 0.93 | 10% | Sniper Rifle | 34:14:12 | 774 | 689 | 1.12 | 40% | Pistol | 05:39:53 | 416 | 355 | 1.17 | 21% | Anti-tank | 01:40:00 | 26 | 68 | 0.38 | 28% | Submachinegun | 01:58:31 | 58 | 94 | 0.62 | 14% | Shotgun | 04:34:54 | 79 | 133 | 0.59 | 9% | Knife | 02:04:16 | 290 | 93 | 3.12 | 26% | Defribrillator | 06:02:13 | 36 | 158 | 0.23 | 82% | Explosives (C4, Claymore, AT Mine) | 03:49:39 | 373 | 124 | 3.01 | 16% | Hand Grenade | 05:19:48 | 405 | 201 | 2.01 | 19% | Totals | 121:38:41 | 4,494 | 3,964 | - | - |
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Averages | 09:21:27 | 346 | 305 | 1.13 | 24% |
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Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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Armor | 05:24:59 | 327 | 75 | 4.36 | 21 | Aviator | 09:19:27 | 184 | 199 | 0.92 | 35 | Air Defense | 02:41:38 | 66 | 50 | 1.32 | 11 | Helicopter | 12:47:34 | 635 | 228 | 2.79 | 23 | Transport | 07:44:19 | 437 | 111 | 3.94 | 10 | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | Totals | 37:57:57 | 1,649 | 663 | 2.49 | 100 |
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Averages | 06:19:40 | 275 | 111 | 2.49 | 17 |
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Opponents |
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Favorite Victim (Kills to, via EA) | KISSLOVODSK, Lieutenant Colonel (117) View | Worst Enemy (Deaths by, via EA) | Fab1995, 2nd Lieutenant (87) View |
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Miscellaneous Stats |
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PID (Player ID Number) | 120363317 | Date of Enrollment | December 25, 2007, 12:01PM PST | Last Battle on | June 6, 2011, 12:31PM PST | Kicked & Banned | 95 / 0 | Cost ($50 base) | 28.0865 cph |
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Awards |
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Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Basic Support Combat
Next: Veteran Support Combat
Requirements..
Expert Knife Combat
Requirements..
Veteran Pistol Combat
Next: Expert Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Basic Command
Next: Veteran Command
Requirements..
Basic Engineer
Next: Veteran Engineer
Requirements..
Veteran First Aid
Next: Expert First Aid
Requirements..
Veteran Resupply
Next: Expert Resupply
Requirements..
Veteran Air Defense
Next: Expert Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Basic Aviator
Next: Veteran Aviator
Requirements..
Basic Helicopter
Next: Veteran Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
Combat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
Navy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Golden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
Good Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Veteran Tactical Support Weaponry
Next: Expert Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| EF Medals |
Euro Special Service Medal (EF)
Next:
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